Revert "Properly clamp volume value"

This partially reverts commit 95713ae439.

# Conflicts:
#	src/WallpaperEngine/Application/CApplicationContext.cpp

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
This commit is contained in:
Alexis Maiquez 2023-02-08 23:59:39 +01:00
parent 99a4935825
commit 3d8452ee9a
12 changed files with 55 additions and 54 deletions

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@ -4,9 +4,8 @@
#include "WallpaperEngine/Logging/CLog.h" #include "WallpaperEngine/Logging/CLog.h"
#include <cstring> #include <cstring>
#include <getopt.h>
#include <glm/common.hpp>
#include <string> #include <string>
#include <getopt.h>
#define WORKSHOP_APP_ID 431960 #define WORKSHOP_APP_ID 431960
#define APP_DIRECTORY "wallpaper_engine" #define APP_DIRECTORY "wallpaper_engine"
@ -14,23 +13,23 @@
using namespace WallpaperEngine::Application; using namespace WallpaperEngine::Application;
struct option long_options [] = { struct option long_options [] = {
{"screen-root", required_argument, nullptr, 'r'}, {"screen-root", required_argument, 0, 'r'},
{"pkg", required_argument, nullptr, 'p'}, {"pkg", required_argument, 0, 'p'},
{"dir", required_argument, nullptr, 'd'}, {"dir", required_argument, 0, 'd'},
{"silent", no_argument, nullptr, 's'}, {"silent", no_argument, 0, 's'},
{"volume", required_argument, nullptr, 'v'}, {"volume", required_argument, 0, 'v'},
{"help", no_argument, nullptr, 'h'}, {"help", no_argument, 0, 'h'},
{"fps", required_argument, nullptr, 'f'}, {"fps", required_argument, 0, 'f'},
{"assets-dir", required_argument, nullptr, 'a'}, {"assets-dir", required_argument, 0, 'a'},
{"screenshot", required_argument, nullptr, 'c'}, {"screenshot", required_argument, 0, 'c'},
{"list-properties", no_argument, nullptr, 'l'}, {"list-properties", no_argument, 0, 'l'},
{"set-property", required_argument, nullptr, 'o'}, {"set-property", required_argument, 0, 'o'},
{nullptr, 0, nullptr, 0} {nullptr, 0, 0, 0}
}; };
std::string stringPathFixes(const std::string& s) std::string stringPathFixes(const std::string& s)
{ {
if (s.empty ()) if (s.empty () == true)
return s; return s;
std::string str (s); std::string str (s);
@ -49,8 +48,7 @@ CApplicationContext::CApplicationContext (int argc, char* argv[]) :
maximumFPS (30), maximumFPS (30),
audioVolume (128), audioVolume (128),
audioEnabled (true), audioEnabled (true),
onlyListProperties (false), onlyListProperties (false)
screenshotFormat (FIF_UNKNOWN)
{ {
int c; int c;
@ -97,7 +95,7 @@ CApplicationContext::CApplicationContext (int argc, char* argv[]) :
break; break;
case 'f': case 'f':
maximumFPS = strtol (optarg, nullptr, 0); maximumFPS = atoi (optarg);
break; break;
case 'a': case 'a':
@ -105,20 +103,17 @@ CApplicationContext::CApplicationContext (int argc, char* argv[]) :
break; break;
case 'v': case 'v':
this->audioVolume = glm::clamp ((int) strtol (optarg, nullptr, 0), 0, 128); this->audioVolume = std::max (atoi (optarg), 128);
break; break;
case 'c': case 'c':
this->takeScreenshot = true; this->takeScreenshot = true;
this->screenshot = stringPathFixes (optarg); this->screenshot = stringPathFixes (optarg);
break; break;
default:
break;
} }
} }
if (this->background.empty ()) if (this->background.empty () == true)
{ {
if (optind < argc && strlen (argv [optind]) > 0) if (optind < argc && strlen (argv [optind]) > 0)
{ {
@ -126,7 +121,7 @@ CApplicationContext::CApplicationContext (int argc, char* argv[]) :
} }
else else
{ {
CApplicationContext::printHelp (argv [0]); this->printHelp (argv [0]);
} }
} }
@ -146,7 +141,7 @@ void CApplicationContext::validatePath ()
void CApplicationContext::validateAssets () void CApplicationContext::validateAssets ()
{ {
if (!this->assets.empty ()) if (this->assets.empty () == false)
{ {
sLog.out ("Using wallpaper engine's assets at ", this->assets, " based on --assets-dir parameter"); sLog.out ("Using wallpaper engine's assets at ", this->assets, " based on --assets-dir parameter");
return; return;
@ -166,10 +161,10 @@ void CApplicationContext::validateAssets ()
void CApplicationContext::validateScreenshot () void CApplicationContext::validateScreenshot ()
{ {
if (!this->takeScreenshot) if (this->takeScreenshot == false)
return; return;
if (!this->screenshot.has_extension ()) if (this->screenshot.has_extension () == false)
sLog.exception ("Cannot determine screenshot format"); sLog.exception ("Cannot determine screenshot format");
std::string extension = this->screenshot.extension (); std::string extension = this->screenshot.extension ();
@ -194,7 +189,7 @@ void CApplicationContext::printHelp (const char* route)
sLog.out (""); sLog.out ("");
sLog.out ("options:"); sLog.out ("options:");
sLog.out ("\t--silent\t\t\t\t\tMutes all the sound the wallpaper might produce"); sLog.out ("\t--silent\t\t\t\t\tMutes all the sound the wallpaper might produce");
sLog.out ("\t--volume <amount>\t\t\tSets the volume for all the sounds in the background (0 - 128)"); sLog.out ("\t--volume <amount>\t\t\tSets the volume for all the sounds in the background");
sLog.out ("\t--screen-root <screen name>\tDisplay as screen's background"); sLog.out ("\t--screen-root <screen name>\tDisplay as screen's background");
sLog.out ("\t--fps <maximum-fps>\t\t\tLimits the FPS to the given number, useful to keep battery consumption low"); sLog.out ("\t--fps <maximum-fps>\t\t\tLimits the FPS to the given number, useful to keep battery consumption low");
sLog.out ("\t--assets-dir <path>\t\t\tFolder where the assets are stored"); sLog.out ("\t--assets-dir <path>\t\t\tFolder where the assets are stored");

