#include "CObject.h" #include using namespace WallpaperEngine; using namespace WallpaperEngine::Render; using namespace WallpaperEngine::Render::Wallpapers; CObject::CObject (Wallpapers::CScene& scene, const Object& object) : Helpers::CContextAware (scene), m_scene (scene), m_object (object) {} Wallpapers::CScene& CObject::getScene () const { return this->m_scene; } const CContainer& CObject::getContainer () const { return this->getScene ().getContainer (); } int CObject::getId () const { return this->m_object.id; }