Alexis Maiquez
cdaebbe893
Added support for camera bloom
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Added support for virtual files
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-03 23:07:13 +01:00
Alexis Maiquez
625397ea0c
Added a basic (and somewhat convincing) parallax effect for the camera
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-03 18:43:05 +01:00
Alexis Maiquez
c13d743022
Container access should happen through CContext
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Textures now have a cache system that prevents loading them more than once
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-03 14:27:05 +01:00
Alexis Maiquez
5521e90155
Ignore composelayers for now
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Added support for color blend mode
Main pass' blendmode should be normal
Last pass' blendmode should be the first's
Fixed order of glClear's so _rt_FullFrameBuffer is the right color at the right time
Simplified effect and pass creation code a bit more
Non-visible images should render the full chain into the pingpong framebuffers instead of to screen
Fixed an integer division not producing float numbers
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-03 13:14:52 +01:00
Alexis Maiquez
261bc696df
Added some object labels in opengl so they're reflected on RenderDoc while on debug
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-02 09:28:42 +01:00
Alexis Maiquez
69657a0014
Ignore effects if there's none in the list
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-01 21:38:12 +01:00
Alexis Maiquez
4641420bb3
Fix image's GBO's not being the right size
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-01 21:12:30 +01:00
Alexis Maiquez
082af30c63
Cleanup of rendering code for images, there's functions not needed anymore
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-01 05:43:18 +01:00
Alexis Maiquez
e377960a87
Fix red textures being distorted
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-01 05:04:06 +01:00
Alexis Maiquez
7e6cb9a458
Simplified image rendering code further
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-11-01 04:00:34 +01:00
Alexis Maiquez
cb6f05ff27
Simplified image rendering code a bit so it's easier to follow
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Improved detection of macros for shaders
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-31 12:09:14 +01:00
Alexis Maiquez
157966a528
Move glClear to the common point before the actual render of an image
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Added work in progress reverse engineering of MDL files
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-31 07:05:22 +01:00
Alexis Maiquez
da6dca0473
Added missing glClear for simple images
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-29 14:03:05 +02:00
Alexis Maiquez
c9f8624b8b
Reduced amount of glClears used in the rendering process
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-29 14:02:10 +02:00
Alexis Maiquez
a13d2f265b
Fixed regression for spritesheets not working properly
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 18:43:12 +02:00
Alexis Maiquez
7b7d699371
Implemented proper dependency detection for images
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Simplified texture decision graph and preload it so render is quicker
Improved material detecion on shaders
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 18:21:29 +02:00
Alexis Maiquez
9ff33ef61f
Support for specifying FBOs texture flags
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Further improvements on detection of combo values for shaders
Support for detecting visibility settings on effects
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 15:45:35 +02:00
Alexis Maiquez
4d5cdf57b2
First attempt at automatically detect orthographic projection's size
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 09:29:56 +02:00
Alexis Maiquez
1b1bec879d
Added missing code for previous video FPS settings
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 07:38:57 +02:00
Alexis Maiquez
94777fc34b
Added support for packages PKGV0017
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Changed how some properties are loaded to provide default values
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 06:21:21 +02:00
Alexis Maiquez
ab308b2c63
Improve texture size detection to prevent possible crashes on normal textures (not wpengine textures)
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 05:17:26 +02:00
Alexis Maiquez
70d815c183
Properly detect texture sizes so effects using smaller mask textures are properly applied
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-28 05:06:21 +02:00
Alexis Maiquez
4e3254e843
Improved detection of "previous" textures (fixes 2370927443)
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Added support for PKGV0018
Try to prevent crashing when shaders do not compile and go with whatever can be displayed
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-10-26 09:09:13 +02:00
Alexis Maiquez
8955ba791c
Bumped up shader version to 150 (work on shaders not compiling for #115 and #117 )
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Improved jsonFindDefault to not crash when the value types do not match (should partially fix #116 )
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-07-15 12:20:12 +02:00
Alexis Maiquez
09effd0303
CFBO frame dummy values added
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Added combo properties support
Bumped up GLSL version to 130 and added some extra definitions
This work goes on to #115 , although the background won't start up yet because of shader compilation issues
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-07-14 22:12:46 +02:00
Alexis Maiquez
ec6164c4cf
~ fix audio thread not stopping when a signal for stopping is received
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should fix #107
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-06-10 14:19:46 +02:00
