#include #include "StringPrinter.h" #include "WallpaperEngine/Data/Model/Wallpaper.h" using namespace WallpaperEngine::Data::Dumpers; using namespace WallpaperEngine::Data::Model; StringPrinter::StringPrinter (std::string indentationCharacter) : m_out (&this->m_buffer), m_indentationCharacter (std::move(indentationCharacter)) { } void StringPrinter::printWallpaper (const Wallpaper& wallpaper) { bool isScene = wallpaper.is (); bool isVideo = wallpaper.is