cmake_minimum_required(VERSION 3.12) project(linux-wallpaperengine) # prevent installing to /usr by default so we don't bork anything if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) set(CMAKE_INSTALL_PREFIX "/opt/${PROJECT_NAME}" CACHE PATH "..." FORCE) endif() set_property(GLOBAL PROPERTY OS_FOLDERS ON) set(CMAKE_CXX_STANDARD 20) set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") set(OpenGL_GL_PREFERENCE "LEGACY") set(CMAKE_EXPORT_COMPILE_COMMANDS ON) if(NOT DEMOMODE) set(DEMOMODE 0) endif() if(NOT ERRORONLY) set(ERRORONLY 0) endif() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-narrowing") # if you're developing you might find this debug option useful for shader output, although RenderDoc is encouraged add_compile_definitions(ERRORONLY=${ERRORONLY}) add_compile_definitions(DEMOMODE=${DEMOMODE}) find_package(X11) find_package(OpenGL REQUIRED) find_package(GLEW REQUIRED) find_package(GLUT REQUIRED) find_package(ZLIB REQUIRED) find_package(SDL2 REQUIRED) find_package(MPV REQUIRED) find_package(LZ4 REQUIRED) find_package(FFMPEG REQUIRED) find_package(PulseAudio REQUIRED) set(ENABLE_OPT OFF) set(SPIRV_CROSS_FORCE_PIC ON) set(KISSFFT_TEST OFF) set(KISSFFT_TOOLS OFF) # Download CEF of specified version for current platform # Specify the CEF distribution version. set(CEF_VERSION "135.0.17+gcbc1c5b+chromium-135.0.7049.52") # Determine the platform. if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin") if("${PROJECT_ARCH}" STREQUAL "arm64") set(CEF_PLATFORM "macosarm64") set(CEF_ARCH_DETECTION "${PROJECT_ARCH}") elseif("${PROJECT_ARCH}" STREQUAL "x86_64") set(CEF_PLATFORM "macosx64") set(CEF_ARCH_DETECTION "${PROJECT_ARCH}") elseif("${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "arm64") set(PROJECT_ARCH "arm64") set(CEF_PLATFORM "macosarm64") set(CEF_ARCH_DETECTION "${CMAKE_HOST_SYSTEM_PROCESSOR}") else() set(PROJECT_ARCH "x86_64") set(CEF_PLATFORM "macosx64") set(CEF_ARCH_DETECTION "Default for Darwin") endif() elseif("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "arm") set(CEF_PLATFORM "linuxarm") set(CEF_ARCH_DETECTION "${CMAKE_SYSTEM_PROCESSOR}") elseif("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "arm64") set(PROJECT_ARCH "arm64") set(CEF_PLATFORM "linuxarm64") set(CEF_ARCH_DETECTION "${CMAKE_SYSTEM_PROCESSOR}") elseif("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "aarch64") set(PROJECT_ARCH "arm64") set(CEF_PLATFORM "linuxarm64") set(CEF_ARCH_DETECTION "${CMAKE_SYSTEM_PROCESSOR}") elseif(CMAKE_SIZEOF_VOID_P MATCHES 8) set(CEF_PLATFORM "linux64") set(CEF_ARCH_DETECTION "Based on void size ${CMAKE_SIZEOF_VOID_P} (${CMAKE_SYSTEM_PROCESSOR})") else() message(FATAL_ERROR "Linux x86 32-bit builds are discontinued.") endif() elseif("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows") if("${CMAKE_CXX_COMPILER_ARCHITECTURE_ID}" STREQUAL "ARM64") set(CEF_PLATFORM "windowsarm64") set(CEF_ARCH_DETECTION "${CMAKE_CXX_COMPILER_ARCHITECTURE_ID}") elseif(CMAKE_SIZEOF_VOID_P MATCHES 8) set(CEF_PLATFORM "windows64") set(CEF_ARCH_DETECTION "Based on void size ${CMAKE_SIZEOF_VOID_P}") else() set(CEF_PLATFORM "windows32") set(CEF_ARCH_DETECTION "Default for Windows") endif() endif() message(STATUS "Using CEF for ${CMAKE_SYSTEM_NAME} - ${CEF_PLATFORM} (${CEF_ARCH_DETECTION})") include(DownloadCEF) DownloadCEF("${CEF_PLATFORM}" "${CEF_VERSION}" "${CMAKE_CURRENT_BINARY_DIR}/cef") # add cef's cmake files to the lookup so we can use those directly list(APPEND CMAKE_MODULE_PATH "${CEF_ROOT}/cmake") find_package(CEF REQUIRED) # remove some switches that forbid us from using things that are commonplace in our codebase list(REMOVE_ITEM CEF_CXX_COMPILER_FLAGS -fno-exceptions) list(REMOVE_ITEM CEF_CXX_COMPILER_FLAGS -fno-rtti) list(REMOVE_ITEM CEF_CXX_COMPILER_FLAGS -std=c++17) list(APPEND CEF_CXX_COMPILER_FLAGS -std=c++20) # remove the vulkan library from the files to copy so it doesn't fail after removing it list(REMOVE_ITEM CEF_BINARY_FILES libvulkan.so.1) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/output) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/lib) set(TARGET_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/output) add_subdirectory(${CEF_LIBCEF_DLL_WRAPPER_PATH} libcef_dll_wrapper) add_subdirectory(src/External/glslang-WallpaperEngine glslang) add_subdirectory(src/External/SPIRV-Cross-WallpaperEngine spirv-cross) add_subdirectory(src/External/kissfft kissfft) add_subdirectory(src/External/argparse argparse) # try to enable wayland builds when possible pkg_check_modules(WAYLAND_SUPPORT wayland-cursor wayland-protocols egl wayland-egl) if(WAYLAND_SUPPORT_FOUND) find_program(WaylandScanner NAMES wayland-scanner) message(STATUS "Found WaylandScanner at ${WaylandScanner}") execute_process( COMMAND pkg-config --variable=pkgdatadir wayland-protocols WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE WAYLAND_PROTOCOLS_DIR OUTPUT_STRIP_TRAILING_WHITESPACE) message(STATUS "Found wayland-protocols at ${WAYLAND_PROTOCOLS_DIR}") set(WAYLAND_OUTPUT_DIR ${CMAKE_CURRENT_BINARY_DIR}/wayland) file(MAKE_DIRECTORY ${WAYLAND_OUTPUT_DIR}) message(STATUS "Building protocols...") add_custom_command(OUTPUT ${WAYLAND_OUTPUT_DIR}/wlr-foreign-toplevel-management-unstable-v1-protocol.h COMMAND ${WaylandScanner} client-header ${CMAKE_SOURCE_DIR}/protocols/wlr-foreign-toplevel-management-unstable-v1.xml ${WAYLAND_OUTPUT_DIR}/wlr-foreign-toplevel-management-unstable-v1-protocol.h) add_custom_command(OUTPUT ${WAYLAND_OUTPUT_DIR}/wlr-foreign-toplevel-management-unstable-v1-protocol.c COMMAND ${WaylandScanner} private-code ${CMAKE_SOURCE_DIR}/protocols/wlr-foreign-toplevel-management-unstable-v1.xml ${WAYLAND_OUTPUT_DIR}/wlr-foreign-toplevel-management-unstable-v1-protocol.c) add_custom_command(OUTPUT ${WAYLAND_OUTPUT_DIR}/wlr-layer-shell-unstable-v1-protocol.h COMMAND ${WaylandScanner} client-header ${CMAKE_SOURCE_DIR}/protocols/wlr-layer-shell-unstable-v1.xml ${WAYLAND_OUTPUT_DIR}/wlr-layer-shell-unstable-v1-protocol.h) add_custom_command(OUTPUT ${WAYLAND_OUTPUT_DIR}/wlr-layer-shell-unstable-v1-protocol.c COMMAND ${WaylandScanner} private-code ${CMAKE_SOURCE_DIR}/protocols/wlr-layer-shell-unstable-v1.xml ${WAYLAND_OUTPUT_DIR}/wlr-layer-shell-unstable-v1-protocol.c) add_custom_command(OUTPUT ${WAYLAND_OUTPUT_DIR}/xdg-shell-protocol.h COMMAND ${WaylandScanner} client-header ${WAYLAND_PROTOCOLS_DIR}/stable/xdg-shell/xdg-shell.xml ${WAYLAND_OUTPUT_DIR}/xdg-shell-protocol.h) add_custom_command(OUTPUT ${WAYLAND_OUTPUT_DIR}/xdg-shell-protocol.c COMMAND ${WaylandScanner} private-code ${WAYLAND_PROTOCOLS_DIR}/stable/xdg-shell/xdg-shell.xml ${WAYLAND_OUTPUT_DIR}/xdg-shell-protocol.c) add_compile_definitions(ENABLE_WAYLAND) include_directories(${WAYLAND_OUTPUT_DIR}) set(WAYLAND_LIBRARIES pthread wayland-cursor wayland-client wayland-egl ${OPENGL_egl_LIBRARY}) set(WAYLAND_SOURCES src/WallpaperEngine/Render/Drivers/WaylandOpenGLDriver.h src/WallpaperEngine/Render/Drivers/WaylandOpenGLDriver.cpp src/WallpaperEngine/Render/Drivers/Detectors/WaylandFullScreenDetector.cpp src/WallpaperEngine/Render/Drivers/Detectors/WaylandFullScreenDetector.h src/WallpaperEngine/Render/Drivers/Output/WaylandOutput.cpp src/WallpaperEngine/Render/Drivers/Output/WaylandOutput.h src/WallpaperEngine/Render/Drivers/Output/WaylandOutputViewport.cpp src/WallpaperEngine/Render/Drivers/Output/WaylandOutputViewport.h src/WallpaperEngine/Input/Drivers/WaylandMouseInput.cpp src/WallpaperEngine/Input/Drivers/WaylandMouseInput.h ${WAYLAND_OUTPUT_DIR}/xdg-shell-protocol.c ${WAYLAND_OUTPUT_DIR}/xdg-shell-protocol.h ${WAYLAND_OUTPUT_DIR}/wlr-foreign-toplevel-management-unstable-v1-protocol.c ${WAYLAND_OUTPUT_DIR}/wlr-foreign-toplevel-management-unstable-v1-protocol.h ${WAYLAND_OUTPUT_DIR}/wlr-layer-shell-unstable-v1-protocol.c ${WAYLAND_OUTPUT_DIR}/wlr-layer-shell-unstable-v1-protocol.h) endif() if(X11_FOUND) if(NOT X11_Xrandr_FOUND) message(WARNING "X11 support disabled. Xrandr package is missing") set(X11_SUPPORT_FOUND FALSE) elseif(NOT X11_xf86vmode_FOUND) message(WARNING "X11 support disabled. Xxf86vm package is missing") set(X11_SUPPORT_FOUND FALSE) else() message("X11 support enabled") set(X11_SUPPORT_FOUND TRUE) endif() endif() if(X11_SUPPORT_FOUND) include_directories(${X11_INCLUDE_DIR} ${XRANDR_INCLUDE_DIR}) add_compile_definitions(ENABLE_X11) set(X11_LIBRARIES ${X11_LIBRARIES} ${X11_Xrandr_LIB}) set(X11_SOURCES src/WallpaperEngine/Render/Drivers/Output/X11Output.cpp src/WallpaperEngine/Render/Drivers/Output/X11Output.h src/WallpaperEngine/Render/Drivers/Detectors/X11FullScreenDetector.cpp