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@ -409,7 +409,7 @@ CTexture::TextureHeader* CTexture::parseHeader (const char* fileData)
mipmaps.emplace_back (parseMipmap (header, &fileData)); mipmaps.emplace_back (parseMipmap (header, &fileData));
// add the pixmaps back // add the pixmaps back
header->images.insert_or_assign (image, mipmaps); header->images.insert (std::pair <uint32_t, std::vector <TextureMipmap*>> (image, mipmaps));
pointer = reinterpret_cast <const uint32_t*> (fileData); pointer = reinterpret_cast <const uint32_t*> (fileData);
} }

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@ -7,7 +7,9 @@ using namespace WallpaperEngine::Assets;
void CVirtualContainer::add (const std::string& filename, void* contents, uint32_t length) void CVirtualContainer::add (const std::string& filename, void* contents, uint32_t length)
{ {
this->m_virtualFiles.insert_or_assign (filename, CFileEntry (contents, length)); this->m_virtualFiles.insert (
std::make_pair (filename, CFileEntry (contents, length))
);
} }
void CVirtualContainer::add (const std::string& filename, const std::string& contents) void CVirtualContainer::add (const std::string& filename, const std::string& contents)

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@ -121,7 +121,7 @@ void CScene::insertObject (CObject* object)
/// TODO: XXXHACK -- TO REMOVE WHEN PARTICLE SUPPORT IS PROPERLY IMPLEMENTED /// TODO: XXXHACK -- TO REMOVE WHEN PARTICLE SUPPORT IS PROPERLY IMPLEMENTED
if (object != nullptr) if (object != nullptr)
{ {
this->m_objects.insert_or_assign (object->getId (), object); this->m_objects.insert (std::make_pair (object->getId (), object));
this->m_objectsByRenderOrder.emplace_back (object); this->m_objectsByRenderOrder.emplace_back (object);
} }
} }

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@ -57,7 +57,7 @@ void CMaterial::insertPass (Materials::CPass* mass)
void CMaterial::insertTextureBind (Effects::CBind* bind) void CMaterial::insertTextureBind (Effects::CBind* bind)
{ {
this->m_textureBindings.insert_or_assign (bind->getIndex (), bind); this->m_textureBindings.insert (std::make_pair (bind->getIndex (), bind));
} }
void CMaterial::setTarget (const std::string& target) void CMaterial::setTarget (const std::string& target)

