~ written close to equivalent versions in OpenGL code using GLM and GLFW
~ written replacements for texture and package loading to not use irrlicht anymore
~ updated shader compiler as we now don't need to replace attributes anymore
+ added support for texture flags in the texture header (as they're needed for opengl to get proper information)
TODO: REWRITE VIDEO PLAYER SUPPORT AS THIS UPDATE EFFECTIVELY BREAKS IT
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
- Removed config class as It's no longer used
+ Added a small readme with all the documentation needed up to now
+ Changed the way the application starts to take into account execution switches to allow the users to select a background without recompiling the software
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
+ Added basic, single-pass-effects parsing
- Removed duplicated code for effect parsing
+ Added support for shader loading and applying to materials (might not work with every shader, still needs some more investigation)
+ Added support for TEXB0001 containers to be able to load images from the wallpaperengine original files
Signed-off-by: Alexis Maiquez <almamu@almamu.com>