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https://github.com/Almamu/linux-wallpaperengine.git
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a8fd549a33
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223
CMakeLists.txt
223
CMakeLists.txt
@ -158,16 +158,16 @@ if(WAYLAND_SUPPORT_FOUND)
|
||||
wayland-egl
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||||
${OPENGL_egl_LIBRARY})
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||||
set(WAYLAND_SOURCES
|
||||
src/WallpaperEngine/Render/Drivers/CWaylandOpenGLDriver.h
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||||
src/WallpaperEngine/Render/Drivers/CWaylandOpenGLDriver.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Detectors/CWaylandFullScreenDetector.cpp
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src/WallpaperEngine/Render/Drivers/Detectors/CWaylandFullScreenDetector.h
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||||
src/WallpaperEngine/Render/Drivers/Output/CWaylandOutput.cpp
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||||
src/WallpaperEngine/Render/Drivers/Output/CWaylandOutput.h
|
||||
src/WallpaperEngine/Render/Drivers/Output/CWaylandOutputViewport.cpp
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||||
src/WallpaperEngine/Render/Drivers/Output/CWaylandOutputViewport.h
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||||
src/WallpaperEngine/Input/Drivers/CWaylandMouseInput.cpp
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||||
src/WallpaperEngine/Input/Drivers/CWaylandMouseInput.h
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||||
src/WallpaperEngine/Render/Drivers/WaylandOpenGLDriver.h
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||||
src/WallpaperEngine/Render/Drivers/WaylandOpenGLDriver.cpp
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||||
src/WallpaperEngine/Render/Drivers/Detectors/WaylandFullScreenDetector.cpp
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||||
src/WallpaperEngine/Render/Drivers/Detectors/WaylandFullScreenDetector.h
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||||
src/WallpaperEngine/Render/Drivers/Output/WaylandOutput.cpp
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||||
src/WallpaperEngine/Render/Drivers/Output/WaylandOutput.h
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||||
src/WallpaperEngine/Render/Drivers/Output/WaylandOutputViewport.cpp
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||||
src/WallpaperEngine/Render/Drivers/Output/WaylandOutputViewport.h
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||||
src/WallpaperEngine/Input/Drivers/WaylandMouseInput.cpp
|
||||
src/WallpaperEngine/Input/Drivers/WaylandMouseInput.h
|
||||
${WAYLAND_OUTPUT_DIR}/xdg-shell-protocol.c
|
||||
${WAYLAND_OUTPUT_DIR}/xdg-shell-protocol.h
|
||||
${WAYLAND_OUTPUT_DIR}/wlr-foreign-toplevel-management-unstable-v1-protocol.c
|
||||
@ -197,10 +197,10 @@ if(X11_SUPPORT_FOUND)
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||||
${X11_LIBRARIES}
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||||
${X11_Xrandr_LIB})
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||||
set(X11_SOURCES
|
||||
src/WallpaperEngine/Render/Drivers/Output/CX11Output.cpp
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||||
src/WallpaperEngine/Render/Drivers/Output/CX11Output.h
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||||
src/WallpaperEngine/Render/Drivers/Detectors/CX11FullScreenDetector.cpp
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||||