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@ -74,7 +74,7 @@ void CPass::insertCombo (const std::string& name, int value)
std::string uppercase = std::string (name); std::string uppercase = std::string (name);
std::transform (uppercase.begin (), uppercase.end (), uppercase.begin (), ::toupper); std::transform (uppercase.begin (), uppercase.end (), uppercase.begin (), ::toupper);
this->m_combos.insert_or_assign (uppercase, value); this->m_combos.insert (std::pair <std::string, int> (uppercase, value));
} }
const std::vector<std::string>& CPass::getTextures () const const std::vector<std::string>& CPass::getTextures () const
@ -124,5 +124,5 @@ void CPass::setBlendingMode (const std::string& mode)
void CPass::insertConstant (const std::string& name, CShaderConstant* constant) void CPass::insertConstant (const std::string& name, CShaderConstant* constant)
{ {
this->m_constants.insert_or_assign (name, constant); this->m_constants.insert (std::pair <std::string, CShaderConstant*> (name, constant));
} }

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@ -209,7 +209,7 @@ Render::CObject* CScene::createObject (Core::CObject* object)
} }
if (renderObject != nullptr) if (renderObject != nullptr)
this->m_objects.insert_or_assign (renderObject->getId (), renderObject); this->m_objects.insert (std::make_pair (renderObject->getId (), renderObject));
return renderObject; return renderObject;
} }

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@ -24,7 +24,7 @@ const ITexture* CTextureCache::resolve (const std::string& filename)
return texture; return texture;
} }
void CTextureCache::store (const std::string& name, const ITexture* texture) void CTextureCache::store (std::string name, const ITexture* texture)
{ {
this->m_textureCache.insert_or_assign (name, texture); this->m_textureCache.insert_or_assign (name, texture);
} }

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@ -33,7 +33,7 @@ namespace WallpaperEngine::Render
* @param name * @param name
* @param texture * @param texture
*/ */
void store (const std::string& name, const ITexture* texture); void store (std::string name, const ITexture* texture);
private: private:
CRenderContext& m_context; CRenderContext& m_context;

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@ -346,7 +346,7 @@ CFBO* CWallpaper::createFBO (const std::string& name, ITexture::TextureFormat fo
{ {
CFBO* fbo = new CFBO (name, format, flags, scale, realWidth, realHeight, textureWidth, textureHeight); CFBO* fbo = new CFBO (name, format, flags, scale, realWidth, realHeight, textureWidth, textureHeight);
this->m_fbos.insert_or_assign (name, fbo); this->m_fbos.insert (std::make_pair (name, fbo));
return fbo; return fbo;
} }

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@ -492,14 +492,14 @@ void CPass::setupUniforms ()
{ {
if (bindCur != bindEnd) if (bindCur != bindEnd)
{ {
this->m_finalTextures.insert_or_assign ((*bindCur).first, nullptr); this->m_finalTextures.insert (std::make_pair ((*bindCur).first, nullptr));
bindCur ++; bindCur ++;
} }
if (cur != end) if (cur != end)
{ {
if ((*cur) != nullptr) if ((*cur) != nullptr)
this->m_finalTextures.insert_or_assign (index, *cur); this->m_finalTextures.insert (std::make_pair (index, *cur));
index ++; index ++;
cur ++; cur ++;
@ -524,7 +524,7 @@ void CPass::setupUniforms ()
else else
textureRef = this->getMaterial ()->getImage ()->getScene ()->getContext ().resolveTexture (textureName); textureRef = this->getMaterial ()->getImage ()->getScene ()->getContext ().resolveTexture (textureName);
this->m_finalTextures.insert_or_assign ((*fragCur).first, textureRef); this->m_finalTextures.insert (std::make_pair ((*fragCur).first, textureRef));
} }
catch (std::runtime_error& ex) catch (std::runtime_error& ex)
{ {
@ -553,7 +553,7 @@ void CPass::setupUniforms ()
else else
textureRef = this->getMaterial ()->getImage ()->getScene ()->getContext ().resolveTexture (textureName); textureRef = this->getMaterial ()->getImage ()->getScene ()->getContext ().resolveTexture (textureName);
this->m_finalTextures.insert_or_assign ((*vertCur).first, textureRef); this->m_finalTextures.insert (std::make_pair ((*vertCur).first, textureRef));
} }
catch (std::runtime_error& ex) catch (std::runtime_error& ex)
{ {
@ -621,7 +621,9 @@ void CPass::addUniform (const std::string& name, UniformType type, T value)
T* newValue = new T (value); T* newValue = new T (value);
// uniform found, add it to the list // uniform found, add it to the list
this->m_uniforms.insert_or_assign (name, new UniformEntry (id, name, type, newValue)); this->m_uniforms.insert (
std::make_pair (name, new UniformEntry (id, name, type, newValue))
);
} }
template <typename T> template <typename T>
@ -635,7 +637,9 @@ void CPass::addUniform (const std::string& name, UniformType type, T* value)
return; return;
// uniform found, add it to the list // uniform found, add it to the list
this->m_uniforms.insert_or_assign (name, new UniformEntry (id, name, type, value)); this->m_uniforms.insert (
std::make_pair (name, new UniformEntry (id, name, type, value))
);
} }
template <typename T> template <typename T>
@ -649,8 +653,8 @@ void CPass::addUniform (const std::string& name, UniformType type, T** value)
return; return;
// uniform found, add it to the list // uniform found, add it to the list
this->m_referenceUniforms.insert_or_assign ( this->m_referenceUniforms.insert (
name, new ReferenceUniformEntry (id, name, type, reinterpret_cast <const void**> (value)) std::make_pair (name, new ReferenceUniformEntry (id, name, type, reinterpret_cast <const void**> (value)))
); );
} }
@ -675,7 +679,7 @@ void CPass::setupTextures ()
if (fbo != nullptr) if (fbo != nullptr)
{ {
this->m_fbos.insert_or_assign (index, fbo); this->m_fbos.insert (std::make_pair (index, fbo));
this->m_textures.emplace_back ( this->m_textures.emplace_back (
fbo fbo
); );

