mirror of
https://github.com/Almamu/linux-wallpaperengine.git
synced 2025-09-14 13:56:48 +08:00
Image color and alpha can now be user-settings
Removed old Color structures not useful anymore Signed-off-by: Alexis Maiquez <almamu@almamu.com>
This commit is contained in:
parent
cd40950ade
commit
176470dad9
@ -113,13 +113,14 @@ add_executable(
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src/WallpaperEngine/FileSystem/FileSystem.cpp
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src/WallpaperEngine/FileSystem/FileSystem.cpp
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src/WallpaperEngine/FileSystem/FileSystem.h
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src/WallpaperEngine/FileSystem/FileSystem.h
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src/WallpaperEngine/Core/Types/FloatColor.h
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src/WallpaperEngine/Core/Types/IntegerColor.h
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src/WallpaperEngine/Core/UserSettings/CUserSettingValue.cpp
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src/WallpaperEngine/Core/UserSettings/CUserSettingValue.cpp
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src/WallpaperEngine/Core/UserSettings/CUserSettingValue.h
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src/WallpaperEngine/Core/UserSettings/CUserSettingValue.h
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src/WallpaperEngine/Core/UserSettings/CUserSettingBoolean.cpp
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src/WallpaperEngine/Core/UserSettings/CUserSettingBoolean.cpp
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src/WallpaperEngine/Core/UserSettings/CUserSettingBoolean.h
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src/WallpaperEngine/Core/UserSettings/CUserSettingBoolean.h
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src/WallpaperEngine/Core/UserSettings/CUserSettingColor.cpp
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src/WallpaperEngine/Core/UserSettings/CUserSettingColor.h
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src/WallpaperEngine/Core/UserSettings/CUserSettingFloat.cpp
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src/WallpaperEngine/Core/UserSettings/CUserSettingFloat.h
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src/WallpaperEngine/Core/CProject.cpp
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src/WallpaperEngine/Core/CProject.cpp
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src/WallpaperEngine/Core/CProject.h
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src/WallpaperEngine/Core/CProject.h
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2
main.cpp
2
main.cpp
@ -26,8 +26,6 @@ float g_Time;
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bool g_KeepRunning = true;
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bool g_KeepRunning = true;
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int g_AudioVolume = 15;
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int g_AudioVolume = 15;
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using namespace WallpaperEngine::Core::Types;
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const char* assets_default_paths [] = {
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const char* assets_default_paths [] = {
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".steam/steam/steamapps/common/wallpaper_engine/assets",
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".steam/steam/steamapps/common/wallpaper_engine/assets",
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".local/share/Steam/steamapps/common/wallpaper_engine/assets",
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".local/share/Steam/steamapps/common/wallpaper_engine/assets",
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@ -2,16 +2,14 @@
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#include "CProject.h"
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#include "CProject.h"
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#include "WallpaperEngine/FileSystem/FileSystem.h"
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#include "WallpaperEngine/FileSystem/FileSystem.h"
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#include "WallpaperEngine/Core/Types/FloatColor.h"
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#include "WallpaperEngine/Core/UserSettings/CUserSettingBoolean.h"
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#include "WallpaperEngine/Core/UserSettings/CUserSettingBoolean.h"
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using namespace WallpaperEngine::Core;
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using namespace WallpaperEngine::Core;
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using namespace WallpaperEngine::Core::Types;
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CScene::CScene (
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CScene::CScene (
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CContainer* container,
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CContainer* container,
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Scenes::CCamera* camera,
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Scenes::CCamera* camera,
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FloatColor ambientColor,
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glm::vec3 ambientColor,
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CUserSettingBoolean* bloom,
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CUserSettingBoolean* bloom,
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double bloomStrength,
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double bloomStrength,
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double bloomThreshold,
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double bloomThreshold,
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@ -25,9 +23,9 @@ CScene::CScene (
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double cameraShakeAmplitude,
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double cameraShakeAmplitude,
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double cameraShakeRoughness,
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double cameraShakeRoughness,
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double cameraShakeSpeed,
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double cameraShakeSpeed,
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FloatColor clearColor,
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glm::vec3 clearColor,
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Scenes::CProjection* orthogonalProjection,
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Scenes::CProjection* orthogonalProjection,
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FloatColor skylightColor) :
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glm::vec3 skylightColor) :
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CWallpaper (Type),
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CWallpaper (Type),
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m_container (container),
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m_container (container),
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m_camera (camera),
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m_camera (camera),
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@ -150,7 +148,7 @@ const Scenes::CCamera* CScene::getCamera () const
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return this->m_camera;
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return this->m_camera;
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}
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}
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const FloatColor &CScene::getAmbientColor() const