src/WallpaperEngine/Render/Drivers/Detectors/CX11FullScreenDetector.h)
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||||
src/WallpaperEngine/Render/Drivers/Output/X11Output.cpp
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||||
src/WallpaperEngine/Render/Drivers/Output/X11Output.h
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||||
src/WallpaperEngine/Render/Drivers/Detectors/X11FullScreenDetector.cpp
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||||
src/WallpaperEngine/Render/Drivers/Detectors/X11FullScreenDetector.h)
|
||||
SET(X11_INCLUDES
|
||||
${X11_INCLUDE_DIR}
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||||
${XRANDR_INCLUDE_DIR})
|
||||
@ -259,19 +259,16 @@ add_executable(
|
||||
src/Steam/FileSystem/FileSystem.cpp
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||||
src/Steam/FileSystem/FileSystem.h
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||||
|
||||
src/WallpaperEngine/Logging/CLog.cpp
|
||||
src/WallpaperEngine/Logging/CLog.h
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||||
src/WallpaperEngine/Logging/Log.cpp
|
||||
src/WallpaperEngine/Logging/Log.h
|
||||
|
||||
src/WallpaperEngine/Application/CApplicationContext.cpp
|
||||
src/WallpaperEngine/Application/CApplicationContext.h
|
||||
src/WallpaperEngine/Application/CWallpaperApplication.cpp
|
||||
src/WallpaperEngine/Application/CWallpaperApplication.h
|
||||
src/WallpaperEngine/Application/ApplicationContext.cpp
|
||||
src/WallpaperEngine/Application/ApplicationContext.h
|
||||
src/WallpaperEngine/Application/WallpaperApplication.cpp
|
||||
src/WallpaperEngine/Application/WallpaperApplication.h
|
||||
|
||||
src/WallpaperEngine/Assets/ITexture.h
|
||||
src/WallpaperEngine/Assets/CTexture.h
|
||||
src/WallpaperEngine/Assets/CTexture.cpp
|
||||
src/WallpaperEngine/Assets/CAssetLoadException.cpp
|
||||
src/WallpaperEngine/Assets/CAssetLoadException.h
|
||||
src/WallpaperEngine/Assets/AssetLoadException.cpp
|
||||
src/WallpaperEngine/Assets/AssetLoadException.h
|
||||
|
||||
src/WallpaperEngine/FileSystem/Container.h
|
||||
src/WallpaperEngine/FileSystem/Container.cpp
|
||||
@ -283,97 +280,99 @@ add_executable(
|
||||
src/WallpaperEngine/FileSystem/Adapters/Virtual.cpp
|
||||
src/WallpaperEngine/FileSystem/Adapters/Virtual.h
|
||||
|
||||
src/WallpaperEngine/Audio/Drivers/Recorders/CPulseAudioPlaybackRecorder.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/Recorders/CPulseAudioPlaybackRecorder.h
|
||||
src/WallpaperEngine/Audio/Drivers/Recorders/CPlaybackRecorder.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/Recorders/CPlaybackRecorder.h
|
||||
src/WallpaperEngine/Audio/Drivers/Recorders/PulseAudioPlaybackRecorder.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/Recorders/PulseAudioPlaybackRecorder.h
|
||||
src/WallpaperEngine/Audio/Drivers/Recorders/PlaybackRecorder.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/Recorders/PlaybackRecorder.h
|
||||
|
||||
src/WallpaperEngine/Audio/Drivers/Detectors/CPulseAudioPlayingDetector.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/Detectors/CPulseAudioPlayingDetector.h
|
||||
src/WallpaperEngine/Audio/Drivers/Detectors/CAudioPlayingDetector.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/Detectors/CAudioPlayingDetector.h
|
||||
src/WallpaperEngine/Audio/Drivers/Detectors/PulseAudioPlayingDetector.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/Detectors/PulseAudioPlayingDetector.h
|
||||
