mirror of
https://github.com/Almamu/linux-wallpaperengine.git
synced 2025-09-14 13:56:48 +08:00

- removed irrlicht functions and types from the active codebase so it's no longer required at compile time (CContext still there as the code might be still be useful) Signed-off-by: Alexis Maiquez <almamu@almamu.com>
172 lines
8.5 KiB
CMake
172 lines
8.5 KiB
CMake
cmake_minimum_required(VERSION 3.0)
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project(wallengine)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_FLAGS "-fpermissive")
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
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set(OpenGL_GL_PREFERENCE "LEGACY")
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add_compile_definitions(DEBUG=1)
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find_package(X11 REQUIRED)
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find_package(Xrandr REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(GLFW3 3.1 REQUIRED)
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find_package(GLEW REQUIRED)
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find_package(GLUT REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(SDL REQUIRED)
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find_package(SDL_mixer REQUIRED)
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find_package(LZ4 REQUIRED)
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find_package(FFmpeg REQUIRED)
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include_directories(${X11_INCLUDE_DIR} ${XRANDR_INCLUDE_DIR} ${GLEW_INCLUDE_DIR} ${glfw3_INCLUDE_DIR} ${LZ4_INCLUDE_DIR} ${SDL_INCLUDE_DIRS} ${SDL_MIXER_INCLUDE_DIRS} ${FFMPEG_INCLUDE_DIR} src include)
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add_executable(
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wallengine
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main.cpp
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src/WallpaperEngine/Assets/CContainer.h
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src/WallpaperEngine/Assets/CContainer.cpp
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src/WallpaperEngine/Assets/CCombinedContainer.h
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src/WallpaperEngine/Assets/CCombinedContainer.cpp
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src/WallpaperEngine/Assets/CDirectory.h
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src/WallpaperEngine/Assets/CDirectory.cpp
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src/WallpaperEngine/Assets/CPackage.h
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src/WallpaperEngine/Assets/CPackage.cpp
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src/WallpaperEngine/Assets/CTexture.h
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src/WallpaperEngine/Assets/CTexture.cpp
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src/WallpaperEngine/Core/Core.h
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src/WallpaperEngine/Core/Core.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariable.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariable.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloat.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloat.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableInteger.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableInteger.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector3.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector3.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector4.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector4.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloatPointer.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloatPointer.cpp
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2Pointer.h
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src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2Pointer.cpp
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src/WallpaperEngine/Render/Shaders/Compiler.h
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src/WallpaperEngine/Render/Shaders/Compiler.cpp
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src/WallpaperEngine/Render/CWallpaper.h
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src/WallpaperEngine/Render/CWallpaper.cpp
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src/WallpaperEngine/Render/CScene.h
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src/WallpaperEngine/Render/CScene.cpp
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src/WallpaperEngine/Render/CVideo.h
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src/WallpaperEngine/Render/CVideo.cpp
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src/WallpaperEngine/Render/CCamera.h
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src/WallpaperEngine/Render/CCamera.cpp
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src/WallpaperEngine/Render/CObject.h
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src/WallpaperEngine/Render/CObject.cpp
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src/WallpaperEngine/Render/Objects/CImage.h
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src/WallpaperEngine/Render/Objects/CImage.cpp
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src/WallpaperEngine/Render/Objects/CSound.h
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src/WallpaperEngine/Render/Objects/CSound.cpp
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src/WallpaperEngine/Render/Objects/CEffect.h
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src/WallpaperEngine/Render/Objects/CEffect.cpp
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src/WallpaperEngine/Render/Objects/Effects/CFBO.h
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src/WallpaperEngine/Render/Objects/Effects/CFBO.cpp
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src/WallpaperEngine/Render/Objects/Effects/CPass.h
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src/WallpaperEngine/Render/Objects/Effects/CPass.cpp
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src/WallpaperEngine/Render/Objects/Effects/CMaterial.h
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src/WallpaperEngine/Render/Objects/Effects/CMaterial.cpp
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src/WallpaperEngine/FileSystem/FileSystem.cpp
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src/WallpaperEngine/FileSystem/FileSystem.h