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const glm::vec3 &CScene::getAmbientColor() const
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{
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{
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return this->m_ambientColor;
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return this->m_ambientColor;
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}
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}
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@ -220,7 +218,7 @@ const double CScene::getCameraShakeSpeed () const
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return this->m_cameraShakeSpeed;
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return this->m_cameraShakeSpeed;
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}
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}
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const FloatColor& CScene::getClearColor () const
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const glm::vec3& CScene::getClearColor () const
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{
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{
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return this->m_clearColor;
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return this->m_clearColor;
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}
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}
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@ -230,7 +228,7 @@ Scenes::CProjection* CScene::getOrthogonalProjection () const
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return this->m_orthogonalProjection;
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return this->m_orthogonalProjection;
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}
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}
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const FloatColor& CScene::getSkylightColor () const
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const glm::vec3& CScene::getSkylightColor () const
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{
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{
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return this->m_skylightColor;
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return this->m_skylightColor;
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}
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}
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@ -7,12 +7,10 @@
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#include "WallpaperEngine/Core/Scenes/CCamera.h"
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#include "WallpaperEngine/Core/Scenes/CCamera.h"
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#include "WallpaperEngine/Core/Scenes/CProjection.h"
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#include "WallpaperEngine/Core/Scenes/CProjection.h"
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#include "WallpaperEngine/Core/Types/FloatColor.h"
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namespace WallpaperEngine::Core
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namespace WallpaperEngine::Core
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{
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{
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using json = nlohmann::json;
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using json = nlohmann::json;
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using namespace WallpaperEngine::Core::Types;
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class CObject;
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class CObject;
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@ -24,7 +22,7 @@ namespace WallpaperEngine::Core
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const std::map<uint32_t, CObject*>& getObjects () const;
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const std::map<uint32_t, CObject*>& getObjects () const;
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const std::vector<CObject*>& getObjectsByRenderOrder () const;
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const std::vector<CObject*>& getObjectsByRenderOrder () const;
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const FloatColor& getAmbientColor() const;
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const glm::vec3& getAmbientColor() const;
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const bool isBloom() const;
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const bool isBloom() const;
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const double getBloomStrength() const;
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const double getBloomStrength() const;
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const double getBloomThreshold() const;
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const double getBloomThreshold() const;
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@ -38,9 +36,9 @@ namespace WallpaperEngine::Core
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const double getCameraShakeAmplitude() const;
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const double getCameraShakeAmplitude() const;
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const double getCameraShakeRoughness() const;
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const double getCameraShakeRoughness() const;
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const double getCameraShakeSpeed() const;
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const double getCameraShakeSpeed() const;
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const FloatColor& getClearColor() const;
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const glm::vec3& getClearColor() const;
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Scenes::CProjection* getOrthogonalProjection() const;
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Scenes::CProjection* getOrthogonalProjection() const;
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const FloatColor& getSkylightColor() const;
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const glm::vec3& getSkylightColor() const;
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const Scenes::CCamera* getCamera () const;
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const Scenes::CCamera* getCamera () const;
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protected:
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protected:
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@ -49,7 +47,7 @@ namespace WallpaperEngine::Core
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CScene (
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CScene (
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CContainer* container,
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CContainer* container,
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Scenes::CCamera* camera,
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Scenes::CCamera* camera,
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FloatColor ambientColor,
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glm::vec3 ambientColor,
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CUserSettingBoolean* bloom,
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CUserSettingBoolean* bloom,
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double bloomStrength,
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double bloomStrength,
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double bloomThreshold,
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double bloomThreshold,
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@ -63,9 +61,9 @@ namespace WallpaperEngine::Core
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double cameraShakeAmplitude,