src/WallpaperEngine/Audio/Drivers/Detectors/AudioPlayingDetector.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/Detectors/AudioPlayingDetector.h
|
||||
|
||||
src/WallpaperEngine/Audio/Drivers/CAudioDriver.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/CAudioDriver.h
|
||||
src/WallpaperEngine/Audio/Drivers/CSDLAudioDriver.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/CSDLAudioDriver.h
|
||||
src/WallpaperEngine/Audio/CAudioContext.cpp
|
||||
src/WallpaperEngine/Audio/CAudioContext.h
|
||||
src/WallpaperEngine/Audio/CAudioStream.cpp
|
||||
src/WallpaperEngine/Audio/CAudioStream.h
|
||||
src/WallpaperEngine/Audio/Drivers/AudioDriver.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/AudioDriver.h
|
||||
src/WallpaperEngine/Audio/Drivers/SDLAudioDriver.cpp
|
||||
src/WallpaperEngine/Audio/Drivers/SDLAudioDriver.h
|
||||
src/WallpaperEngine/Audio/AudioContext.cpp
|
||||
src/WallpaperEngine/Audio/AudioContext.h
|
||||
src/WallpaperEngine/Audio/AudioStream.cpp
|
||||
src/WallpaperEngine/Audio/AudioStream.h
|
||||
|
||||
src/WallpaperEngine/Input/CInputContext.cpp
|
||||
src/WallpaperEngine/Input/CInputContext.h
|
||||
src/WallpaperEngine/Input/CMouseInput.cpp
|
||||
src/WallpaperEngine/Input/CMouseInput.h
|
||||
src/WallpaperEngine/Input/Drivers/CGLFWMouseInput.cpp
|
||||
src/WallpaperEngine/Input/Drivers/CGLFWMouseInput.h
|
||||
src/WallpaperEngine/Input/InputContext.cpp
|
||||
src/WallpaperEngine/Input/InputContext.h
|
||||
src/WallpaperEngine/Input/MouseInput.h
|
||||
src/WallpaperEngine/Input/Drivers/GLFWMouseInput.cpp
|
||||
src/WallpaperEngine/Input/Drivers/GLFWMouseInput.h
|
||||
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariable.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariable.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloat.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableFloat.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableInteger.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableInteger.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector2.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector3.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector3.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector4.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/CShaderVariableVector4.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariable.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariable.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableFloat.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableFloat.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableInteger.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableInteger.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector2.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector2.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector3.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector3.cpp
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector4.h
|
||||
src/WallpaperEngine/Render/Shaders/Variables/ShaderVariableVector4.cpp
|
||||
|
||||
src/WallpaperEngine/Render/Shaders/CShader.h
|
||||
src/WallpaperEngine/Render/Shaders/CShader.cpp
|
||||
src/WallpaperEngine/Render/Shaders/CShaderUnit.cpp
|
||||
src/WallpaperEngine/Render/Shaders/CShaderUnit.h
|
||||
src/WallpaperEngine/Render/Shaders/CGLSLContext.cpp
|
||||
src/WallpaperEngine/Render/Shaders/CGLSLContext.h
|
||||
src/WallpaperEngine/Render/Shaders/Shader.h
|
||||
src/WallpaperEngine/Render/Shaders/Shader.cpp
|
||||
src/WallpaperEngine/Render/Shaders/ShaderUnit.cpp
|
||||
