chore: rename realpath to physicalPath so codefactor doesn't complain

This commit is contained in:
Almamu 2025-09-11 21:14:49 +02:00
parent b5e025b45f
commit f83bc66699
11 changed files with 11 additions and 13 deletions

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@ -184,7 +184,6 @@ void TextureParser::parseContainer (Texture& header, const BinaryReader& file) {
} else { } else {
sLog.exception ("unknown texture format type: ", std::string_view (magic, 9)); sLog.exception ("unknown texture format type: ", std::string_view (magic, 9));
} }
} }
void TextureParser::parseAnimations (Texture& header, const BinaryReader& file) { void TextureParser::parseAnimations (Texture& header, const BinaryReader& file) {
@ -217,7 +216,6 @@ void TextureParser::parseAnimations (Texture& header, const BinaryReader& file)
header.gifWidth = (*header.frames.begin ())->width1; header.gifWidth = (*header.frames.begin ())->width1;
header.gifHeight = (*header.frames.begin ())->height1; header.gifHeight = (*header.frames.begin ())->height1;
} }
} }
uint32_t TextureParser::parseTextureFlags (uint32_t value) { uint32_t TextureParser::parseTextureFlags (uint32_t value) {

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@ -53,7 +53,7 @@ bool DirectoryAdapter::exists (const std::filesystem::path& path) const {
} }
} }
std::filesystem::path DirectoryAdapter::realpath (const std::filesystem::path& path) const { std::filesystem::path DirectoryAdapter::physicalPath (const std::filesystem::path& path) const {
auto finalpath = std::filesystem::canonical(this->basepath / path); auto finalpath = std::filesystem::canonical(this->basepath / path);
if (finalpath.string ().find (this->basepath.string ()) != 0) { if (finalpath.string ().find (this->basepath.string ()) != 0) {

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@ -18,7 +18,7 @@ struct DirectoryAdapter final : Adapter {
[[nodiscard]] ReadStreamSharedPtr open (const std::filesystem::path& path) const override; [[nodiscard]] ReadStreamSharedPtr open (const std::filesystem::path& path) const override;
[[nodiscard]] bool exists (const std::filesystem::path& path) const override; [[nodiscard]] bool exists (const std::filesystem::path& path) const override;
[[nodiscard]] std::filesystem::path realpath (const std::filesystem::path& path) const override; [[nodiscard]] std::filesystem::path physicalPath (const std::filesystem::path& path) const override;
const std::filesystem::path basepath; const std::filesystem::path basepath;
}; };

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@ -44,7 +44,7 @@ bool PackageAdapter::exists (const std::filesystem::path& path) const {
return false; return false;
} }
std::filesystem::path PackageAdapter::realpath (const std::filesystem::path& path) const { std::filesystem::path PackageAdapter::physicalPath (const std::filesystem::path& path) const {
throw Assets::CAssetLoadException ("Package adapter does not support realpath", path); throw Assets::CAssetLoadException ("Package adapter does not support realpath", path);
} }

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@ -22,7 +22,7 @@ struct PackageAdapter final : Adapter {
[[nodiscard]] ReadStreamSharedPtr open (const std::filesystem::path& path) const override; [[nodiscard]] ReadStreamSharedPtr open (const std::filesystem::path& path) const override;
[[nodiscard]] bool exists (const std::filesystem::path& path) const override; [[nodiscard]] bool exists (const std::filesystem::path& path) const override;
[[nodiscard]] std::filesystem::path realpath (const std::filesystem::path& path) const override; [[nodiscard]] std::filesystem::path physicalPath (const std::filesystem::path& path) const override;
PackageUniquePtr package; PackageUniquePtr package;
}; };

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@ -11,7 +11,7 @@ struct Adapter {
[[nodiscard]] virtual ReadStreamSharedPtr open (const std::filesystem::path& path) const = 0; [[nodiscard]] virtual ReadStreamSharedPtr open (const std::filesystem::path& path) const = 0;
[[nodiscard]] virtual bool exists (const std::filesystem::path& path) const = 0; [[nodiscard]] virtual bool exists (const std::filesystem::path& path) const = 0;
[[nodiscard]] virtual std::filesystem::path realpath (const std::filesystem::path& path) const = 0; [[nodiscard]] virtual std::filesystem::path physicalPath (const std::filesystem::path& path) const = 0;
}; };
using AdapterSharedPtr = std::shared_ptr<Adapter>; using AdapterSharedPtr = std::shared_ptr<Adapter>;

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@ -21,7 +21,7 @@ bool VirtualAdapter::exists (const std::filesystem::path& path) const {
return this->files.contains (path); return this->files.contains (path);
} }
std::filesystem::path VirtualAdapter::realpath (const std::filesystem::path& path) const { std::filesystem::path VirtualAdapter::physicalPath (const std::filesystem::path& path) const {
throw Assets::CAssetLoadException ("Virtual adapter does not support realpath", path); throw Assets::CAssetLoadException ("Virtual adapter does not support realpath", path);
} }

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@ -20,7 +20,7 @@ struct VirtualFactory final : Factory {
struct VirtualAdapter final : Adapter { struct VirtualAdapter final : Adapter {
[[nodiscard]] ReadStreamSharedPtr open (const std::filesystem::path& path) const override; [[nodiscard]] ReadStreamSharedPtr open (const std::filesystem::path& path) const override;
[[nodiscard]] bool exists (const std::filesystem::path& path) const override; [[nodiscard]] bool exists (const std::filesystem::path& path) const override;
[[nodiscard]] std::filesystem::path realpath (const std::filesystem::path& path) const override; [[nodiscard]] std::filesystem::path physicalPath (const std::filesystem::path& path) const override;
void add (const std::filesystem::path& path, const char* data); void add (const std::filesystem::path& path, const char* data);
void add (const std::filesystem::path& path, const JSON& contents); void add (const std::filesystem::path& path, const JSON& contents);

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@ -76,10 +76,10 @@ std::string Container::readString (const std::filesystem::path& path) const {
return buffer.str (); return buffer.str ();
} }
std::filesystem::path Container::realpath (const std::filesystem::path& path) const { std::filesystem::path Container::physicalPath (const std::filesystem::path& path) const {
std::filesystem::path normalized = normalize_path (path); std::filesystem::path normalized = normalize_path (path);
return this->resolveAdapterForFile (path).realpath (normalized); return this->resolveAdapterForFile (path).physicalPath (normalized);
} }

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@ -38,7 +38,7 @@ class Container {
* @param path The path to resolve to a real file * @param path The path to resolve to a real file
* @return The full public, absolute path to the given file * @return The full public, absolute path to the given file
*/ */
[[nodiscard]] std::filesystem::path realpath (const std::filesystem::path& path) const; [[nodiscard]] std::filesystem::path physicalPath (const std::filesystem::path& path) const;
/** /**
* *

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@ -57,7 +57,7 @@ CVideo::CVideo (
sLog.exception ("Failed to initialize MPV's GL context"); sLog.exception ("Failed to initialize MPV's GL context");
const std::filesystem::path videopath = const std::filesystem::path videopath =
this->getVideo ().project.container->realpath (this->getVideo ().filename); this->getVideo ().project.container->physicalPath (this->getVideo ().filename);
// build the path to the video file // build the path to the video file
const char* command [] = {"loadfile", videopath.c_str (), nullptr}; const char* command [] = {"loadfile", videopath.c_str (), nullptr};