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double cameraShakeAmplitude,
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double cameraShakeRoughness,
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double cameraShakeRoughness,
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double cameraShakeSpeed,
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double cameraShakeSpeed,
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FloatColor clearColor,
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glm::vec3 clearColor,
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Scenes::CProjection* orthogonalProjection,
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Scenes::CProjection* orthogonalProjection,
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FloatColor skylightColor
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glm::vec3 skylightColor
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);
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);
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static const std::string Type;
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static const std::string Type;
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@ -78,7 +76,7 @@ namespace WallpaperEngine::Core
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Scenes::CCamera* m_camera;
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Scenes::CCamera* m_camera;
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// data from general section on the json
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// data from general section on the json
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FloatColor m_ambientColor;
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glm::vec3 m_ambientColor;
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CUserSettingBoolean* m_bloom;
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CUserSettingBoolean* m_bloom;
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double m_bloomStrength;
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double m_bloomStrength;
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double m_bloomThreshold;
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double m_bloomThreshold;
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@ -92,9 +90,9 @@ namespace WallpaperEngine::Core
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double m_cameraShakeAmplitude;
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double m_cameraShakeAmplitude;
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double m_cameraShakeRoughness;
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double m_cameraShakeRoughness;
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double m_cameraShakeSpeed;
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double m_cameraShakeSpeed;
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FloatColor m_clearColor;
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glm::vec3 m_clearColor;
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Scenes::CProjection* m_orthogonalProjection;
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Scenes::CProjection* m_orthogonalProjection;
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FloatColor m_skylightColor;
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glm::vec3 m_skylightColor;
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std::map<uint32_t, CObject*> m_objects;
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std::map<uint32_t, CObject*> m_objects;
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std::vector<CObject*> m_objectsByRenderOrder;
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std::vector<CObject*> m_objectsByRenderOrder;
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@ -1,7 +1,6 @@
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#include "Core.h"
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#include "Core.h"
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using namespace WallpaperEngine;
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using namespace WallpaperEngine;
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using namespace WallpaperEngine::Core::Types;
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glm::vec4 Core::aToVector4 (const char* str)
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glm::vec4 Core::aToVector4 (const char* str)
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{
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{
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@ -45,32 +44,32 @@ glm::vec2 Core::aToVector2 (const std::string& str)
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return Core::aToVector2 (str.c_str ());
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return Core::aToVector2 (str.c_str ());
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}
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}
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FloatColor Core::aToColorf (const char* str)
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glm::vec3 Core::aToColorf (const char* str)
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{
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{
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float r = strtof (str, const_cast<char **>(&str)); while (*str == ' ') str ++;
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float r = strtof (str, const_cast<char **>(&str)); while (*str == ' ') str ++;
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float g = strtof (str, const_cast<char **>(&str)); while (*str == ' ') str ++;
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float g = strtof (str, const_cast<char **>(&str)); while (*str == ' ') str ++;
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float b = strtof (str, const_cast<char **>(&str));
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float b = strtof (str, const_cast<char **>(&str));
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return {r, g, b, 1.0f};
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return {r, g, b};
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}
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}
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FloatColor Core::aToColorf (const std::string& str)
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glm::vec3 Core::aToColorf (const std::string& str)
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{
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{
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return aToColorf(str.c_str());
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return aToColorf (str.c_str ());
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}
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}
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IntegerColor Core::aToColori (const char* str)
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glm::ivec3 Core::aToColori (const char* str)
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{
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{
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uint8_t r = static_cast <uint8_t> (strtol (str, const_cast<char **>(&str), 10)); while (*str == ' ') str ++;
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uint8_t r = static_cast <uint8_t> (strtol (str, const_cast<char **>(&str), 10)); while (*str == ' ') str ++;
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uint8_t g = static_cast <uint8_t> (strtol (str, const_cast<char **>(&str), 10)); while (*str == ' ') str ++;
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uint8_t g = static_cast <uint8_t> (strtol (str, const_cast<char **>(&str), 10)); while (*str == ' ') str ++;
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uint8_t b = static_cast <uint8_t> (strtol (str, const_cast<char **>(&str), 10));
