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chore: remove annoying debug message that's not needed anymore
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@ -410,10 +410,6 @@ void CShaderUnit::parseParameterConfiguration (
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// TODO: BETTER CONVERSION HERE
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// TODO: BETTER CONVERSION HERE
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size_t index = value - '0';
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size_t index = value - '0';
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if (combo != data.end () && paintDefaultColor != data.end () && combo->get <std::string> () == "MASK" && this->m_file.find ("water")) {
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sLog.debug("mask defaultcolor!");
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}
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if (combo != data.end ()) {
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if (combo != data.end ()) {
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// TODO: CLEANUP HOW THIS IS DETERMINED FIRST
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// TODO: CLEANUP HOW THIS IS DETERMINED FIRST
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// if the texture exists (and is not null), add to the combo
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// if the texture exists (and is not null), add to the combo
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