linux-wallpaperengine/wallpaperengine/core/Objects/Particles/CControlPoint.cpp
Alexis Maiquez 217daa1dd4 ~ Changed class names to something more sensible for the long run
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2019-08-15 00:54:57 +02:00

58 lines
1.2 KiB
C++

#include "CControlPoint.h"
#include "../../../core.h"
using namespace wp::core::Objects::Particles;
CControlPoint* CControlPoint::fromJSON (json data)
{
json::const_iterator flags_it = data.find ("flags");
json::const_iterator id_it = data.find ("id");
json::const_iterator offset_it = data.find ("offset");
if (id_it == data.end ())
{
throw std::runtime_error ("Particle's control point must have id");
}
CControlPoint* controlpoint = new CControlPoint (*id_it, 0);
if (offset_it != data.end ())
{
controlpoint->setOffset (wp::core::ato3vf (*offset_it));
}
if (flags_it != data.end ())
{
controlpoint->setFlags (*flags_it);
}
return controlpoint;
}
CControlPoint::CControlPoint (irr::u32 id, irr::u32 flags) :
m_id (id),
m_flags (flags),
m_offset (irr::core::vector3df ())
{
}
void CControlPoint::setOffset (const irr::core::vector3df& offset)
{
this->m_offset = offset;
}
void CControlPoint::setFlags (irr::u32 flags)
{
this->m_flags = flags;
}
irr::core::vector3df* CControlPoint::getOffset ()
{
return &this->m_offset;
}
irr::u32 CControlPoint::getFlags ()
{
return this->m_flags;
}