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uint8_t b = static_cast <uint8_t> (strtol (str, const_cast<char **>(&str), 10));
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return {r, g, b, 255};
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return {r, g, b};
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}
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}
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IntegerColor Core::aToColori (const std::string& str)
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glm::ivec3 Core::aToColori (const std::string& str)
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{
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{
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return aToColori(str.c_str());
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return aToColori (str.c_str ());
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}
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}
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nlohmann::json::iterator Core::jsonFindRequired (nlohmann::json& data, const char *key, const char *notFoundMsg)
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nlohmann::json::iterator Core::jsonFindRequired (nlohmann::json& data, const char *key, const char *notFoundMsg)
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@ -6,13 +6,8 @@
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#include <glm/vec2.hpp>
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#include <glm/vec2.hpp>
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#include <glm/mat4x4.hpp>
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#include <glm/mat4x4.hpp>
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#include "WallpaperEngine/Core/Types/FloatColor.h"
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#include "WallpaperEngine/Core/Types/IntegerColor.h"
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namespace WallpaperEngine::Core
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namespace WallpaperEngine::Core
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{
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{
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using namespace WallpaperEngine::Core::Types;
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glm::vec4 aToVector4 (const char* str);
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glm::vec4 aToVector4 (const char* str);
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glm::vec3 aToVector3 (const char* str);
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glm::vec3 aToVector3 (const char* str);
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glm::vec2 aToVector2 (const char* str);
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glm::vec2 aToVector2 (const char* str);
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@ -21,11 +16,11 @@ namespace WallpaperEngine::Core
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glm::vec3 aToVector3 (const std::string& str);
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glm::vec3 aToVector3 (const std::string& str);
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glm::vec2 aToVector2 (const std::string& str);
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glm::vec2 aToVector2 (const std::string& str);
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FloatColor aToColorf (const char* str);
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glm::vec3 aToColorf (const char* str);
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FloatColor aToColorf (const std::string& str);
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glm::vec3 aToColorf (const std::string& str);
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IntegerColor aToColori (const char* str);
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glm::ivec3 aToColori (const char* str);
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IntegerColor aToColori (const std::string& str);
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glm::ivec3 aToColori (const std::string& str);
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nlohmann::json::iterator jsonFindRequired (nlohmann::json& data, const char *key, const char *notFoundMsg);
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nlohmann::json::iterator jsonFindRequired (nlohmann::json& data, const char *key, const char *notFoundMsg);
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nlohmann::json::iterator jsonFindRequired (nlohmann::json::iterator& data, const char *key, const char *notFoundMsg);
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nlohmann::json::iterator jsonFindRequired (nlohmann::json::iterator& data, const char *key, const char *notFoundMsg);
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@ -1,8 +1,11 @@
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#include "CImage.h"
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#include "CImage.h"
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#include <utility>
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#include <utility>
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#include "WallpaperEngine/Core/CScene.h"
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#include "WallpaperEngine/Core/Objects/Images/CMaterial.h"
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#include "WallpaperEngine/Core/Objects/Images/CMaterial.h"
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#include "WallpaperEngine/Core/UserSettings/CUserSettingBoolean.h"
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#include "WallpaperEngine/Core/UserSettings/CUserSettingBoolean.h"
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#include "WallpaperEngine/Core/UserSettings/CUserSettingColor.h"
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#include "WallpaperEngine/Core/UserSettings/CUserSettingFloat.h"
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#include "WallpaperEngine/FileSystem/FileSystem.h"
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#include "WallpaperEngine/FileSystem/FileSystem.h"
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@ -20,8 +23,8 @@ CImage::CImage (
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const glm::vec3& angles,
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const glm::vec3& angles,
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const glm::vec2& size,
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const glm::vec2& size,
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std::string alignment,
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std::string alignment,
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const glm::vec3& color,
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CUserSettingColor* color,
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float alpha,
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CUserSettingFloat* alpha,
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float brightness,
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float brightness,
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uint32_t colorBlendMode,
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uint32_t colorBlendMode,
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const glm::vec2& parallaxDepth
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const glm::vec2& parallaxDepth
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@ -52,8 +55,22 @@ WallpaperEngine::Core::CObject* CImage::fromJSON (
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auto image_it = data.find ("image");
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auto image_it = data.find ("image");
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auto size_val = jsonFindDefault <std::string> (data, "size", "0.0 0.0"); // this one might need some adjustment