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src/WallpaperEngine/Core/Types/FloatColor.h
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src/WallpaperEngine/Core/Types/IntegerColor.h
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src/WallpaperEngine/Core/CProject.cpp
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src/WallpaperEngine/Core/CProject.h
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src/WallpaperEngine/Core/CWallpaper.cpp
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src/WallpaperEngine/Core/CWallpaper.h
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src/WallpaperEngine/Core/CScene.cpp
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src/WallpaperEngine/Core/CScene.h
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src/WallpaperEngine/Core/CVideo.cpp
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src/WallpaperEngine/Core/CVideo.h
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src/WallpaperEngine/Core/CObject.cpp
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src/WallpaperEngine/Core/CObject.h
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src/WallpaperEngine/Core/Projects/CProperty.h
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src/WallpaperEngine/Core/Projects/CProperty.cpp
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src/WallpaperEngine/Core/Projects/CPropertyColor.h
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src/WallpaperEngine/Core/Projects/CPropertyColor.cpp
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src/WallpaperEngine/Core/Projects/CPropertyBoolean.h
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src/WallpaperEngine/Core/Projects/CPropertyBoolean.cpp
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src/WallpaperEngine/Core/Scenes/CCamera.cpp
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src/WallpaperEngine/Core/Scenes/CCamera.h
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src/WallpaperEngine/Core/Scenes/CProjection.cpp
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src/WallpaperEngine/Core/Scenes/CProjection.h
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src/WallpaperEngine/Core/Objects/CImage.cpp
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src/WallpaperEngine/Core/Objects/CImage.h
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src/WallpaperEngine/Core/Objects/CSound.cpp
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src/WallpaperEngine/Core/Objects/CSound.h
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src/WallpaperEngine/Core/Objects/CEffect.cpp
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src/WallpaperEngine/Core/Objects/CEffect.h
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src/WallpaperEngine/Core/Objects/CParticle.cpp
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src/WallpaperEngine/Core/Objects/CParticle.h
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src/WallpaperEngine/Core/Objects/Effects/CFBO.h
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src/WallpaperEngine/Core/Objects/Effects/CFBO.cpp
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src/WallpaperEngine/Core/Objects/Effects/CBind.h
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src/WallpaperEngine/Core/Objects/Effects/CBind.cpp
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstant.h
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstant.cpp
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantFloat.h
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantFloat.cpp
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantVector3.h
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantVector3.cpp
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantInteger.h
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src/WallpaperEngine/Core/Objects/Effects/Constants/CShaderConstantInteger.cpp
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src/WallpaperEngine/Core/Objects/Particles/CControlPoint.cpp
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src/WallpaperEngine/Core/Objects/Particles/CControlPoint.h
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src/WallpaperEngine/Core/Objects/Particles/CEmitter.cpp
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src/WallpaperEngine/Core/Objects/Particles/CEmitter.h
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src/WallpaperEngine/Core/Objects/Particles/CInitializer.cpp
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src/WallpaperEngine/Core/Objects/Particles/CInitializer.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CLifeTimeRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CLifeTimeRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CSizeRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CSizeRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CRotationRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CRotationRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CVelocityRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CVelocityRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CColorRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CColorRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CAlphaRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CAlphaRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CAngularVelocityRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CAngularVelocityRandom.h
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CTurbulentVelocityRandom.cpp
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src/WallpaperEngine/Core/Objects/Particles/Initializers/CTurbulentVelocityRandom.h
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src/WallpaperEngine/Core/Objects/Images/CMaterial.cpp
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src/WallpaperEngine/Core/Objects/Images/CMaterial.h
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src/WallpaperEngine/Core/Objects/Images/Materials/CPass.cpp
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src/WallpaperEngine/Core/Objects/Images/Materials/CPass.h
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)
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target_link_libraries(wallengine ${X11_LIBRARIES} ${XRANDR_LIBRARIES} ${X11_Xxf86vm_LIB} ${OPENGL_LIBRARIES} ${GLEW_LIBRARIES} ${GLFW3_LIBRARY} ${GLUT_LIBRARIES} ${ZLIB_LIBRARIES} ${LZ4_LIBRARY} ${SDL_LIBRARY} ${SDL_MIXER_LIBRARIES} ${FFMPEG_LIBRARIES}) |