linux-wallpaperengine/src/WallpaperEngine/Render/Shaders
2025-08-15 07:20:15 +02:00
..
Variables feat: make custom version of glslang to improve shader compatibility + random improvements (#291) 2025-05-10 19:34:59 +02:00
CGLSLContext.cpp feat: make custom version of glslang to improve shader compatibility + random improvements (#291) 2025-05-10 19:34:59 +02:00
CGLSLContext.h feat: make custom version of glslang to improve shader compatibility + random improvements (#291) 2025-05-10 19:34:59 +02:00
CShader.cpp chore: DynamicValues now keep track of current type, colors should be converted to vec4/ivec4 upon reading so alpha is correct, keep combo overrides too 2025-08-15 07:20:15 +02:00
CShader.h chore: DynamicValues now keep track of current type, colors should be converted to vec4/ivec4 upon reading so alpha is correct, keep combo overrides too 2025-08-15 07:20:15 +02:00
CShaderUnit.cpp chore: DynamicValues now keep track of current type, colors should be converted to vec4/ivec4 upon reading so alpha is correct, keep combo overrides too 2025-08-15 07:20:15 +02:00
CShaderUnit.h chore: DynamicValues now keep track of current type, colors should be converted to vec4/ivec4 upon reading so alpha is correct, keep combo overrides too 2025-08-15 07:20:15 +02:00