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15 lines
489 B
C++
15 lines
489 B
C++
#pragma once
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#include <glm/vec4.hpp>
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#include "WallpaperEngine/Render/Shaders/Variables/CShaderVariable.h"
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namespace WallpaperEngine::Render::Shaders::Variables {
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class CShaderVariableVector4 final : public CShaderVariable {
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public:
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explicit CShaderVariableVector4 (const glm::vec4& defaultValue);
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CShaderVariableVector4 (const glm::vec4& defaultValue, const std::string& name);
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static const std::string Type;
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};
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} // namespace WallpaperEngine::Render::Shaders::Variables
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