cmake_minimum_required(VERSION 3.0) project(wallengine) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_FLAGS "-fpermissive") set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") set(OpenGL_GL_PREFERENCE "LEGACY") find_package(X11 REQUIRED) find_package(OpenGL REQUIRED) find_package(GLUT REQUIRED) find_package(ZLIB REQUIRED) find_package(Irrlicht REQUIRED) find_package(SDL REQUIRED) find_package(SDL_mixer REQUIRED) find_package(LZ4 REQUIRED) include_directories(${X11_INCLUDE_DIR} ${IRRLICHT_INCLUDE_DIR} ${LZ4_INCLUDE_DIR} ${SDL_INCLUDE_DIRS} ${SDL_MIXER_INCLUDE_DIRS} .) add_executable( wallengine main.cpp wallpaperengine/shaders/compiler.h wallpaperengine/shaders/compiler.cpp wallpaperengine/project.cpp wallpaperengine/project.h wallpaperengine/scene.cpp wallpaperengine/scene.h wallpaperengine/object.cpp wallpaperengine/object.h wallpaperengine/camera.cpp wallpaperengine/camera.h wallpaperengine/core.cpp wallpaperengine/core.h wallpaperengine/image.cpp wallpaperengine/image.h wallpaperengine/object3d.cpp wallpaperengine/object3d.h wallpaperengine/effect.cpp wallpaperengine/effect.h wallpaperengine/fs/utils.cpp wallpaperengine/fs/utils.h wallpaperengine/irrlicht.cpp wallpaperengine/irrlicht.h wallpaperengine/video/renderer.cpp wallpaperengine/video/renderer.h wallpaperengine/video/node.cpp wallpaperengine/video/node.h wallpaperengine/video/material.cpp wallpaperengine/video/material.h wallpaperengine/texture.cpp wallpaperengine/texture.h wallpaperengine/irr/CImageLoaderTEX.h wallpaperengine/irr/CImageLoaderTEX.cpp wallpaperengine/irr/CPkgReader.h wallpaperengine/irr/CPkgReader.cpp wallpaperengine/irr/CFileList.h wallpaperengine/irr/CFileList.cpp wallpaperengine/sound.cpp wallpaperengine/sound.h wallpaperengine/core/CProject.cpp wallpaperengine/core/CProject.h wallpaperengine/core/CScene.cpp wallpaperengine/core/CScene.h wallpaperengine/core/CObject.cpp wallpaperengine/core/CObject.h wallpaperengine/core/Scenes/CCamera.cpp wallpaperengine/core/Scenes/CCamera.h wallpaperengine/core/Scenes/CProjection.cpp wallpaperengine/core/Scenes/CProjection.h wallpaperengine/core/Objects/CImage.cpp wallpaperengine/core/Objects/CImage.h wallpaperengine/core/Objects/CSound.cpp wallpaperengine/core/Objects/CSound.h wallpaperengine/core/Objects/CEffect.cpp wallpaperengine/core/Objects/CEffect.h wallpaperengine/core/Objects/Particles/CParticle.cpp wallpaperengine/core/Objects/Particles/CParticle.h wallpaperengine/core/Objects/Particles/CControlPoint.cpp wallpaperengine/core/Objects/Particles/CControlPoint.h wallpaperengine/core/Objects/Particles/CEmitter.cpp wallpaperengine/core/Objects/Particles/CEmitter.h wallpaperengine/core/Objects/Particles/CInitializer.cpp wallpaperengine/core/Objects/Particles/CInitializer.h wallpaperengine/core/Objects/Particles/Initializers/CLifeTimeRandom.cpp wallpaperengine/core/Objects/Particles/Initializers/CLifeTimeRandom.h wallpaperengine/core/Objects/Particles/Initializers/CSizeRandom.cpp wallpaperengine/core/Objects/Particles/Initializers/CSizeRandom.h wallpaperengine/core/Objects/Particles/Initializers/CRotationRandom.cpp wallpaperengine/core/Objects/Particles/Initializers/CRotationRandom.h wallpaperengine/core/Objects/Particles/Initializers/CVelocityRandom.cpp wallpaperengine/core/Objects/Particles/Initializers/CVelocityRandom.h wallpaperengine/core/Objects/Particles/Initializers/CColorRandom.cpp wallpaperengine/core/Objects/Particles/Initializers/CColorRandom.h wallpaperengine/core/Objects/Particles/Initializers/CAlphaRandom.cpp wallpaperengine/core/Objects/Particles/Initializers/CAlphaRandom.h wallpaperengine/core/Objects/Particles/Initializers/CAngularVelocityRandom.cpp wallpaperengine/core/Objects/Particles/Initializers/CAngularVelocityRandom.h wallpaperengine/core/Objects/Images/CMaterial.cpp wallpaperengine/core/Objects/Images/CMaterial.h wallpaperengine/core/Objects/Images/Materials/CPassess.cpp wallpaperengine/core/Objects/Images/Materials/CPassess.h ) target_link_libraries(wallengine ${X11_LIBRARIES} ${X11_Xxf86vm_LIB} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ${ZLIB_LIBRARIES} ${IRRLICHT_LIBRARY} ${LZ4_LIBRARY} ${SDL_LIBRARY} ${SDL_MIXER_LIBRARIES})