src/WallpaperEngine/Render/Drivers/Detectors/X11FullScreenDetector.h) SET(X11_INCLUDES ${X11_INCLUDE_DIR} ${XRANDR_INCLUDE_DIR}) set(CMAKE_REQUIRED_LIBRARIES ${X11_LIBRARIES}) # make sure some of the X11 functions we'll use are available check_function_exists(XSetIOErrorExitHandler HAVE_XSETIOERROREXITHANDLER) if(HAVE_XSETIOERROREXITHANDLER) add_compile_definitions(HAVE_XSETIOERROREXITHANDLER=1) endif() endif() if(DEMOMODE) set(DEMOMODE_SOURCES src/recording.cpp src/recording.h) message(WARNING "Enabling demo mode will automatically record 5 seconds and stop the software. This is used internally to produce the video seen on the website as a sort of status report") endif() if(NOT WAYLAND_SUPPORT_FOUND AND NOT X11_SUPPORT_FOUND) message(WARNING "No window server detected at build time. You will only be able to preview backgrounds") endif() add_library(ceflib SHARED IMPORTED) set_target_properties(ceflib PROPERTIES IMPORTED_LOCATION ${TARGET_OUTPUT_DIRECTORY}/libcef.so) ADD_LOGICAL_TARGET(libcef_lib "${CEF_LIB_DEBUG}" "${CEF_LIB_RELEASE}") PRINT_CEF_CONFIG() include_directories( src src/External/glslang-WallpaperEngine src/External/SPIRV-Cross-WallpaperEngine src/External/MimeTypes src/External/json/include src/External/stb src/External/kissfft ${MPV_INCLUDE_DIR} ${GLEW_INCLUDE_DIR} ${LZ4_INCLUDE_DIR} ${SDL2_INCLUDE_DIRS} ${FFMPEG_INCLUDE_DIR} ${PULSEAUDIO_INCLUDE_DIR} ${CEF_INCLUDE_PATH} ${CMAKE_SOURCE_DIR} ${X11_INCLUDES}) add_executable( linux-wallpaperengine src/main.cpp src/External/MimeTypes/MimeTypes.cpp src/External/MimeTypes/MimeTypes.h src/Steam/FileSystem/FileSystem.cpp src/Steam/FileSystem/FileSystem.h src/WallpaperEngine/Logging/Log.cpp src/WallpaperEngine/Logging/Log.h src/WallpaperEngine/Application/ApplicationContext.cpp src/WallpaperEngine/Application/ApplicationContext.h src/WallpaperEngine/Application/WallpaperApplication.cpp src/WallpaperEngine/Application/WallpaperApplication.h src/WallpaperEngine/Assets/AssetLoadException.cpp src/WallpaperEngine/Assets/AssetLoadException.h src/WallpaperEngine/FileSystem/Container.h src/WallpaperEngine/FileSystem/Container.cpp src/WallpaperEngine/FileSystem/Adapters/Types.h src/WallpaperEngine/FileSystem/Adapters/Directory.cpp src/WallpaperEngine/FileSystem/Adapters/Directory.h src/WallpaperEngine/FileSystem/Adapters/Package.cpp src/WallpaperEngine/FileSystem/Adapters/Package.h src/WallpaperEngine/FileSystem/Adapters/Virtual.cpp src/WallpaperEngine/FileSystem/Adapters/Virtual.h src/WallpaperEngine/Audio/Drivers/Recorders/PulseAudioPlaybackRecorder.cpp src/WallpaperEngine/Audio/Drivers/Recorders/PulseAudioPlaybackRecorder.h src/WallpaperEngine/Audio/Drivers/Recorders/PlaybackRecorder.cpp src/WallpaperEngine/Audio/Drivers/Recorders/PlaybackRecorder.h src/WallpaperEngine/Audio/Drivers/Detectors/PulseAudioPlayingDetector.cpp src/WallpaperEngine/Audio/Drivers/Detectors/PulseAudioPlayingDetector.h