~ Support for displaying on background of specific screens instead of displaying on top, please carefuly read the README.md before using

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
This commit is contained in:
Alexis Maiquez 2019-09-04 22:08:32 +02:00
parent bdf37b1952
commit 82c187fa76
6 changed files with 170 additions and 48 deletions

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@ -1,29 +0,0 @@
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@ -7,6 +7,7 @@ set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
set(OpenGL_GL_PREFERENCE "LEGACY")
find_package(X11 REQUIRED)
find_package(Xrandr REQUIRED)
find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
find_package(ZLIB REQUIRED)
@ -15,7 +16,7 @@ find_package(SDL REQUIRED)
find_package(SDL_mixer REQUIRED)
find_package(LZ4 REQUIRED)
include_directories(${X11_INCLUDE_DIR} ${IRRLICHT_INCLUDE_DIR} ${LZ4_INCLUDE_DIR} ${SDL_INCLUDE_DIRS} ${SDL_MIXER_INCLUDE_DIRS} .)
include_directories(${X11_INCLUDE_DIR} ${XRANDR_INCLUDE_DIR} ${IRRLICHT_INCLUDE_DIR} ${LZ4_INCLUDE_DIR} ${SDL_INCLUDE_DIRS} ${SDL_MIXER_INCLUDE_DIRS} .)
add_executable(
wallengine
@ -60,4 +61,4 @@ add_executable(
wallpaperengine/sound.h
)
target_link_libraries(wallengine ${X11_LIBRARIES} ${X11_Xxf86vm_LIB} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ${ZLIB_LIBRARIES} ${IRRLICHT_LIBRARY} ${LZ4_LIBRARY} ${SDL_LIBRARY} ${SDL_MIXER_LIBRARIES})
target_link_libraries(wallengine ${X11_LIBRARIES} ${XRANDR_LIBRARIES} ${X11_Xxf86vm_LIB} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ${ZLIB_LIBRARIES} ${IRRLICHT_LIBRARY} ${LZ4_LIBRARY} ${SDL_LIBRARY} ${SDL_MIXER_LIBRARIES})

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@ -0,0 +1,78 @@
# - try to find the Xrandr library
#
# Cache Variables: (probably not for direct use in your scripts)
# XRANDR_INCLUDE_DIR
# XRANDR_SOURCE_DIR
# XRANDR_LIBRARY
#
# Non-cache variables you might use in your CMakeLists.txt:
# XRANDR_FOUND
# XRANDR_INCLUDE_DIRS
# XRANDR_LIBRARIES
#
# Requires these CMake modules:
# FindPackageHandleStandardArgs (known included with CMake >=2.6.2)
#
# Original Author:
# 2014 Kevin M. Godby <kevin@godby.org>
#
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
set(XRANDR_ROOT_DIR
"${XRANDR_ROOT_DIR}"
CACHE
PATH
"Directory to search for Xrandr")
find_package(PkgConfig QUIET)
if(PKG_CONFIG_FOUND)
pkg_check_modules(PC_LIBXRANDR xrandr)
endif()
find_library(XRANDR_LIBRARY
NAMES
Xrandr
PATHS
${PC_LIBXRANDR_LIBRARY_DIRS}
${PC_LIBXRANDR_LIBDIR}
HINTS
"${XRANDR_ROOT_DIR}"
PATH_SUFFIXES
lib
)
get_filename_component(_libdir "${XRANDR_LIBRARY}" PATH)
find_path(XRANDR_INCLUDE_DIR
NAMES
Xrandr.h
PATHS
${PC_LIBXRANDR_INCLUDE_DIRS}
${PC_LIBXRANDR_INCLUDEDIR}
HINTS
"${_libdir}"
"${_libdir}/.."
"${XRANDR_ROOT_DIR}"
PATH_SUFFIXES
X11
X11/extensions
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(XRANDR
DEFAULT_MSG
XRANDR_LIBRARY
XRANDR_INCLUDE_DIR
)
if(XRANDR_FOUND)
list(APPEND XRANDR_LIBRARIES ${XRANDR_LIBRARY})
list(APPEND XRANDR_INCLUDE_DIRS ${XRANDR_INCLUDE_DIR})
mark_as_advanced(XRANDR_ROOT_DIR)
endif()
mark_as_advanced(XRANDR_INCLUDE_DIR
XRANDR_LIBRARY)