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auto size_val = jsonFindDefault <std::string> (data, "size", "0.0 0.0"); // this one might need some adjustment
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auto alignment = jsonFindDefault <std::string> (data, "alignment", "center");
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auto alignment = jsonFindDefault <std::string> (data, "alignment", "center");
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auto alpha = jsonFindDefault <float> (data, "alpha", 1.0);
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auto alpha_it = data.find ("alpha");
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auto color_val = jsonFindDefault <std::string> (data, "color", "1.0 1.0 1.0");
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CUserSettingFloat* alpha;
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if (alpha_it == data.end ())
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alpha = CUserSettingFloat::fromScalar (1.0);
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else
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alpha = CUserSettingFloat::fromJSON (*alpha_it);
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auto color_it = data.find ("color");
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CUserSettingColor* color;
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if (color_it == data.end ())
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color = CUserSettingColor::fromScalar ({1, 1, 1});
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else
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color = CUserSettingColor::fromJSON (*color_it);
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auto brightness_val = jsonFindDefault <float> (data, "brightness", 1.0);
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auto brightness_val = jsonFindDefault <float> (data, "brightness", 1.0);
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auto colorBlendMode_val = jsonFindDefault <uint32_t> (data, "colorBlendMode", 0);
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auto colorBlendMode_val = jsonFindDefault <uint32_t> (data, "colorBlendMode", 0);
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auto parallaxDepth_val = jsonFindDefault <std::string> (data, "parallaxDepth", "0 0");
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auto parallaxDepth_val = jsonFindDefault <std::string> (data, "parallaxDepth", "0 0");
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@ -73,7 +90,7 @@ WallpaperEngine::Core::CObject* CImage::fromJSON (
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angles,
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angles,
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WallpaperEngine::Core::aToVector2 (size_val),
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WallpaperEngine::Core::aToVector2 (size_val),
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||||||
alignment,
|
alignment,
|
||||||
WallpaperEngine::Core::aToVector3 (color_val),
|
color,
|
||||||
alpha,
|
alpha,
|
||||||
brightness_val,
|
brightness_val,
|
||||||
colorBlendMode_val,
|
colorBlendMode_val,
|
||||||
@ -98,12 +115,12 @@ const std::string& CImage::getAlignment () const
|
|||||||
|
|
||||||
const float CImage::getAlpha () const
|
const float CImage::getAlpha () const
|
||||||
{
|
{
|
||||||
return this->m_alpha;
|
return this->m_alpha->processValue (this->getScene ()->getProject ()->getProperties ());
|
||||||
}
|
}
|
||||||
|
|
||||||
const glm::vec3& CImage::getColor () const
|
glm::vec3 CImage::getColor () const
|
||||||
{
|
{
|
||||||
return this->m_color;
|
return this->m_color->processValue (this->getScene ()->getProject ()->getProperties ());
|
||||||
}
|
}
|
||||||
|
|
||||||
const float CImage::getBrightness () const
|
const float CImage::getBrightness () const
|
||||||
|
@ -8,6 +8,8 @@
|
|||||||
#include "WallpaperEngine/Assets/CContainer.h"
|
#include "WallpaperEngine/Assets/CContainer.h"
|
||||||
|
|
||||||
#include "WallpaperEngine/Core/UserSettings/CUserSettingBoolean.h"
|
#include "WallpaperEngine/Core/UserSettings/CUserSettingBoolean.h"
|
||||||
|
#include "WallpaperEngine/Core/UserSettings/CUserSettingColor.h"
|
||||||
|
#include "WallpaperEngine/Core/UserSettings/CUserSettingFloat.h"
|
||||||
|
|
||||||
namespace WallpaperEngine::Core
|
namespace WallpaperEngine::Core
|
||||||
{
|
{
|
||||||
@ -40,7 +42,7 @@ namespace WallpaperEngine::Core::Objects
|
|||||||
const glm::vec2& getSize () const;
|
const glm::vec2& getSize () const;
|
||||||
const std::string& getAlignment () const;
|
const std::string& getAlignment () const;
|
||||||
const float getAlpha () const;
|
const float getAlpha () const;
|
||||||
const glm::vec3& getColor () const;
|
glm::vec3 getColor () const;
|
||||||
const float getBrightness () const;
|
const float getBrightness () const;
|
||||||
const uint32_t getColorBlendMode () const;
|
const uint32_t getColorBlendMode () const;
|
||||||
const glm::vec2& getParallaxDepth () const;
|
const glm::vec2& getParallaxDepth () const;
|
||||||
@ -57,8 +59,8 @@ namespace WallpaperEngine::Core::Objects
|
|||||||
const glm::vec3& angles,
|
const glm::vec3& angles,
|
||||||
const glm::vec2& size,
|
const glm::vec2& size,
|
||||||
std::string alignment,
|
std::string alignment,
|
||||||
const glm::vec3& color,
|
CUserSettingColor* color,
|
||||||
float alpha,
|
CUserSettingFloat* alpha,
|
||||||
float brightness,
|
float brightness,
|
||||||
uint32_t colorBlendMode,
|
uint32_t colorBlendMode,
|
||||||
const glm::vec2& parallaxDepth
|
const glm::vec2& parallaxDepth
|
||||||
@ -71,9 +73,9 @@ namespace WallpaperEngine::Core::Objects
|
|||||||
const glm::vec2 m_parallaxDepth;
|
const glm::vec2 m_parallaxDepth;
|
||||||
Images::CMaterial* m_material;
|
Images::CMaterial* m_material;
|
||||||
std::string m_alignment;
|
std::string m_alignment;
|
||||||
float m_alpha;
|
CUserSettingFloat* m_alpha;
|
||||||
float m_brightness;
|
float m_brightness;
|
||||||
glm::vec3 m_color;
|
CUserSettingColor* m_color;
|
||||||
uint32_t m_colorBlendMode;
|
uint32_t m_colorBlendMode;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
@ -15,19 +15,19 @@ CColorRandom* CColorRandom::fromJSON (json data, uint32_t id)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
CColorRandom::CColorRandom (uint32_t id, IntegerColor min, IntegerColor max) :
|
CColorRandom::CColorRandom (uint32_t id, glm::ivec3 min, glm::ivec3 max) :
|
||||||
CInitializer (id, "colorrandom"),
|
CInitializer (id, "colorrandom"),
|
||||||
m_min (min),
|
m_min (min),
|
||||||
m_max (max)
|
m_max (max)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
const IntegerColor& CColorRandom::getMinimum () const
|
const glm::ivec3& CColorRandom::getMinimum () const
|
||||||
{
|
{
|
||||||
return this->m_min;
|
return this->m_min;
|
||||||
}
|
}
|
||||||
|
|
||||||
const IntegerColor& CColorRandom::getMaximum () const
|
const glm::ivec3& CColorRandom::getMaximum () const
|
||||||
{
|
{
|
||||||
return this->m_max;
|
return this->m_max;
|
||||||
}
|
}
|
@ -6,21 +6,19 @@
|
|||||||
|
|
||||||
namespace WallpaperEngine::Core::Objects::Particles::Initializers
|
namespace WallpaperEngine::Core::Objects::Particles::Initializers
|
||||||
{
|
{
|
||||||
using namespace WallpaperEngine::Core::Types;
|
|
||||||
|
|
||||||
class CColorRandom : CInitializer
|
class CColorRandom : CInitializer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
const IntegerColor& getMinimum () const;
|
const glm::ivec3& getMinimum () const;
|
||||||
const IntegerColor& getMaximum () const;
|
const glm::ivec3& getMaximum () const;
|
||||||
protected:
|
protected:
|
||||||
friend class CInitializer;
|
friend class CInitializer;
|
||||||
|
|
||||||
static CColorRandom* fromJSON (json data, uint32_t id);
|
static CColorRandom* fromJSON (json data, uint32_t id);
|
||||||
|
|
||||||
CColorRandom (uint32_t id, IntegerColor min, IntegerColor max);
|
CColorRandom (uint32_t id, glm::ivec3 min, glm::ivec3 max);