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@ -56,7 +56,7 @@ namespace WallpaperEngine::Render::Shaders
// clone the combos into the baseCombos to keep track of values that must be embedded no matter what // clone the combos into the baseCombos to keep track of values that must be embedded no matter what
for (const auto& cur : *this->m_combos) for (const auto& cur : *this->m_combos)
this->m_baseCombos.insert_or_assign(cur.first, cur.second); this->m_baseCombos.insert (std::make_pair (cur.first, cur.second));
} }
bool Compiler::peekString(std::string str, std::string::const_iterator& it) bool Compiler::peekString(std::string str, std::string::const_iterator& it)
@ -579,7 +579,7 @@ namespace WallpaperEngine::Render::Shaders
auto entry = this->m_combos->find ((*combo).get <std::string> ()); auto entry = this->m_combos->find ((*combo).get <std::string> ());
// add the combo to the found list // add the combo to the found list
this->m_foundCombos->insert_or_assign (*combo, true); this->m_foundCombos->insert (std::make_pair <std::string, int> (*combo, true));
// if the combo was not found in the predefined values this means that the default value in the JSON data can be used // if the combo was not found in the predefined values this means that the default value in the JSON data can be used
// so only define the ones that are not already defined // so only define the ones that are not already defined
@ -589,7 +589,7 @@ namespace WallpaperEngine::Render::Shaders
if (defvalue == data.end ()) if (defvalue == data.end ())
{ {
// TODO: PROPERLY SUPPORT EMPTY COMBOS // TODO: PROPERLY SUPPORT EMPTY COMBOS
this->m_combos->insert_or_assign (*combo, (int) defaultValue); this->m_combos->insert (std::make_pair <std::string, int> (*combo, (int) defaultValue));
} }
else if ((*defvalue).is_number_float ()) else if ((*defvalue).is_number_float ())
{ {
@ -597,7 +597,7 @@ namespace WallpaperEngine::Render::Shaders
} }
else if ((*defvalue).is_number_integer ()) else if ((*defvalue).is_number_integer ())
{ {
this->m_combos->insert_or_assign (*combo, (*defvalue).get <int> ()); this->m_combos->insert (std::make_pair <std::string, int> (*combo, (*defvalue).get <int> ()));
} }
else if ((*defvalue).is_string ()) else if ((*defvalue).is_string ())
{ {
@ -697,16 +697,16 @@ namespace WallpaperEngine::Render::Shaders
if (this->m_passTextures.size () > index && (!this->m_passTextures.at (index).empty() || textureName != data.end ())) if (this->m_passTextures.size () > index && (!this->m_passTextures.at (index).empty() || textureName != data.end ()))
{ {
// add the new combo to the list // add the new combo to the list
this->m_combos->insert_or_assign (*combo, 1); this->m_combos->insert (std::make_pair <std::string, int> (*combo, 1));
// textures linked to combos need to be tracked too // textures linked to combos need to be tracked too
if (this->m_foundCombos->find (*combo) == this->m_foundCombos->end ()) if (this->m_foundCombos->find (*combo) == this->m_foundCombos->end ())
this->m_foundCombos->insert_or_assign (*combo, true); this->m_foundCombos->insert (std::make_pair <std::string, bool> (*combo, true));
} }
} }
if (textureName != data.end ()) if (textureName != data.end ())
this->m_textures.insert_or_assign (index, *textureName); this->m_textures.insert (std::make_pair (index, *textureName));
// samplers are not saved, we can ignore them for now // samplers are not saved, we can ignore them for now
return; return;