src/WallpaperEngine/Render/Shaders/ShaderUnit.h
|
||||
src/WallpaperEngine/Render/Shaders/GLSLContext.cpp
|
||||
src/WallpaperEngine/Render/Shaders/GLSLContext.h
|
||||
|
||||
src/WallpaperEngine/Render/Helpers/CContextAware.cpp
|
||||
src/WallpaperEngine/Render/Helpers/CContextAware.h
|
||||
src/WallpaperEngine/Render/Helpers/ContextAware.cpp
|
||||
src/WallpaperEngine/Render/Helpers/ContextAware.h
|
||||
|
||||
src/WallpaperEngine/Render/Drivers/CVideoFactories.cpp
|
||||
src/WallpaperEngine/Render/Drivers/CVideoFactories.h
|
||||
src/WallpaperEngine/Render/Drivers/VideoFactories.cpp
|
||||
src/WallpaperEngine/Render/Drivers/VideoFactories.h
|
||||
|
||||
src/WallpaperEngine/Render/Drivers/Detectors/CFullScreenDetector.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Detectors/CFullScreenDetector.h
|
||||
src/WallpaperEngine/Render/Drivers/Detectors/FullScreenDetector.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Detectors/FullScreenDetector.h
|
||||
|
||||
src/WallpaperEngine/Render/Drivers/Output/COutput.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Output/COutput.h
|
||||
src/WallpaperEngine/Render/Drivers/Output/CGLFWWindowOutput.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Output/CGLFWWindowOutput.h
|
||||
src/WallpaperEngine/Render/Drivers/Output/CGLFWOutputViewport.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Output/CGLFWOutputViewport.h
|
||||
src/WallpaperEngine/Render/Drivers/Output/COutputViewport.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Output/COutputViewport.h
|
||||
src/WallpaperEngine/Render/Drivers/CGLFWOpenGLDriver.h
|
||||
src/WallpaperEngine/Render/Drivers/CGLFWOpenGLDriver.cpp
|
||||
src/WallpaperEngine/Render/Drivers/CVideoDriver.h
|
||||
src/WallpaperEngine/Render/Drivers/CVideoDriver.cpp
|
||||
src/WallpaperEngine/Render/CRenderContext.h
|
||||
src/WallpaperEngine/Render/CRenderContext.cpp
|
||||
src/WallpaperEngine/Render/CTextureCache.h
|
||||
src/WallpaperEngine/Render/CTextureCache.cpp
|
||||
src/WallpaperEngine/Render/CFBOProvider.cpp
|
||||
src/WallpaperEngine/Render/CFBOProvider.h
|
||||
src/WallpaperEngine/Render/Drivers/Output/Output.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Output/Output.h
|
||||
src/WallpaperEngine/Render/Drivers/Output/GLFWWindowOutput.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Output/GLFWWindowOutput.h
|
||||
src/WallpaperEngine/Render/Drivers/Output/GLFWOutputViewport.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Output/GLFWOutputViewport.h
|
||||
src/WallpaperEngine/Render/Drivers/Output/OutputViewport.cpp
|
||||
src/WallpaperEngine/Render/Drivers/Output/OutputViewport.h
|
||||
src/WallpaperEngine/Render/Drivers/GLFWOpenGLDriver.h
|
||||
src/WallpaperEngine/Render/Drivers/GLFWOpenGLDriver.cpp
|
||||
src/WallpaperEngine/Render/Drivers/VideoDriver.h
|
||||
src/WallpaperEngine/Render/Drivers/VideoDriver.cpp
|
||||
src/WallpaperEngine/Render/RenderContext.h
|
||||
src/WallpaperEngine/Render/RenderContext.cpp
|
||||
src/WallpaperEngine/Render/TextureCache.h
|
||||
src/WallpaperEngine/Render/TextureCache.cpp
|
||||
src/WallpaperEngine/Render/FBOProvider.cpp
|
||||
src/WallpaperEngine/Render/FBOProvider.h
|
||||
|
||||
src/WallpaperEngine/Render/Helpers/CContextAware.cpp
|
||||
src/WallpaperEngine/Render/Helpers/CContextAware.h
|
||||
src/WallpaperEngine/Render/Helpers/ContextAware.cpp
|
||||
src/WallpaperEngine/Render/Helpers/ContextAware.h
|
||||
|
||||
src/WallpaperEngine/Render/CWallpaper.h
|
||||
src/WallpaperEngine/Render/CWallpaper.cpp
|
||||
