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https://github.com/Almamu/linux-wallpaperengine.git
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fix: black backgrounds on latest wallpaperengine version (g_Color4 was added)
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
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@ -239,6 +239,8 @@ void CWallpaper::setupFramebuffers () {
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// create framebuffer for the scene
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this->m_sceneFBO = this->createFBO ("_rt_FullFrameBuffer", ITexture::TextureFormat::ARGB8888, clamp, 1.0, width,
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height, width, height);
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this->aliasFBO ("_rt_MipMappedFrameBuffer", this->m_sceneFBO);
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}
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CAudioContext& CWallpaper::getAudioContext () {
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@ -255,6 +257,12 @@ CFBO* CWallpaper::createFBO (const std::string& name, ITexture::TextureFormat fo
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return fbo;
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}
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void CWallpaper::aliasFBO(const std::string& alias, CFBO* original)
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{
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this->m_fbos.insert (std::make_pair (alias, original));
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}
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const std::map<std::string, CFBO*>& CWallpaper::getFBOs () const {
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return this->m_fbos;
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}
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@ -81,6 +81,13 @@ class CWallpaper : public Helpers::CContextAware {
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CFBO* createFBO (const std::string& name, ITexture::TextureFormat format, ITexture::TextureFlags flags, float scale,
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uint32_t realWidth, uint32_t realHeight, uint32_t textureWidth, uint32_t textureHeight);
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/**
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* Creates an alias of an existing fbo
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* @param alias
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* @param original
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*/
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void aliasFBO (const std::string& alias, CFBO* original);
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/**
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* @return The full FBO list to work with
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*/
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@ -519,6 +519,7 @@ void CPass::setupUniforms () {
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this->addUniform ("g_UserAlpha", this->m_material->getImage ()->getImage ()->getAlpha ());
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this->addUniform ("g_Alpha", this->m_material->getImage ()->getImage ()->getAlpha ());
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this->addUniform ("g_Color", this->m_material->getImage ()->getImage ()->getColor ());
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this->addUniform ("g_Color4", glm::vec4(this->m_material->getImage ()->getImage ()->getColor (), 1));
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// TODO: VALIDATE THAT G_COMPOSITECOLOR REALLY COMES FROM THIS ONE
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this->addUniform ("g_CompositeColor", this->m_material->getImage ()->getImage ()->getColor ());
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// add some external variables
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