#ifndef WALLENGINE_SCENE_H #define WALLENGINE_SCENE_H #include #include #include #include "Object.h" using json = nlohmann::json; class Scene { public: Scene(irr::io::path file); private: irr::io::path m_file; std::string m_content; std::vector m_objects; json m_json; }; #endif //WALLENGINE_SCENE_H