linux-wallpaperengine/src/WallpaperEngine/Core/CObject.cpp
Alexis Maiquez 9bb0a40bc5 Simplified usage of jsonFindUserConfig
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-02-05 06:29:01 +01:00

196 lines
5.4 KiB
C++

#include "common.h"
#include "CObject.h"
#include <utility>
#include "WallpaperEngine/Core/UserSettings/CUserSettingBoolean.h"
#include "WallpaperEngine/Core/Objects/CImage.h"
#include "WallpaperEngine/Core/Objects/CSound.h"
#include "WallpaperEngine/Core/Objects/CParticle.h"
#include "WallpaperEngine/Core/CScene.h"
#include "WallpaperEngine/Core/CProject.h"
#include "WallpaperEngine/Assets/CContainer.h"
using namespace WallpaperEngine::Core;
using namespace WallpaperEngine::Assets;
using namespace WallpaperEngine::Core::UserSettings;
CObject::CObject (
CScene* scene,
CUserSettingBoolean* visible,
uint32_t id,
std::string name,
std::string type,
CUserSettingVector3* origin,
CUserSettingVector3* scale,
const glm::vec3& angles) :
m_scene (scene),
m_visible (visible),
m_id (id),
m_name (std::move(name)),
m_type (std::move(type)),
m_origin (origin),
m_scale (scale),
m_angles (angles)
{
}
CObject* CObject::fromJSON (json data, CScene* scene, const CContainer* container)
{
std::string json = data.dump ();
auto id_it = jsonFindRequired (data, "id", "Objects must have id");
auto visible = jsonFindUserConfig <CUserSettingBoolean> (data, "visible", true);
auto origin = jsonFindUserConfig <CUserSettingVector3> (data, "origin", {0, 0, 0});
auto scale = jsonFindUserConfig <CUserSettingVector3> (data, "scale", {0, 0, 0});
auto angles_val = jsonFindDefault <std::string> (data, "angles", "0.0 0.0 0.0");
auto name_it = jsonFindRequired (data, "name", "Objects must have name");
auto effects_it = data.find ("effects");
auto dependencies_it = data.find ("dependencies");
auto image_it = data.find ("image");
auto sound_it = data.find ("sound");
auto particle_it = data.find ("particle");
auto text_it = data.find ("text");
auto light_it = data.find ("light");
CObject* object = nullptr;
if (image_it != data.end () && (*image_it).is_null () == false)
{
object = Objects::CImage::fromJSON (
scene,
data,
container,
visible,
*id_it,
*name_it,
origin,
scale,
WallpaperEngine::Core::aToVector3 (angles_val)
);
}
else if (sound_it != data.end () && (*sound_it).is_null () == false)
{
object = Objects::CSound::fromJSON (
scene,
data,
visible,
*id_it,
*name_it,
origin,
scale,
WallpaperEngine::Core::aToVector3 (angles_val)
);
}
else if (particle_it != data.end () && (*particle_it).is_null () == false)
{
/// TODO: XXXHACK -- TO REMOVE WHEN PARTICLE SUPPORT IS PROPERLY IMPLEMENTED
try
{
object = Objects::CParticle::fromFile (
scene,
(*particle_it).get <std::string> (),
container,
visible,
*id_it,
*name_it,
origin,
scale
);
}
catch (std::runtime_error ex)
{
return nullptr;
}
}
else if (text_it != data.end () && (*text_it).is_null () == false)
{
/// TODO: XXXHACK -- TO REMOVE WHEN TEXT SUPPORT IS IMPLEMENTED
return nullptr;
}
else if (light_it != data.end () && (*light_it).is_null () == false)
{
/// TODO: XXXHACK -- TO REMOVE WHEN LIGHT SUPPORT IS IMPLEMENTED
return nullptr;
}
else
{
sLog.exception ("Unknown object type detected: ", *name_it);
}
if (effects_it != data.end () && (*effects_it).is_array () == true)
{
for (const auto& cur : *effects_it)
{
auto effectVisible = jsonFindUserConfig <CUserSettingBoolean> (data, "visible", true);
object->insertEffect (
Objects::CEffect::fromJSON (cur, effectVisible, object, container)
);
}
}
if (dependencies_it != data.end () && (*dependencies_it).is_array () == true)
{
for (const auto& cur : *dependencies_it)
object->insertDependency (cur);
}
return object;
}
glm::vec3 CObject::getOrigin () const
{
return this->m_origin->processValue (this->getScene ()->getProject ()->getProperties ());
}
glm::vec3 CObject::getScale () const
{
return this->m_scale->processValue (this->getScene ()->getProject ()->getProperties ());
}
const glm::vec3& CObject::getAngles () const
{
return this->m_angles;
}
const std::string& CObject::getName () const
{
return this->m_name;
}
const std::vector<Objects::CEffect*>& CObject::getEffects () const
{
return this->m_effects;
}
const std::vector<uint32_t>& CObject::getDependencies () const
{
return this->m_dependencies;
}
const bool CObject::isVisible () const
{
// TODO: cache this
return this->m_visible->processValue (this->getScene ()->getProject ()->getProperties ());
}
CScene* CObject::getScene () const
{
return this->m_scene;
}
const int CObject::getId () const
{
return this->m_id;
}
void CObject::insertEffect (Objects::CEffect* effect)
{
this->m_effects.push_back (effect);
}
void CObject::insertDependency (uint32_t dependency)
{
this->m_dependencies.push_back (dependency);
}