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Drivers
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chore: update to C++20 and take into account endianness
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2025-09-05 03:28:25 +02:00 |
Helpers
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chore: clang-format and code formatting done with an extra of code cleanup
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2023-12-14 02:20:34 +01:00 |
Objects
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chore: update to C++20 and take into account endianness
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2025-09-05 03:28:25 +02:00 |
Shaders
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chore: update to C++20 and take into account endianness
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2025-09-05 03:28:25 +02:00 |
Wallpapers
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chore: moved texture assets parsing into the data model too
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2025-09-05 01:56:22 +02:00 |
CCamera.cpp
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chore: update to C++20 and take into account endianness
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2025-09-05 03:28:25 +02:00 |
CCamera.h
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refactor: update render to use new data model
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2025-08-14 00:47:27 +02:00 |
CFBO.cpp
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chore: moved texture assets parsing into the data model too
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2025-09-05 01:56:22 +02:00 |
CFBO.h
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chore: moved texture assets parsing into the data model too
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2025-09-05 01:56:22 +02:00 |
CFBOProvider.cpp
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chore: moved texture assets parsing into the data model too
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2025-09-05 01:56:22 +02:00 |
CFBOProvider.h
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chore: moved texture assets parsing into the data model too
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2025-09-05 01:56:22 +02:00 |
CObject.cpp
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refactor: update render to use new data model
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2025-08-14 00:47:27 +02:00 |
CObject.h
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refactor: update render to use new data model
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2025-08-14 00:47:27 +02:00 |
CRenderContext.cpp
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refactor: update render to use new data model
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2025-08-14 00:47:27 +02:00 |
CRenderContext.h
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feat: make custom version of glslang to improve shader compatibility + random improvements (#291)
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2025-05-10 19:34:59 +02:00 |
CTextureCache.cpp
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refactor: update render to use new data model
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2025-08-14 00:47:27 +02:00 |
CTextureCache.h
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feat: make custom version of glslang to improve shader compatibility + random improvements (#291)
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2025-05-10 19:34:59 +02:00 |
CWallpaper.cpp
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chore: moved texture assets parsing into the data model too
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2025-09-05 01:56:22 +02:00 |
CWallpaper.h
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chore: moved texture assets parsing into the data model too
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2025-09-05 01:56:22 +02:00 |
CWallpaperState.cpp
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chore: moved texture assets parsing into the data model too
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2025-09-05 01:56:22 +02:00 |
CWallpaperState.h
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chore: moved texture assets parsing into the data model too
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2025-09-05 01:56:22 +02:00 |