src/WallpaperEngine/Render/CWallpaperState.h
|
||||
src/WallpaperEngine/Render/CWallpaperState.cpp
|
||||
src/WallpaperEngine/Render/WallpaperState.h
|
||||
src/WallpaperEngine/Render/WallpaperState.cpp
|
||||
src/WallpaperEngine/Render/Wallpapers/CScene.h
|
||||
src/WallpaperEngine/Render/Wallpapers/CScene.cpp
|
||||
src/WallpaperEngine/Render/Wallpapers/CVideo.h
|
||||
src/WallpaperEngine/Render/Wallpapers/CVideo.cpp
|
||||
src/WallpaperEngine/Render/Wallpapers/CWeb.h
|
||||
src/WallpaperEngine/Render/Wallpapers/CWeb.cpp
|
||||
src/WallpaperEngine/Render/CCamera.h
|
||||
src/WallpaperEngine/Render/CCamera.cpp
|
||||
src/WallpaperEngine/Render/Camera.h
|
||||
src/WallpaperEngine/Render/Camera.cpp
|
||||
src/WallpaperEngine/Render/CObject.h
|
||||
src/WallpaperEngine/Render/CObject.cpp
|
||||
src/WallpaperEngine/Render/CTexture.cpp
|
||||
src/WallpaperEngine/Render/CTexture.h
|
||||
src/WallpaperEngine/Render/TextureProvider.h
|
||||
|
||||
src/WallpaperEngine/Render/Objects/CImage.h
|
||||
src/WallpaperEngine/Render/Objects/CImage.cpp
|
||||
@ -385,20 +384,20 @@ add_executable(
|
||||
src/WallpaperEngine/Render/Objects/Effects/CPass.h
|
||||
src/WallpaperEngine/Render/Objects/Effects/CPass.cpp
|
||||
|
||||
src/WallpaperEngine/WebBrowser/CEF/CRenderHandler.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/CRenderHandler.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/CBrowserClient.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/CBrowserClient.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/CBrowserApp.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/CBrowserApp.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/CSubprocessApp.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/CSubprocessApp.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/CWPSchemeHandlerFactory.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/CWPSchemeHandlerFactory.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/CWPSchemeHandler.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/CWPSchemeHandler.h
|
||||
src/WallpaperEngine/WebBrowser/CWebBrowserContext.cpp
|
||||
src/WallpaperEngine/WebBrowser/CWebBrowserContext.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/RenderHandler.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/RenderHandler.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/BrowserClient.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/BrowserClient.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/BrowserApp.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/BrowserApp.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/SubprocessApp.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/SubprocessApp.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/WPSchemeHandlerFactory.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/WPSchemeHandlerFactory.h
|
||||
src/WallpaperEngine/WebBrowser/CEF/WPSchemeHandler.cpp
|
||||
src/WallpaperEngine/WebBrowser/CEF/WPSchemeHandler.h
|
||||
src/WallpaperEngine/WebBrowser/WebBrowserContext.cpp
|
||||
src/WallpaperEngine/WebBrowser/WebBrowserContext.h
|
||||
|
||||
src/WallpaperEngine/Data/Assets/Types.h
|
||||
src/WallpaperEngine/Data/Assets/Texture.h
|
||||
@ -451,11 +450,7 @@ add_executable(
|
||||
|
||||
${WAYLAND_SOURCES}
|
||||
${X11_SOURCES}
|
||||
${DEMOMODE_SOURCES}
|
||||
src/WallpaperEngine/FileSystem/Adapters/Package.h
|
||||
src/WallpaperEngine/FileSystem/Adapters/Package.cpp
|
||||
src/WallpaperEngine/FileSystem/Adapters/Virtual.h
|
||||
