Commit Graph

14 Commits

Author SHA1 Message Date
Pasalc
11666abf32 Added scaling and clamp support 2023-11-13 21:38:56 +03:00
Pasalc
f6bff679ca Added --clamp-strategy option 2023-11-06 17:30:48 +03:00
Alexis Maiquez
bd6fd9a100 Output rendering is now responsibility of the drivers (as it should be) instead of being handled by the CRenderContext
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-23 00:12:23 +02:00
Alexis Maiquez
f21a6e64a7 Wayland implementation cleanup
Removed wayland-display in favour of screen-root, it should automatically switch between X11 and Wayland implementations
Removed all the window-server-specific code from CWallpaperApplication
Moved COutput from CWallpaperApplication to each CVideoDriver as the output is tied to the driver
Moved CFullScreenDetector from CWallpaperApplication to each CVideoDriver as the detection is tied to the video driver
Applied the Driver treatment to the Input, this way CInputContext doesn't depend on the driver used
Updated CRenderContext to be aware of viewport-specific context updates
Viewport information is now held inside COutputViewport instead of being a simple map
Merged CLayerSurface and SWaylandOutput, inheriting from the new COutputViewport to standarize the minimum requirements of a viewport
  (makeCurrent and swapOutput are common requirements, X11 was the outlier not needing these per-viewport)
Moved all the viewport-specific code of Wayland from CWaylandOpenGLDriver to It's own class CWaylandOutputViewport
Fixed an issue under Wayland where sometimes the background surfaces wouldn't get anything drawn because the CWaylandOutput wasn't reset
Updated screenshot-taking code to be standard for all drivers again

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-04-22 11:31:50 +02:00
vaxerski
ee3f000ab1 multimon improvements part 1 2023-04-21 01:45:01 +01:00
vaxerski
ce2dc8395f move ls to a class 2023-04-20 22:02:47 +01:00
Alexis Maiquez
f499454957 Fixed identation problems
Added comments all over the codebase to explain things a bit better
Improved CApplicationContext to be a bit more self-explanatory
Abstracted CRenderContext access away into a helper that every render class should use

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-03-23 01:42:01 +01:00
Alexis Maiquez
b69ce8ba57 Added support for running multiple X11 backgrounds off the same instance
Window mode now has extra settings for setting the position and size
Fixed audio not muting when --silent was used

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-03-21 07:07:36 +01:00
Alexis Maiquez
37631e9c40 Upgraded to shader version 330
Added support for shader patches
Removed useless DEBUG define in favour of NDEBUG

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-02-11 03:21:45 +01:00
Alexis Maiquez
732c60da46 More code cleanups
Update .clang-format

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-02-08 18:48:19 +01:00
Alexis Maiquez
48a91ff297 More code cleanup
Input is now handled by context

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-02-08 14:57:17 +01:00
Alexis Maiquez
d2e82e72d8 Small code cleanups
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-02-08 14:27:41 +01:00
Alexis Maiquez
a24b1923f6 Cleanup of code:
- use of auto in some places (more of this to come)
 - use for loops instead of iterators for most of the loops
 - extracted glfw/glew code into it's own class
 - make usage of std::filesystem instead of checking things with old C libraries

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-02-03 18:41:51 +01:00
Alexis Maiquez
d370e028ff Renamed CContext to CRenderContext to allow for the introduction of CAudioContext in following iterations
Improved logging and error reporting to be a bit more flexible

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2023-02-03 00:00:17 +01:00