|
||||||
private:
|
private:
|
||||||
IntegerColor m_max;
|
glm::ivec3 m_max;
|
||||||
IntegerColor m_min;
|
glm::ivec3 m_min;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
@ -4,17 +4,22 @@
|
|||||||
|
|
||||||
using namespace WallpaperEngine::Core::Projects;
|
using namespace WallpaperEngine::Core::Projects;
|
||||||
|
|
||||||
FloatColor ParseColor (const std::string& value)
|
glm::vec3 ParseColor (std::string value)
|
||||||
{
|
{
|
||||||
|
if (value.find (',') != std::string::npos)
|
||||||
|
{
|
||||||
|
// replace commas with dots so it can be parsed
|
||||||
|
std::replace (value.begin (), value.end (), ',', ' ');
|
||||||
|
}
|
||||||
|
|
||||||
if (value.find ('.') == std::string::npos && value != "0 0 0" && value != "1 1 1")
|
if (value.find ('.') == std::string::npos && value != "0 0 0" && value != "1 1 1")
|
||||||
{
|
{
|
||||||
IntegerColor intcolor = WallpaperEngine::Core::aToColori (value);
|
glm::ivec3 intcolor = WallpaperEngine::Core::aToColori (value);
|
||||||
|
|
||||||
return {
|
return {
|
||||||
intcolor.r / 255.0,
|
intcolor.r / 255.0,
|
||||||
intcolor.g / 255.0,
|
intcolor.g / 255.0,
|
||||||
intcolor.b / 255.0,
|
intcolor.b / 255.0
|
||||||
intcolor.a / 255.0
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -33,17 +38,16 @@ CPropertyColor* CPropertyColor::fromJSON (json data, const std::string& name)
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
const FloatColor& CPropertyColor::getValue () const
|
const glm::vec3& CPropertyColor::getValue () const
|
||||||
{
|
{
|
||||||
return this->m_color;
|
return this->m_color;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CPropertyColor::update (const std::string& value)
|
void CPropertyColor::update (const std::string& value)
|
||||||
{
|
{
|
||||||
this->m_color = ParseColor (value);
|
this->m_color = ParseColor (std::string (value));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
std::string CPropertyColor::dump () const
|
std::string CPropertyColor::dump () const
|
||||||
{
|
{
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
@ -54,13 +58,12 @@ std::string CPropertyColor::dump () const
|
|||||||
<< "\t"
|
<< "\t"
|
||||||
<< "R: " << this->m_color.r
|
<< "R: " << this->m_color.r
|
||||||
<< " G: " << this->m_color.g
|
<< " G: " << this->m_color.g
|
||||||
<< " B: " << this->m_color.b
|
<< " B: " << this->m_color.b;
|
||||||
<< " A: " << this->m_color.a;
|
|
||||||
|
|
||||||
return ss.str();
|
return ss.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
CPropertyColor::CPropertyColor (FloatColor color, const std::string& name, const std::string& text) :
|
CPropertyColor::CPropertyColor (glm::vec3 color, const std::string& name, const std::string& text) :
|
||||||
CProperty (name, Type, text),
|
CProperty (name, Type, text),
|
||||||
m_color (color)
|
m_color (color)
|
||||||
{
|
{
|
||||||
|
@ -7,22 +7,21 @@
|
|||||||
namespace WallpaperEngine::Core::Projects
|
namespace WallpaperEngine::Core::Projects
|
||||||
{
|
{
|
||||||
using json = nlohmann::json;
|
using json = nlohmann::json;
|
||||||
using namespace WallpaperEngine::Core::Types;
|
|
||||||
|
|
||||||
class CPropertyColor : public CProperty
|
class CPropertyColor : public CProperty
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static CPropertyColor* fromJSON (json data, const std::string& name);
|
static CPropertyColor* fromJSON (json data, const std::string& name);
|
||||||
|
|
||||||
const FloatColor& getValue () const;
|
const glm::vec3& getValue () const;
|
||||||
std::string dump () const override;
|
std::string dump () const override;
|
||||||
void update (const std::string& value) override;
|
void update (const std::string& value) override;
|
||||||
|
|
||||||
static const std::string Type;
|
static const std::string Type;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
CPropertyColor (FloatColor color, const std::string& name, const std::string& text);
|
CPropertyColor (glm::vec3 color, const std::string& name, const std::string& text);
|
||||||
|
|
||||||
FloatColor m_color;
|
glm::vec3 m_color;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
@ -7,7 +7,6 @@
|
|||||||
namespace WallpaperEngine::Core::Projects
|
namespace WallpaperEngine::Core::Projects
|
||||||
{
|
{
|
||||||
using json = nlohmann::json;
|
using json = nlohmann::json;
|
||||||
using namespace WallpaperEngine::Core::Types;
|
|
||||||
|
|
||||||
class CPropertySlider : public CProperty
|
class CPropertySlider : public CProperty
|
||||||
{
|
{
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
#include "CCamera.h"
|
#include "CCamera.h"
|
||||||
|
|
||||||
using namespace WallpaperEngine::Core::Scenes;
|
using namespace WallpaperEngine::Core::Scenes;
|
||||||
using namespace WallpaperEngine::Core::Types;
|
|
||||||
|
|
||||||
CCamera::CCamera (glm::vec3 center, glm::vec3 eye, glm::vec3 up) :
|
CCamera::CCamera (glm::vec3 center, glm::vec3 eye, glm::vec3 up) :
|
||||||
m_center (center),
|
m_center (center),
|
||||||
|
@ -1,28 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
namespace WallpaperEngine::Core::Types
|
|
||||||
{
|
|
||||||
class FloatColor
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
FloatColor (double r, double g, double b, double a) :
|
|
||||||
r(r), g(g), b(b), a(a) { }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The red color
|
|
||||||
*/
|
|
||||||
double r;
|
|
||||||
/**
|
|
||||||
* The green color
|
|
||||||
*/
|
|
||||||
double g;
|
|
||||||
/**
|
|
||||||
* The blue color
|
|
||||||
*/
|
|
||||||
double b;
|
|
||||||
/**
|
|
||||||
* The alpha
|
|
||||||
*/
|
|
||||||
double a;
|
|
||||||
};
|
|
||||||
}
|
|
@ -1,28 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
namespace WallpaperEngine::Core::Types
|
|
||||||
{
|
|
||||||
class IntegerColor
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
IntegerColor (uint8_t r, uint8_t g, uint8_t b, uint8_t a) :
|
|
||||||
r(r), g(g), b(b), a(a) { }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The red color
|
|
||||||
*/
|
|
||||||
uint8_t r;
|
|
||||||
/**
|
|
||||||
* The green color
|
|
||||||
*/
|
|
||||||
uint8_t g;
|
|
||||||
/**
|
|
||||||
* The blue color
|
|
||||||
*/
|
|
||||||
uint8_t b;
|
|
||||||
/**
|
|
||||||
* The alpha
|
|
||||||
*/
|
|
||||||
uint8_t a;
|
|
||||||
};
|
|
||||||
}
|
|
100
src/WallpaperEngine/Core/UserSettings/CUserSettingColor.cpp
Normal file
100
src/WallpaperEngine/Core/UserSettings/CUserSettingColor.cpp
Normal file
@ -0,0 +1,100 @@
|
|||||||
|
#include "CUserSettingColor.h"
|
||||||
|
#include "WallpaperEngine/Core/Core.h"
|
||||||
|
|
||||||
|
#include "WallpaperEngine/Core/Projects/CProperty.h"
|
||||||
|
#include "WallpaperEngine/Core/Projects/CPropertyColor.h"
|
||||||
|
|
||||||
|
using namespace WallpaperEngine::Core;
|
||||||
|
using namespace WallpaperEngine::Core::Projects;
|
||||||
|
using namespace WallpaperEngine::Core::UserSettings;
|
||||||
|
|
||||||
|
CUserSettingColor::CUserSettingColor (bool hasCondition, bool hasSource, glm::vec3 defaultValue, std::string source, std::string expectedValue) :
|
||||||
|
CUserSettingValue (Type),
|
||||||
|
m_hasCondition (hasCondition),
|
||||||
|
m_hasSource(hasSource),
|
||||||
|
m_default(defaultValue),
|
||||||
|
m_source (std::move(source)),
|
||||||
|
m_expectedValue(std::move(expectedValue))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
CUserSettingColor* CUserSettingColor::fromJSON (nlohmann::json& data)
|
||||||
|
{
|
||||||
|
bool hasCondition = false;
|
||||||
|
bool hasSource = false;
|
||||||
|
glm::vec3 defaultValue;
|
||||||
|
std::string source;
|
||||||
|
std::string expectedValue;
|
||||||
|
|
||||||
|
std::string json = data.dump ();
|
||||||
|
|
||||||
|
if (data.is_object () == true)
|
||||||
|
{
|
||||||
|
hasSource = true;
|
||||||
|
auto userIt = data.find ("user");
|
||||||
|
defaultValue = WallpaperEngine::Core::aToColorf (jsonFindDefault <std::string> (data, "value", "").c_str ()); // is this default value right?