src/WallpaperEngine/FileSystem/Adapters/Virtual.cpp)
|
||||
${DEMOMODE_SOURCES})
|
||||
|
||||
target_link_libraries (linux-wallpaperengine PUBLIC
|
||||
${OPENGL_LIBRARIES}
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "FileSystem.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
#include <climits>
|
||||
#include <cstdlib>
|
||||
#include <filesystem>
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "CApplicationContext.h"
|
||||
#include "ApplicationContext.h"
|
||||
|
||||
#include "Steam/FileSystem/FileSystem.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
@ -14,7 +14,7 @@
|
||||
|
||||
using namespace WallpaperEngine::Application;
|
||||
|
||||
CApplicationContext::CApplicationContext (int argc, char* argv []) :
|
||||
ApplicationContext::ApplicationContext (int argc, char* argv []) :
|
||||
m_argc (argc),
|
||||
m_argv (argv) {
|
||||
std::string lastScreen;
|
||||
@ -93,16 +93,16 @@ CApplicationContext::CApplicationContext (int argc, char* argv []) :
|
||||
.help ("Scaling mode to use when rendering the background, this applies to the previous --window or --screen-root output, or the default background if no other background is specified")
|
||||
.choices ("stretch", "fit", "fill", "default")
|
||||
.action([this, &lastScreen](const std::string& value) -> void {
|
||||
WallpaperEngine::Render::CWallpaperState::TextureUVsScaling mode;
|
||||
WallpaperEngine::Render::WallpaperState::TextureUVsScaling mode;
|
||||
|
||||
if (value == "stretch") {
|
||||
mode = WallpaperEngine::Render::CWallpaperState::TextureUVsScaling::StretchUVs;
|
||||
mode = WallpaperEngine::Render::WallpaperState::TextureUVsScaling::StretchUVs;
|
||||
} else if (value == "fit") {
|
||||
mode = WallpaperEngine::Render::CWallpaperState::TextureUVsScaling::ZoomFitUVs;
|
||||
mode = WallpaperEngine::Render::WallpaperState::TextureUVsScaling::ZoomFitUVs;
|
||||
} else if (value == "fill") {
|
||||
mode = WallpaperEngine::Render::CWallpaperState::TextureUVsScaling::ZoomFillUVs;
|
||||
mode = WallpaperEngine::Render::WallpaperState::TextureUVsScaling::ZoomFillUVs;
|
||||
} else if (value == "default") {
|
||||
mode = WallpaperEngine::Render::CWallpaperState::TextureUVsScaling::DefaultUVs;
|
||||
mode = WallpaperEngine::Render::WallpaperState::TextureUVsScaling::DefaultUVs;
|
||||
} else {
|
||||
sLog.exception ("Invalid scaling mode: ", value);
|
||||
}
|
||||
@ -299,22 +299,22 @@ CApplicationContext::CApplicationContext (int argc, char* argv []) :
|
||||
}
|
||||
}
|
||||
|
||||
int CApplicationContext::getArgc () const {
|
||||
int ApplicationContext::getArgc () const {
|
||||
return this->m_argc;
|
||||
}
|
||||
|
||||
char** CApplicationContext::getArgv () const {
|
||||
char** ApplicationContext::getArgv () const {
|
||||
return this->m_argv;
|
||||
}
|
||||
|
||||
std::filesystem::path CApplicationContext::translateBackground (const std::string& bgIdOrPath) {
|
||||
std::filesystem::path ApplicationContext::translateBackground (const std::string& bgIdOrPath) {
|
||||
if (bgIdOrPath.find ('/') == std::string::npos)
|
||||
return Steam::FileSystem::workshopDirectory (WORKSHOP_APP_ID, bgIdOrPath);
|
||||
|
||||
return bgIdOrPath;
|
||||
}
|
||||
|
||||
void CApplicationContext::validateAssets () {
|
||||
void ApplicationContext::validateAssets () {
|
||||
if (!this->settings.general.assets.empty ()) {
|
||||
sLog.out ("Using wallpaper engine's assets at ", this->settings.general.assets,
|
||||
" based on --assets-dir parameter");
|
||||
@ -329,7 +329,7 @@ void CApplicationContext::validateAssets () {
