linux-wallpaperengine/CMakeLists.txt
Alexis Maiquez f7be32eed3 ~ moved OnRegisterSceneNode to CObject as this function should barely change
+ support for sounds added

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2019-09-09 10:13:06 +02:00

132 lines
6.4 KiB
CMake

cmake_minimum_required(VERSION 3.0)
project(wallengine)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_FLAGS "-fpermissive")
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
set(OpenGL_GL_PREFERENCE "LEGACY")
find_package(X11 REQUIRED)
find_package(Xrandr REQUIRED)
find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
find_package(ZLIB REQUIRED)
find_package(Irrlicht REQUIRED)
find_package(SDL REQUIRED)
find_package(SDL_mixer REQUIRED)
find_package(LZ4 REQUIRED)
include_directories(${X11_INCLUDE_DIR} ${XRANDR_INCLUDE_DIR} ${IRRLICHT_INCLUDE_DIR} ${LZ4_INCLUDE_DIR} ${SDL_INCLUDE_DIRS} ${SDL_MIXER_INCLUDE_DIRS} src include)
add_executable(
wallengine
main.cpp
src/WallpaperEngine/Core/Core.h
src/WallpaperEngine/Core/Core.cpp
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameter.h
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameter.cpp
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameterFloat.h
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameterFloat.cpp
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameterInteger.h
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameterInteger.cpp
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameterVector2.h
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameterVector2.cpp
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameterVector3.h
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameterVector3.cpp
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameterVector4.h
src/WallpaperEngine/Render/Shaders/Parameters/CShaderParameterVector4.cpp
src/WallpaperEngine/Render/Shaders/Compiler.h
src/WallpaperEngine/Render/Shaders/Compiler.cpp
src/WallpaperEngine/Render/CScene.h
src/WallpaperEngine/Render/CScene.cpp
src/WallpaperEngine/Render/CCamera.h
src/WallpaperEngine/Render/CCamera.cpp
src/WallpaperEngine/Render/CObject.h
src/WallpaperEngine/Render/CObject.cpp
src/WallpaperEngine/Render/Objects/CImage.h
src/WallpaperEngine/Render/Objects/CImage.cpp
src/WallpaperEngine/Render/Objects/CSound.h
src/WallpaperEngine/Render/Objects/CSound.cpp
src/WallpaperEngine/FileSystem/FileSystem.cpp
src/WallpaperEngine/FileSystem/FileSystem.h
src/WallpaperEngine/Irrlicht/CContext.h
src/WallpaperEngine/Irrlicht/CContext.cpp
src/WallpaperEngine/Irrlicht/CImageLoaderTEX.h
src/WallpaperEngine/Irrlicht/CImageLoaderTEX.cpp
src/WallpaperEngine/Irrlicht/CPkgReader.h
src/WallpaperEngine/Irrlicht/CPkgReader.cpp
src/WallpaperEngine/Irrlicht/CFileList.h
src/WallpaperEngine/Irrlicht/CFileList.cpp
src/WallpaperEngine/Core/CProject.cpp
src/WallpaperEngine/Core/CProject.h
src/WallpaperEngine/Core/CScene.cpp
src/WallpaperEngine/Core/CScene.h
src/WallpaperEngine/Core/CObject.cpp
src/WallpaperEngine/Core/CObject.h
src/WallpaperEngine/Core/Projects/CProperty.h
src/WallpaperEngine/Core/Projects/CProperty.cpp
src/WallpaperEngine/Core/Projects/CPropertyColor.h
src/WallpaperEngine/Core/Projects/CPropertyColor.cpp
src/WallpaperEngine/Core/Scenes/CCamera.cpp
src/WallpaperEngine/Core/Scenes/CCamera.h
src/WallpaperEngine/Core/Scenes/CProjection.cpp
src/WallpaperEngine/Core/Scenes/CProjection.h
src/WallpaperEngine/Core/Objects/CImage.cpp
src/WallpaperEngine/Core/Objects/CImage.h
src/WallpaperEngine/Core/Objects/CSound.cpp
src/WallpaperEngine/Core/Objects/CSound.h
src/WallpaperEngine/Core/Objects/CEffect.cpp
src/WallpaperEngine/Core/Objects/CEffect.h
src/WallpaperEngine/Core/Objects/CParticle.cpp
src/WallpaperEngine/Core/Objects/CParticle.h
src/WallpaperEngine/Core/Objects/Effects/CShaderConstant.h
src/WallpaperEngine/Core/Objects/Effects/CShaderConstant.cpp
src/WallpaperEngine/Core/Objects/Effects/CShaderConstantFloat.h
src/WallpaperEngine/Core/Objects/Effects/CShaderConstantFloat.cpp
src/WallpaperEngine/Core/Objects/Effects/CShaderConstantString.h
src/WallpaperEngine/Core/Objects/Effects/CShaderConstantString.cpp
src/WallpaperEngine/Core/Objects/Effects/CShaderConstantInteger.h
src/WallpaperEngine/Core/Objects/Effects/CShaderConstantInteger.cpp
src/WallpaperEngine/Core/Objects/Particles/CControlPoint.cpp
src/WallpaperEngine/Core/Objects/Particles/CControlPoint.h
src/WallpaperEngine/Core/Objects/Particles/CEmitter.cpp
src/WallpaperEngine/Core/Objects/Particles/CEmitter.h
src/WallpaperEngine/Core/Objects/Particles/CInitializer.cpp
src/WallpaperEngine/Core/Objects/Particles/CInitializer.h
src/WallpaperEngine/Core/Objects/Particles/Initializers/CLifeTimeRandom.cpp
src/WallpaperEngine/Core/Objects/Particles/Initializers/CLifeTimeRandom.h
src/WallpaperEngine/Core/Objects/Particles/Initializers/CSizeRandom.cpp
src/WallpaperEngine/Core/Objects/Particles/Initializers/CSizeRandom.h
src/WallpaperEngine/Core/Objects/Particles/Initializers/CRotationRandom.cpp
src/WallpaperEngine/Core/Objects/Particles/Initializers/CRotationRandom.h
src/WallpaperEngine/Core/Objects/Particles/Initializers/CVelocityRandom.cpp
src/WallpaperEngine/Core/Objects/Particles/Initializers/CVelocityRandom.h
src/WallpaperEngine/Core/Objects/Particles/Initializers/CColorRandom.cpp
src/WallpaperEngine/Core/Objects/Particles/Initializers/CColorRandom.h
src/WallpaperEngine/Core/Objects/Particles/Initializers/CAlphaRandom.cpp
src/WallpaperEngine/Core/Objects/Particles/Initializers/CAlphaRandom.h
src/WallpaperEngine/Core/Objects/Particles/Initializers/CAngularVelocityRandom.cpp
src/WallpaperEngine/Core/Objects/Particles/Initializers/CAngularVelocityRandom.h
src/WallpaperEngine/Core/Objects/Images/CMaterial.cpp
src/WallpaperEngine/Core/Objects/Images/CMaterial.h
src/WallpaperEngine/Core/Objects/Images/Materials/CPassess.cpp
src/WallpaperEngine/Core/Objects/Images/Materials/CPassess.h
)
target_link_libraries(wallengine ${X11_LIBRARIES} ${XRANDR_LIBRARIES} ${X11_Xxf86vm_LIB} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ${ZLIB_LIBRARIES} ${IRRLICHT_LIBRARY} ${LZ4_LIBRARY} ${SDL_LIBRARY} ${SDL_MIXER_LIBRARIES})