Commit Graph

3 Commits

Author SHA1 Message Date
Alexis Maiquez
f21a6e64a7 Wayland implementation cleanup
Removed wayland-display in favour of screen-root, it should automatically switch between X11 and Wayland implementations
Removed all the window-server-specific code from CWallpaperApplication
Moved COutput from CWallpaperApplication to each CVideoDriver as the output is tied to the driver
Moved CFullScreenDetector from CWallpaperApplication to each CVideoDriver as the detection is tied to the video driver
Applied the Driver treatment to the Input, this way CInputContext doesn't depend on the driver used
Updated CRenderContext to be aware of viewport-specific context updates
Viewport information is now held inside COutputViewport instead of being a simple map
Merged CLayerSurface and SWaylandOutput, inheriting from the new COutputViewport to standarize the minimum requirements of a viewport
  (makeCurrent and swapOutput are common requirements, X11 was the outlier not needing these per-viewport)
Moved all the viewport-specific code of Wayland from CWaylandOpenGLDriver to It's own class CWaylandOutputViewport
Fixed an issue under Wayland where sometimes the background surfaces wouldn't get anything drawn because the CWaylandOutput wasn't reset
Updated screenshot-taking code to be standard for all drivers again

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-22 11:31:50 +02:00
Alexis Maiquez
cc7ec0561d Separated X11 fullscreen code detection from the output driver as they don't have to work at the same time
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-03-23 23:38:23 +01:00
Alexis Maiquez
f499454957 Fixed identation problems
Added comments all over the codebase to explain things a bit better
Improved CApplicationContext to be a bit more self-explanatory
Abstracted CRenderContext access away into a helper that every render class should use

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-03-23 01:42:01 +01:00