src/WallpaperEngine/Audio/Drivers/Detectors/AudioPlayingDetector.cpp src/WallpaperEngine/Audio/Drivers/Detectors/AudioPlayingDetector.h src/WallpaperEngine/Audio/Drivers/AudioDriver.cpp src/WallpaperEngine/Audio/Drivers/AudioDriver.h src/WallpaperEngine/Audio/Drivers/SDLAudioDriver.cpp src/WallpaperEngine/Audio/Drivers/SDLAudioDriver.h src/WallpaperEngine/Audio/AudioContext.cpp src/WallpaperEngine/Audio/AudioContext.h src/WallpaperEngine/Audio/AudioStream.cpp src/WallpaperEngine/Audio/AudioStream.h src/WallpaperEngine/Input/InputContext.cpp src/WallpaperEngine/Input/InputContext.h src/WallpaperEngine/Input/MouseInput.h src/WallpaperEngine/Input/Drivers/GLFWMouseInput.cpp src/WallpaperEngine/Input/Drivers/GLFWMouseInput.h src/WallpaperEngine/Render/Shaders/Variables/ShaderVariable.h src/WallpaperEngine/Render/Shaders/Variables/ShaderVariable.cpp src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableFloat.h src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableFloat.cpp src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableInteger.h src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableInteger.cpp src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector2.h src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector2.cpp src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector3.h src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector3.cpp src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector4.h src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector4.cpp src/WallpaperEngine/Render/Shaders/Shader.h src/WallpaperEngine/Render/Shaders/Shader.cpp src/WallpaperEngine/Render/Shaders/ShaderUnit.cpp src/WallpaperEngine/Render/Shaders/ShaderUnit.h src/WallpaperEngine/Render/Shaders/GLSLContext.cpp src/WallpaperEngine/Render/Shaders/GLSLContext.h src/WallpaperEngine/Render/Helpers/ContextAware.cpp src/WallpaperEngine/Render/Helpers/ContextAware.h src/WallpaperEngine/Render/Drivers/VideoFactories.cpp src/WallpaperEngine/Render/Drivers/VideoFactories.h src/WallpaperEngine/Render/Drivers/Detectors/FullScreenDetector.cpp src/WallpaperEngine/Render/Drivers/Detectors/FullScreenDetector.h src/WallpaperEngine/Render/Drivers/Output/Output.cpp src/WallpaperEngine/Render/Drivers/Output/Output.h src/WallpaperEngine/Render/Drivers/Output/GLFWWindowOutput.cpp src/WallpaperEngine/Render/Drivers/Output/GLFWWindowOutput.h src/WallpaperEngine/Render/Drivers/Output/GLFWOutputViewport.cpp src/WallpaperEngine/Render/Drivers/Output/GLFWOutputViewport.h src/WallpaperEngine/Render/Drivers/Output/OutputViewport.cpp src/WallpaperEngine/Render/Drivers/Output/OutputViewport.h src/WallpaperEngine/Render/Drivers/GLFWOpenGLDriver.h src/WallpaperEngine/Render/Drivers/GLFWOpenGLDriver.cpp src/WallpaperEngine/Render/Drivers/VideoDriver.h src/WallpaperEngine/Render/Drivers/VideoDriver.cpp