Alexis Maiquez
e5ef7bd53e
~ updated shader compiler to look for the first function, not just main
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should fix #106
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-06-10 14:04:22 +02:00
Alexis Maiquez
e51734e4f9
~ better fix for #103
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-06-09 12:33:38 +02:00
Alexis Maiquez
cf2e31a606
~ quick fix for shader compilation with nested includes, should fix #103
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-06-09 12:12:50 +02:00
Alexis Maiquez Murcia
a12d05a61d
+ added placeholder code for audio playback inside videos (disabled for now)
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~ fixed video looping not working properly (fixes #102 )
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-06-01 20:35:15 +02:00
Alexis Maiquez Murcia
7acac874fa
~ Includes should be after all variable declarations and before the main function, fixes #97 and #100
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Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-06-01 20:12:23 +02:00
Alexis Maiquez Murcia
f4988158ad
~ Keep original X messages as they're kind of useful for debugging
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Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-05-10 00:18:26 +02:00
Alexis Maiquez
28f0868caa
Check for XSetIOErrorExitHandler so old Xlib versions can work just fine
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-05-08 14:47:34 +02:00
Alexis Maiquez
6808f31cd6
Handle XIO errors to keep the background running as much as possible, should fix #91
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-05-08 14:14:36 +02:00
Alexis Maiquez
cd3c024c48
Merge branch 'main' of git@github.com:Almamu/linux-wallpaperengine.git
2022-05-08 03:49:36 +02:00
Alexis Maiquez
e3aa82c2ed
Fix ratio calculation not being exactly right
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-05-08 03:49:30 +02:00
Alexis Maiquez
eb14099c4c
Removed SDL_mixer in favour of ffmpeg for audio decoding
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Added extra option for general audio volume
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-05-08 03:37:32 +02:00
Alexis Maiquez Murcia
fca645b25a
~ Fixed RG88 and R8 textures not loading properly
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~ Fixed combo setting based on the textures supplied to the image
~ Fixed vec4 shader constants not using the default value
Should fix #87
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-04-07 23:34:03 +02:00
Alexis Maiquez Murcia
8450413105
The "max" function has the parameters in the reverse order, fixes #86 not booting up
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Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-04-07 20:45:19 +02:00
Alexis Maiquez Murcia
693f3c5d0e
Added different PKGV versions to the list of supported packages, should fix #85
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Added some extra logging to the shader compilation to have an easier debugging experience
Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
2022-04-04 20:59:04 +02:00
Alexis Maiquez
cad78c58f9
+ Support animated images in the background
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~ ITextures can now also return sub-textures width and height
+ added proper code to handle animated images to properly play at normal speed
this should actually fix #79 for good
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-03-06 01:28:31 +01:00
Alexis Maiquez
34635ba6ac
~ fixed video background playback being broken
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~ CTexture should properly pick up the right width and height for animated backgrounds too
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-03-01 00:29:26 +01:00
Alexis Maiquez
64d2f77d41
+ added support for reading multiple images from a texture
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first steps to fix #79
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-02-28 23:48:43 +01:00
Alexis Maiquez
f4955f1531
- removed dependency on std::filesystem
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~ moved some things into CContext so main is a bit cleaner
~ moved wallpaper object creation into CWallpaper so main is a bit cleaner
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-02-28 14:54:45 +01:00
Alexis Maiquez
0aefcbe1a0
~ fixed backgrounds not rendering in the proper positions under some specific configurations
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Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-02-28 02:22:46 +01:00
Alexis Maiquez
5bc0525493
~ reorganized context initialization so opengl is ready
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~ moved pixmap, gc and image creation to the initialization
TODO: SUPPORT SCREEN SIZE CHANGES (THIS MIGHT NEED REINITIALIZATION OF THINGS)
~ moved fbo creation to initialization as it won't change anymore
~ reverted render code to the original loop as now the framebuffer is exactly as big as the whole display
~ moved glReadPixels off the wallpaper as that's code is exclusively used for screen rendering and not general rendering
~ XChangeProperty forces the update of the background, otherwise the compositor stops refreshing the screen and the background gets stuck
~ updated viewport variables to be integers instead of floats
~ reverted frame rendering code to be simpler and added the option to specify a framebuffer as target instead of screen
Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2022-02-28 02:03:47 +01:00
Hynak
a2222b05ef
Revert changes due to introducting flickering.
2022-02-26 19:41:02 -05:00
Hynak
520ceddf48
Fixed memory leak due to forgetting to move initializer code.
2022-02-26 19:06:18 -05:00
Hynak
2d12903185
Moved display, pm, and gc to class members.
2022-02-26 17:46:19 -05:00
Hynak
caf79766dc
Consolidated the renderImage function into render.
2022-02-26 17:40:16 -05:00