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@ -15,6 +15,8 @@ Wallpaper Engine is a software designed by [Kristjan Skutta](https://store.steam
- ZLIB
- SDL
- SDL_mixer
- X11
- Xrandr
# 5. How to use
## 5.1. Pre-requirements
@ -68,6 +70,14 @@ Uncompressed backgrounds are just plain folders including all the resources and
./wallengine --dir folder
```
#### 5.4.3. Running as a screen's background
Only screens configured with the XRandr extension are supported. To specify the screen names (as reported from xrandr tool) just use the ```--screen-root``` switch. You can specify multiple screens at the same time, for example:
```
./wallengine --screen-root HDMI-1 --screen-root DVI-D-1
```
**IMPORTANT: Right now this doesn't work if there is anything drawing to the background (like a compositor, nautilus, etc)**
###### Example background
This was the first background to even be compatible with the software. And It's not 100% compatible yet. Both textures and shaders are properly loaded, but there are still particles missing.

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@ -8,12 +8,19 @@
#include <SDL_mixer.h>
#include <SDL.h>
// support for randr extended screens
#include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h>
#include "wallpaperengine/shaders/compiler.h"
#include "wallpaperengine/project.h"
#include "wallpaperengine/irrlicht.h"
#include "wallpaperengine/irr/CImageLoaderTEX.h"
int WinID = 0;
bool IsRootWindow = false;
std::vector<std::string> Screens;
std::vector<irr::core::rect<irr::s32>> Viewports;
irr::SIrrlichtCreationParameters _irr_params;
irr::f32 g_Time = 0;
@ -25,7 +32,7 @@ int init_irrlicht()
_irr_params.Bits = 16;
// _irr_params.DeviceType = irr::EIDT_X11;
_irr_params.DriverType = irr::video::EDT_OPENGL;
_irr_params.Doublebuffer = true;
_irr_params.Doublebuffer = false;
_irr_params.EventReceiver = nullptr;
_irr_params.Fullscreen = false;
_irr_params.HandleSRGB = false;
@ -36,7 +43,55 @@ int init_irrlicht()
_irr_params.WithAlphaChannel = false;
_irr_params.ZBufferBits = 24;
_irr_params.LoggingLevel = irr::ELL_DEBUG;
_irr_params.WindowId = reinterpret_cast<void*> (WinID);
if (IsRootWindow == true)
{
Display* display = XOpenDisplay (NULL);
XRRScreenResources* screenResources = XRRGetScreenResources (display, DefaultRootWindow (display));
// there are some situations where xrandr returns null (like screen not using the extension)
if (screenResources != nullptr)
{
for (int i = 0; i < screenResources->noutput; i ++)
{
XRROutputInfo* info = XRRGetOutputInfo (display, screenResources, screenResources->outputs [i]);
// there are some situations where xrandr returns null (like screen not using the extension)
if (info == nullptr)
continue;
std::vector<std::string>::iterator cur = Screens.begin ();
std::vector<std::string>::iterator end = Screens.end ();
for (; cur != end; cur ++)
{
if (info->connection == RR_Connected && strcmp (info->name, (*cur).c_str ()) == 0)
{
XRRCrtcInfo* crtc = XRRGetCrtcInfo (display, screenResources, info->crtc);
std::cout << "Found requested screen: " << info->name << " -> " << crtc->x << "x" << crtc->y << ":" << crtc->width << "x" << crtc->height << std::endl;
irr::core::rect<irr::s32> viewport;
viewport.UpperLeftCorner.X = crtc->x;
viewport.UpperLeftCorner.Y = crtc->y;
viewport.LowerRightCorner.X = crtc->x + crtc->width;
viewport.LowerRightCorner.Y = crtc->y + crtc->height;
Viewports.push_back (viewport);
XRRFreeCrtcInfo (crtc);
}
}
XRRFreeOutputInfo (info);
}
XRRFreeScreenResources (screenResources);
}
_irr_params.WindowId = reinterpret_cast<void*> (DefaultRootWindow (display));
}
wp::irrlicht::device = irr::createDeviceEx (_irr_params);
@ -84,7 +139,7 @@ void print_help (const char* route)
<< " --silent\t\tMutes all the sound the wallpaper might produce" << std::endl
<< " --dir <folder>\tLoads an uncompressed background from the given <folder>" << std::endl
<< " --pkg <folder>\tLoads a scene.pkg file from the given <folder>" << std::endl
<< " --win <WindowID>\tX Window ID to attach to" << std::endl;
<< " --screen-root <screen name>\tDisplay as screen's background" << std::endl;
}
int main (int argc, char* argv[])
@ -96,26 +151,26 @@ int main (int argc, char* argv[])
int option_index = 0;
static struct option long_options [] = {
{"win", required_argument, 0, 'w'},
{"pkg", required_argument, 0, 'p'},
{"dir", required_argument, 0, 'd'},
{"silent", optional_argument, 0, 's'},
{"help", optional_argument, 0, 'h'},
{"screen-root", required_argument, 0, 'r'},
{"pkg", required_argument, 0, 'p'},
{"dir", required_argument, 0, 'd'},
{"silent", optional_argument, 0, 's'},
{"help", optional_argument, 0, 'h'},
{nullptr, 0, 0, 0}
};
while (true)
{
int c = getopt_long (argc, argv, "w:p:d:sh", long_options, &option_index);
int c = getopt_long (argc, argv, "r:p:d:sh", long_options, &option_index);
if (c == -1)
break;
switch (c)
{
case 'w':
if (optarg)
WinID = atoi (optarg);
case 'r':
IsRootWindow = true;
Screens.push_back (optarg);
break;
case 'p':
@ -141,8 +196,6 @@ int main (int argc, char* argv[])
}
}
std::cout << "Initializing irrlicht to WindowID " << WinID << std::endl;
if (init_irrlicht())
{
return 1;
@ -224,7 +277,16 @@ int main (int argc, char* argv[])
if (currentTime - lastTime > minimumTime)
{
wp::video::renderer::render ();
std::vector<irr::core::rect<irr::s32>>::iterator cur = Viewports.begin ();
std::vector<irr::core::rect<irr::s32>>::iterator end = Viewports.end ();
for (; cur != end; cur ++)
{
// change viewport to render to the correct portion of the display
wp::irrlicht::driver->setViewPort (*cur);
wp::video::renderer::render ();
}
lastTime = currentTime;
}
else

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@ -43,7 +43,7 @@ namespace wp
{
if (wp::irrlicht::driver == nullptr) return;
wp::irrlicht::driver->beginScene(true, true, irr::video::SColor(0, 0, 0, 0));
wp::irrlicht::driver->beginScene(false, true, irr::video::SColor(0, 0, 0, 0));
std::vector<node*>::const_iterator cur = s_nodes.begin ();
std::vector<node*>::const_iterator end = s_nodes.end ();