linux-wallpaperengine/src/WallpaperEngine/Core/CScene.cpp
IceCryptonym b37c519209 Nitpicks
2020-03-25 10:20:34 +10:00

218 lines
7.0 KiB
C++

#include "CScene.h"
#include "CProject.h"
#include "WallpaperEngine/FileSystem/FileSystem.h"
using namespace WallpaperEngine::Core;
CScene::CScene (
Scenes::CCamera* camera,
irr::video::SColorf ambientColor,
bool bloom,
irr::f64 bloomStrength,
irr::f64 bloomThreshold,
bool cameraFade,
bool cameraParallax,
irr::f64 cameraParallaxAmount,
irr::f64 cameraParallaxDelay,
irr::f64 cameraParallaxMouseInfluence,
bool cameraPreview,
bool cameraShake,
irr::f64 cameraShakeAmplitude,
irr::f64 cameraShakeRoughness,
irr::f64 cameraShakeSpeed,
irr::video::SColorf clearColor,
Scenes::CProjection* orthogonalProjection,
irr::video::SColorf skylightColor) :
m_camera (camera),
m_ambientColor (ambientColor),
m_bloom (bloom),
m_bloomStrength (bloomStrength),
m_bloomThreshold (bloomThreshold),
m_cameraFade (cameraFade),
m_cameraParallax (cameraParallax),
m_cameraParallaxAmount (cameraParallaxAmount),
m_cameraParallaxDelay (cameraParallaxDelay),
m_cameraParallaxMouseInfluence (cameraParallaxMouseInfluence),
m_cameraPreview (cameraPreview),
m_cameraShake (cameraShake),
m_cameraShakeAmplitude (cameraShakeAmplitude),
m_cameraShakeRoughness (cameraShakeRoughness),
m_cameraShakeSpeed (cameraShakeSpeed),
m_clearColor (clearColor),
m_orthogonalProjection (orthogonalProjection),
m_skylightColor (skylightColor)
{
}
CScene* CScene::fromFile (const irr::io::path& filename)
{
json content = json::parse (WallpaperEngine::FileSystem::loadFullFile (filename));
auto camera_it = jsonFindRequired (content, "camera", "Scenes must have a defined camera");
auto general_it = jsonFindRequired (content, "general", "Scenes must have a general section");
auto objects_it = jsonFindRequired (content, "objects", "Scenes must have a list of objects to display");
auto ambientcolor_it = jsonFindRequired (*general_it, "ambientcolor", "General section must have ambient color");
auto bloom_it = jsonFindRequired (*general_it, "bloom", "General section must have bloom flag");
auto bloomstrength_it = jsonFindRequired (*general_it, "bloomstrength", "General section must have bloom strength");
auto bloomthreshold_it = jsonFindRequired (*general_it, "bloomthreshold", "General section must have bloom threshold");
auto camerafade_it = jsonFindRequired (*general_it, "camerafade", "General section must have camera fade");
auto cameraparallax_it = jsonFindRequired (*general_it, "cameraparallax", "General section must have camera parallax");
auto cameraparallaxamount_it = jsonFindRequired (*general_it, "cameraparallaxamount", "General section must have camera parallax amount");
auto cameraparallaxdelay_it = jsonFindRequired (*general_it, "cameraparallaxdelay", "General section must have camera parallax delay");
auto cameraparallaxmouseinfluence_it = jsonFindRequired (*general_it, "cameraparallaxmouseinfluence", "General section must have camera parallax mouse influence");
auto camerapreview_it = jsonFindRequired (*general_it, "camerapreview", "General section must have camera preview");
auto camerashake_it = jsonFindRequired (*general_it, "camerashake", "General section must have camera shake");
auto camerashakeamplitude_it = jsonFindRequired (*general_it, "camerashakeamplitude", "General section must have camera shake amplitude");
auto camerashakeroughness_it = jsonFindRequired (*general_it, "camerashakeroughness", "General section must have camera shake roughness");
auto camerashakespeed_it = jsonFindRequired (*general_it, "camerashakespeed", "General section must have camera shake speed");
auto clearcolor_it = jsonFindRequired (*general_it, "clearcolor", "General section must have clear color");
auto orthogonalprojection_it = jsonFindRequired (*general_it, "orthogonalprojection", "General section must have orthogonal projection info");
auto skylightcolor_it = jsonFindRequired (*general_it, "skylightcolor", "General section must have skylight color");
CScene* scene = new CScene (
Scenes::CCamera::fromJSON (*camera_it),
WallpaperEngine::Core::atoSColorf (*ambientcolor_it),
*bloom_it,
*bloomstrength_it,
*bloomthreshold_it,
*camerafade_it,
*cameraparallax_it,
*cameraparallaxamount_it,
*cameraparallaxdelay_it,
*cameraparallaxmouseinfluence_it,
*camerapreview_it,
*camerashake_it,
*camerashakeamplitude_it,
*camerashakeroughness_it,
*camerashakespeed_it,
WallpaperEngine::Core::atoSColorf (*clearcolor_it),
Scenes::CProjection::fromJSON (*orthogonalprojection_it),
WallpaperEngine::Core::atoSColorf (*skylightcolor_it)
);
auto cur = (*objects_it).begin ();
auto end = (*objects_it).end ();
for (; cur != end; cur ++)
{
scene->insertObject (
CObject::fromJSON (*cur)
);
}
return scene;
}
const std::vector<CObject*>& CScene::getObjects () const
{
return this->m_objects;
}
void CScene::insertObject (CObject* object)
{
this->m_objects.push_back (object);
}
CProject* CScene::getProject ()
{
return this->m_project;
}
void CScene::setProject (CProject* project)
{
this->m_project = project;
}
const Scenes::CCamera* CScene::getCamera () const
{
return this->m_camera;
}
const irr::video::SColorf &CScene::getAmbientColor() const
{
return this->m_ambientColor;
}
const bool CScene::isBloom () const
{
return this->m_bloom;
}
const irr::f64 CScene::getBloomStrength () const
{
return this->m_bloomStrength;
}
const irr::f64 CScene::getBloomThreshold () const
{
return this->m_bloomThreshold;
}
const bool CScene::isCameraFade () const
{
return this->m_cameraFade;
}
const bool CScene::isCameraParallax () const
{
return this->m_cameraParallax;
}
const irr::f64 CScene::getCameraParallaxAmount () const
{
return this->m_cameraParallaxAmount;
}
const irr::f64 CScene::getCameraParallaxDelay () const
{
return this->m_cameraParallaxDelay;
}
const irr::f64 CScene::getCameraParallaxMouseInfluence () const
{
return this->m_cameraParallaxMouseInfluence;
}
const bool CScene::isCameraPreview () const
{
return this->m_cameraPreview;
}
const bool CScene::isCameraShake () const
{
return this->m_cameraShake;
}
const irr::f64 CScene::getCameraShakeAmplitude () const
{
return this->m_cameraShakeAmplitude;
}
const irr::f64 CScene::getCameraShakeRoughness () const
{
return this->m_cameraShakeRoughness;
}
const irr::f64 CScene::getCameraShakeSpeed () const
{
return this->m_cameraShakeSpeed;
}
const irr::video::SColorf& CScene::getClearColor () const
{
return this->m_clearColor;
}
const Scenes::CProjection* CScene::getOrthogonalProjection () const
{
return this->m_orthogonalProjection;
}
const irr::video::SColorf& CScene::getSkylightColor () const
{
return this->m_skylightColor;
}