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Added different PKGV versions to the list of supported packages, should fix #85
Added some extra logging to the shader compilation to have an easier debugging experience Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
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@ -3,6 +3,7 @@
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#include "CPackageLoadException.h"
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#include <utility>
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#include <sstream>
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using namespace WallpaperEngine::Assets;
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@ -99,20 +100,26 @@ void CPackage::validateHeader (FILE* fp)
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char* pointer = this->readSizedString (fp);
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// finally validate the header version
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if (strcmp ("PKGV0007", pointer) != 0 &&
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if (strcmp ("PKGV0001", pointer) != 0 &&
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strcmp ("PKGV0002", pointer) != 0 &&
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strcmp ("PKGV0001", pointer) != 0 &&
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strcmp ("PKGV0008", pointer) != 0 &&
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strcmp ("PKGV0009", pointer) != 0 &&
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strcmp ("PKGV0003", pointer) != 0 &&
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strcmp ("PKGV0004", pointer) != 0 &&
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strcmp ("PKGV0005", pointer) != 0 &&
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strcmp ("PKGV0006", pointer) != 0 &&
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strcmp ("PKGV0007", pointer) != 0 &&
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strcmp ("PKGV0008", pointer) != 0 &&
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strcmp ("PKGV0009", pointer) != 0 &&
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strcmp ("PKGV0010", pointer) != 0 &&
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strcmp ("PKGV0012", pointer) != 0 &&
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strcmp ("PKGV0013", pointer) != 0 &&
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strcmp ("PKGV0014", pointer) != 0 &&
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strcmp ("PKGV0015", pointer) != 0)
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strcmp ("PKGV0015", pointer) != 0 &&
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strcmp ("PKGV0016", pointer) != 0)
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{
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std::stringstream msg;
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msg << "Unsupported package version: " << pointer;
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delete[] pointer;
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throw std::runtime_error ("Unsupported package version");
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throw std::runtime_error (msg.str ());
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}
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// free memory
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@ -328,11 +328,12 @@ GLuint CPass::compileShader (Render::Shaders::Compiler* shader, GLuint type)
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// get information about the error
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glGetShaderInfoLog (shaderID, infoLogLength, nullptr, logBuffer);
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// throw an exception about the issue
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std::string message = logBuffer;
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std::stringstream buffer;
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buffer << logBuffer << std::endl << "Compiled source code:" << std::endl << shader->getCompiled ();
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// free the buffer
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delete[] logBuffer;
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// throw an exception
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throw std::runtime_error (message);
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throw std::runtime_error (buffer.str());
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}
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return shaderID;
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