|
||||||
|
|
||||||
|
if (userIt != data.end ())
|
||||||
|
{
|
||||||
|
if (userIt->is_string ())
|
||||||
|
{
|
||||||
|
source = *userIt;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
hasCondition = true;
|
||||||
|
source = *jsonFindRequired (userIt, "name", "Name for conditional setting must be present");
|
||||||
|
expectedValue = *jsonFindRequired (userIt, "condition", "Condition for conditional setting must be present");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
fprintf (stderr, "Float color property doesn't have user member, this could mean an scripted value\n");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (data.is_string () == false)
|
||||||
|
throw std::runtime_error ("Expected float color value on user settings");
|
||||||
|
|
||||||
|
defaultValue = WallpaperEngine::Core::aToColorf (data.get <std::string> ().c_str ());
|
||||||
|
}
|
||||||
|
|
||||||
|
return new CUserSettingColor (hasCondition, hasSource, defaultValue, source, expectedValue);
|
||||||
|
}
|
||||||
|
|
||||||
|
CUserSettingColor* CUserSettingColor::fromScalar (glm::vec3 value)
|
||||||
|
{
|
||||||
|
return new CUserSettingColor (false, false, value, "", "");
|
||||||
|
}
|
||||||
|
|
||||||
|
glm::vec3 CUserSettingColor::getDefaultValue ()
|
||||||
|
{
|
||||||
|
return this->m_default;
|
||||||
|
}
|
||||||
|
|
||||||
|
glm::vec3 CUserSettingColor::processValue (const std::vector<Projects::CProperty*>& properties)
|
||||||
|
{
|
||||||
|
if (this->m_hasSource == false && this->m_hasCondition == false)
|
||||||
|
return this->getDefaultValue ();
|
||||||
|
|
||||||
|
for (auto cur : properties)
|
||||||
|
{
|
||||||
|
if (cur->getName () != this->m_source)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (this->m_hasCondition == false)
|
||||||
|
{
|
||||||
|
if (cur->is <CPropertyColor> ())
|
||||||
|
return cur->as <CPropertyColor> ()->getValue ();
|
||||||
|
|
||||||
|
throw std::runtime_error ("Property without condition must match type (color)");
|
||||||
|
}
|
||||||
|
|
||||||
|
throw std::runtime_error ("Color property with condition doesn't match against combo value");
|
||||||
|
}
|
||||||
|
|
||||||
|
return this->m_default;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CUserSettingColor::Type = "color";
|
33
src/WallpaperEngine/Core/UserSettings/CUserSettingColor.h
Normal file
33
src/WallpaperEngine/Core/UserSettings/CUserSettingColor.h
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <glm/vec3.hpp>
|
||||||
|
|
||||||
|
#include "CUserSettingValue.h"
|
||||||
|
|
||||||
|
namespace WallpaperEngine::Core::Projects
|
||||||
|
{
|
||||||
|
class CProperty;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace WallpaperEngine::Core::UserSettings
|
||||||
|
{
|
||||||
|
class CUserSettingColor : public CUserSettingValue
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
static CUserSettingColor* fromJSON (nlohmann::json& data);
|
||||||
|
static CUserSettingColor* fromScalar (glm::vec3 value);
|
||||||
|
static std::string Type;
|
||||||
|
|
||||||
|
glm::vec3 processValue (const std::vector<Projects::CProperty*>& properties);
|
||||||
|
glm::vec3 getDefaultValue ();
|
||||||
|
|
||||||
|
private:
|
||||||
|
CUserSettingColor (bool hasCondition, bool hasSource, glm::vec3 defaultValue, std::string source, std::string expectedValue);
|
||||||
|
|
||||||
|
glm::vec3 m_default;
|
||||||
|
bool m_hasCondition;
|
||||||
|
bool m_hasSource;
|
||||||
|
std::string m_source;
|
||||||
|
std::string m_expectedValue;
|
||||||
|
};
|
||||||
|
}
|
98
src/WallpaperEngine/Core/UserSettings/CUserSettingFloat.cpp
Normal file
98
src/WallpaperEngine/Core/UserSettings/CUserSettingFloat.cpp
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
#include "CUserSettingFloat.h"
|
||||||
|
#include "WallpaperEngine/Core/Core.h"
|
||||||
|
|
||||||
|
#include "WallpaperEngine/Core/Projects/CProperty.h"
|
||||||
|
#include "WallpaperEngine/Core/Projects/CPropertySlider.h"
|
||||||
|
|
||||||
|
using namespace WallpaperEngine::Core;
|
||||||
|
using namespace WallpaperEngine::Core::Projects;
|
||||||
|
using namespace WallpaperEngine::Core::UserSettings;
|
||||||
|
|
||||||
|
CUserSettingFloat::CUserSettingFloat (bool hasCondition, bool hasSource, double defaultValue, std::string source, std::string expectedValue) :
|
||||||
|
CUserSettingValue (Type),
|
||||||
|
m_hasCondition (hasCondition),
|
||||||
|
m_hasSource(hasSource),
|
||||||
|
m_default(defaultValue),
|
||||||
|
m_source (std::move(source)),
|
||||||
|
m_expectedValue(std::move(expectedValue))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
CUserSettingFloat* CUserSettingFloat::fromJSON (nlohmann::json& data)
|
||||||
|
{
|
||||||
|
bool hasCondition = false;
|
||||||
|
bool hasSource = false;
|
||||||
|
double defaultValue = false;
|
||||||
|
std::string source;
|
||||||
|
std::string expectedValue;
|
||||||
|
|
||||||
|
if (data.is_object () == true)
|
||||||
|
{
|
||||||
|
hasSource = true;
|
||||||
|
auto userIt = data.find ("user");
|
||||||
|
defaultValue = jsonFindDefault (data, "value", 1.0); // is this default value right?