src/WallpaperEngine/Render/RenderContext.h src/WallpaperEngine/Render/RenderContext.cpp src/WallpaperEngine/Render/TextureCache.h src/WallpaperEngine/Render/TextureCache.cpp src/WallpaperEngine/Render/FBOProvider.cpp src/WallpaperEngine/Render/FBOProvider.h src/WallpaperEngine/Render/Helpers/ContextAware.cpp src/WallpaperEngine/Render/Helpers/ContextAware.h src/WallpaperEngine/Render/CWallpaper.h src/WallpaperEngine/Render/CWallpaper.cpp src/WallpaperEngine/Render/WallpaperState.h src/WallpaperEngine/Render/WallpaperState.cpp src/WallpaperEngine/Render/Wallpapers/CScene.h src/WallpaperEngine/Render/Wallpapers/CScene.cpp src/WallpaperEngine/Render/Wallpapers/CVideo.h src/WallpaperEngine/Render/Wallpapers/CVideo.cpp src/WallpaperEngine/Render/Wallpapers/CWeb.h src/WallpaperEngine/Render/Wallpapers/CWeb.cpp src/WallpaperEngine/Render/Camera.h src/WallpaperEngine/Render/Camera.cpp src/WallpaperEngine/Render/CObject.h src/WallpaperEngine/Render/CObject.cpp src/WallpaperEngine/Render/CTexture.cpp src/WallpaperEngine/Render/CTexture.h src/WallpaperEngine/Render/TextureProvider.h src/WallpaperEngine/Render/Objects/CImage.h src/WallpaperEngine/Render/Objects/CImage.cpp src/WallpaperEngine/Render/Objects/CSound.h src/WallpaperEngine/Render/Objects/CSound.cpp src/WallpaperEngine/Render/CFBO.h src/WallpaperEngine/Render/CFBO.cpp src/WallpaperEngine/Render/Objects/Effects/CPass.h src/WallpaperEngine/Render/Objects/Effects/CPass.cpp src/WallpaperEngine/WebBrowser/CEF/RenderHandler.cpp src/WallpaperEngine/WebBrowser/CEF/RenderHandler.h src/WallpaperEngine/WebBrowser/CEF/BrowserClient.cpp src/WallpaperEngine/WebBrowser/CEF/BrowserClient.h src/WallpaperEngine/WebBrowser/CEF/BrowserApp.cpp src/WallpaperEngine/WebBrowser/CEF/BrowserApp.h src/WallpaperEngine/WebBrowser/CEF/SubprocessApp.cpp src/WallpaperEngine/WebBrowser/CEF/SubprocessApp.h src/WallpaperEngine/WebBrowser/CEF/WPSchemeHandlerFactory.cpp src/WallpaperEngine/WebBrowser/CEF/WPSchemeHandlerFactory.h src/WallpaperEngine/WebBrowser/CEF/WPSchemeHandler.cpp src/WallpaperEngine/WebBrowser/CEF/WPSchemeHandler.h src/WallpaperEngine/WebBrowser/WebBrowserContext.cpp src/WallpaperEngine/WebBrowser/WebBrowserContext.h src/WallpaperEngine/Data/Assets/Types.h src/WallpaperEngine/Data/Assets/Texture.h src/WallpaperEngine/Data/Assets/Package.h src/WallpaperEngine/Data/Model/Types.h src/WallpaperEngine/Data/Model/Project.h src/WallpaperEngine/Data/Model/Wallpaper.h src/WallpaperEngine/Data/Model/Object.h src/WallpaperEngine/Data/Model/Material.h src/WallpaperEngine/Data/Model/Effect.h src/WallpaperEngine/Data/Model/Model.h src/WallpaperEngine/Data/Model/UserSetting.h src/WallpaperEngine/Data/Model/DynamicValue.h src/WallpaperEngine/Data/Model/DynamicValue.cpp src/WallpaperEngine/Data/Model/Property.h src/WallpaperEngine/Data/Utils/TypeCaster.cpp src/WallpaperEngine/Data/Utils/TypeCaster.h src/WallpaperEngine/Data/Utils/BinaryReader.cpp src/WallpaperEngine/Data/Utils/BinaryReader.h src/WallpaperEngine/Data/Utils/MemoryStream.h src/WallpaperEngine/Data/Utils/SFINAE.h src/WallpaperEngine/Data/Parsers/EffectParser.cpp src/WallpaperEngine/Data/Parsers/EffectParser.h src/WallpaperEngine/Data/Parsers/ProjectParser.cpp src/WallpaperEngine/Data/Parsers/ProjectParser.h src/WallpaperEngine/Data/Parsers/WallpaperParser.cpp src/WallpaperEngine/Data/Parsers/WallpaperParser.h src/WallpaperEngine/Data/Parsers/UserSettingParser.cpp src/WallpaperEngine/Data/Parsers/UserSettingParser.h src/WallpaperEngine/Data/Parsers/ObjectParser.cpp src/WallpaperEngine/Data/Parsers/ObjectParser.h src/WallpaperEngine/Data/Parsers/MaterialParser.cpp src/WallpaperEngine/Data/Parsers/MaterialParser.h src/WallpaperEngine/Data/Parsers/ModelParser.cpp src/WallpaperEngine/Data/Parsers/ModelParser.h src/WallpaperEngine/Data/Parsers/ShaderConstantParser.cpp src/WallpaperEngine/Data/Parsers/ShaderConstantParser.h src/WallpaperEngine/Data/Parsers/PackageParser.cpp src/WallpaperEngine/Data/Parsers/PackageParser.h src/WallpaperEngine/Data/Parsers/PropertyParser.cpp src/WallpaperEngine/Data/Parsers/PropertyParser.h src/WallpaperEngine/Data/Parsers/TextureParser.cpp src/WallpaperEngine/Data/Parsers/TextureParser.h src/WallpaperEngine/Data/Builders/UserSettingBuilder.h src/WallpaperEngine/Data/Builders/VectorBuilder.cpp src/WallpaperEngine/Data/Builders/VectorBuilder.h src/WallpaperEngine/Data/Dumpers/StringPrinter.cpp src/WallpaperEngine/Data/Dumpers/StringPrinter.h src/WallpaperEngine/Data/JSON.cpp ${WAYLAND_SOURCES} ${X11_SOURCES} ${DEMOMODE_SOURCES}) target_link_libraries (linux-wallpaperengine PUBLIC ${OPENGL_LIBRARIES} ${GLEW_LIBRARIES} ${GLUT_LIBRARIES} ${ZLIB_LIBRARIES} ${LZ4_LIBRARY} ${SDL2_LIBRARIES} ${FFMPEG_LIBRARIES} ${MPV_LIBRARY} ${PULSEAUDIO_LIBRARY} ${WAYLAND_LIBRARIES} ${X11_LIBRARIES} kissfft glslang spirv-cross-core spirv-cross-glsl glfw libcef_lib libcef_dll_wrapper argparse) COPY_FILES(linux-wallpaperengine "${CEF_BINARY_FILES}" "${CEF_BINARY_DIR}" "${TARGET_OUTPUT_DIRECTORY}") COPY_FILES(linux-wallpaperengine "${CEF_RESOURCE_FILES}" "${CEF_RESOURCE_DIR}" "${TARGET_OUTPUT_DIRECTORY}") # remove the vulkan lib as chromium includes a broken libvulkan.so.1 with it file(REMOVE "${CEF_BINARY_DIR}/libvulkan.so.1") add_dependencies(linux-wallpaperengine libcef_dll_wrapper glslang spirv-cross-core spirv-cross-glsl) # custom version of cef's SET_EXECUTABLE_TARGET_PROPERTIES that fixes C files being compiled with the wrong parameters REPLACED_SET_EXECUTABLE_TARGET_PROPERTIES(linux-wallpaperengine) # set some install parameters if not in debug mode install(DIRECTORY ${TARGET_OUTPUT_DIRECTORY}/ DESTINATION .) install(FILES ${TARGET_OUTPUT_DIRECTORY}/${PROJECT_NAME} PERMISSIONS OWNER_READ OWNER_WRITE WORLD_EXECUTE WORLD_READ GROUP_READ DESTINATION .)