|
||||||
|
|
||||||
|
if (userIt != data.end ())
|
||||||
|
{
|
||||||
|
if (userIt->is_string ())
|
||||||
|
{
|
||||||
|
source = *userIt;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
hasCondition = true;
|
||||||
|
source = *jsonFindRequired (userIt, "name", "Name for conditional setting must be present");
|
||||||
|
expectedValue = *jsonFindRequired (userIt, "condition", "Condition for conditional setting must be present");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
fprintf (stderr, "Boolean property doesn't have user member, this could mean an scripted value");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (data.is_number () == false)
|
||||||
|
throw std::runtime_error ("Expected numeric value on user settings");
|
||||||
|
|
||||||
|
defaultValue = data.get<double> ();
|
||||||
|
}
|
||||||
|
|
||||||
|
return new CUserSettingFloat (hasCondition, hasSource, defaultValue, source, expectedValue);
|
||||||
|
}
|
||||||
|
|
||||||
|
CUserSettingFloat* CUserSettingFloat::fromScalar (double value)
|
||||||
|
{
|
||||||
|
return new CUserSettingFloat (false, false, value, "", "");
|
||||||
|
}
|
||||||
|
|
||||||
|
double CUserSettingFloat::getDefaultValue ()
|
||||||
|
{
|
||||||
|
return this->m_default;
|
||||||
|
}
|
||||||
|
|
||||||
|
double CUserSettingFloat::processValue (const std::vector<Projects::CProperty*>& properties)
|
||||||
|
{
|
||||||
|
if (this->m_hasSource == false && this->m_hasCondition == false)
|
||||||
|
return this->getDefaultValue ();
|
||||||
|
|
||||||
|
for (auto cur : properties)
|
||||||
|
{
|
||||||
|
if (cur->getName () != this->m_source)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (this->m_hasCondition == false)
|
||||||
|
{
|
||||||
|
if (cur->is <CPropertySlider> ())
|
||||||
|
return cur->as <CPropertySlider> ()->getValue ();
|
||||||
|
|
||||||
|
throw std::runtime_error ("Property without condition must match type (slider)");
|
||||||
|
}
|
||||||
|
|
||||||
|
throw std::runtime_error ("Boolean property with condition doesn't match against combo value");
|
||||||
|
}
|
||||||
|
|
||||||
|
return this->m_default;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CUserSettingFloat::Type = "float";
|
31
src/WallpaperEngine/Core/UserSettings/CUserSettingFloat.h
Normal file
31
src/WallpaperEngine/Core/UserSettings/CUserSettingFloat.h
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "CUserSettingValue.h"
|
||||||
|
|
||||||
|
namespace WallpaperEngine::Core::Projects
|
||||||
|
{
|
||||||
|
class CProperty;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace WallpaperEngine::Core::UserSettings
|
||||||
|
{
|
||||||
|
class CUserSettingFloat : public CUserSettingValue
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
static CUserSettingFloat* fromJSON (nlohmann::json& data);
|
||||||
|
static CUserSettingFloat* fromScalar (double value);
|
||||||
|
static std::string Type;
|
||||||
|
|
||||||
|
double processValue (const std::vector<Projects::CProperty*>& properties);
|
||||||
|
double getDefaultValue ();
|
||||||
|
|
||||||
|
private:
|
||||||
|
CUserSettingFloat (bool hasCondition, bool hasSource, double defaultValue, std::string source, std::string expectedValue);
|
||||||
|
|
||||||
|
double m_default;
|
||||||
|
bool m_hasCondition;
|
||||||
|
bool m_hasSource;
|
||||||
|
std::string m_source;
|
||||||
|
std::string m_expectedValue;
|
||||||
|
};
|
||||||
|
}
|
@ -5,7 +5,6 @@
|
|||||||
|
|
||||||
using namespace WallpaperEngine;
|
using namespace WallpaperEngine;
|
||||||
using namespace WallpaperEngine::Render;
|
using namespace WallpaperEngine::Render;
|
||||||
using namespace WallpaperEngine::Core::Types;
|
|
||||||
|
|
||||||
CCamera::CCamera (CScene* scene, const Core::Scenes::CCamera* camera) :
|
CCamera::CCamera (CScene* scene, const Core::Scenes::CCamera* camera) :
|
||||||
m_camera (camera),
|
m_camera (camera),
|
||||||
|
@ -7,8 +7,6 @@
|
|||||||
|
|
||||||
#include "WallpaperEngine/Core/Scenes/CCamera.h"
|
#include "WallpaperEngine/Core/Scenes/CCamera.h"
|
||||||
|
|
||||||
using namespace WallpaperEngine::Core::Types;
|
|
||||||
|
|
||||||
namespace WallpaperEngine::Render
|
namespace WallpaperEngine::Render
|
||||||
{
|
{
|
||||||
class CScene;
|
class CScene;
|
||||||
|
@ -42,7 +42,7 @@ CScene::CScene (Core::CScene* scene, CContext* context) :
|
|||||||
);
|
);
|
||||||
|
|
||||||
// set clear color
|
// set clear color
|
||||||
FloatColor clearColor = this->getScene ()->getClearColor ();
|
glm::vec3 clearColor = this->getScene ()->getClearColor ();
|
||||||
|
|
||||||
glClearColor (clearColor.r, clearColor.g, clearColor.b, 1.0f);
|
glClearColor (clearColor.r, clearColor.g, clearColor.b, 1.0f);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user