|
||||
}
|
||||
}
|
||||
|
||||
void CApplicationContext::validateScreenshot () const {
|
||||
void ApplicationContext::validateScreenshot () const {
|
||||
if (!this->settings.screenshot.take)
|
||||
return;
|
||||
|
@ -7,10 +7,10 @@
|
||||
|
||||
#include <glm/vec4.hpp>
|
||||
|
||||
#include "CApplicationState.h"
|
||||
#include "ApplicationState.h"
|
||||
|
||||
#include "WallpaperEngine/Assets/ITexture.h"
|
||||
#include "WallpaperEngine/Render/CWallpaperState.h"
|
||||
#include "../Render/TextureProvider.h"
|
||||
#include "WallpaperEngine/Render/WallpaperState.h"
|
||||
|
||||
#include "WallpaperEngine/Data/Model/Project.h"
|
||||
|
||||
@ -19,9 +19,9 @@ using namespace WallpaperEngine::Data::Assets;
|
||||
/**
|
||||
* Application information as parsed off the command line arguments
|
||||
*/
|
||||
class CApplicationContext {
|
||||
class ApplicationContext {
|
||||
public:
|
||||
CApplicationContext (int argc, char* argv []);
|
||||
ApplicationContext (int argc, char* argv []);
|
||||
|
||||
enum WINDOW_MODE {
|
||||
/** Default window mode */
|
||||
@ -50,7 +50,7 @@ class CApplicationContext {
|
||||
/** Properties to change values for */
|
||||
std::map<std::string, std::string> properties;
|
||||
/** The scaling mode for different screens */
|
||||
std::map<std::string, WallpaperEngine::Render::CWallpaperState::TextureUVsScaling> screenScalings;
|
||||
std::map<std::string, WallpaperEngine::Render::WallpaperState::TextureUVsScaling> screenScalings;
|
||||
/** The clamping mode for different screens */
|
||||
std::map<std::string, TextureFlags> screenClamps;
|
||||
} general;
|
||||
@ -70,7 +70,7 @@ class CApplicationContext {
|
||||
/** The window size used in explicit window */
|
||||
glm::ivec4 geometry;
|
||||
TextureFlags clamp;
|
||||
WallpaperEngine::Render::CWallpaperState::TextureUVsScaling scalingMode;
|
||||
WallpaperEngine::Render::WallpaperState::TextureUVsScaling scalingMode;
|
||||
} window;
|
||||
} render;
|
||||
|
||||
@ -127,7 +127,7 @@ class CApplicationContext {
|
||||
.window = {
|
||||
.geometry = {},
|
||||
.clamp = TextureFlags_ClampUVs,
|
||||
.scalingMode = WallpaperEngine::Render::CWallpaperState::TextureUVsScaling::DefaultUVs,
|
||||
.scalingMode = WallpaperEngine::Render::WallpaperState::TextureUVsScaling::DefaultUVs,
|
||||
},
|
||||
},
|
||||
.audio = {
|
||||
@ -147,7 +147,7 @@ class CApplicationContext {
|
||||
},
|
||||
};
|
||||
|
||||
CApplicationState state;
|
||||
ApplicationState state;
|
||||
|
||||
[[nodiscard]] int getArgc() const;
|
||||
[[nodiscard]] char** getArgv() const;
|
@ -1,12 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "CApplicationContext.h"
|
||||
#include "ApplicationContext.h"
|
||||
|
||||
namespace WallpaperEngine::Application {
|
||||
/**
|
||||
* Represents current application state
|
||||
*/
|
||||
class CApplicationState {
|
||||
class ApplicationState {
|
||||
public:
|
||||
struct {
|
||||
bool keepRunning;
|
@ -1,16 +1,16 @@
|
||||
#include "CWallpaperApplication.h"
|
||||
#include "WallpaperApplication.h"
|
||||
|
||||
#include "Steam/FileSystem/FileSystem.h"
|
||||
#include "WallpaperEngine/Application/CApplicationState.h"
|
||||
#include "WallpaperEngine/Assets/CAssetLoadException.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/Detectors/CPulseAudioPlayingDetector.h"
|
||||
#include "WallpaperEngine/Application/ApplicationState.h"
|
||||
#include "WallpaperEngine/Assets/AssetLoadException.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/Detectors/PulseAudioPlayingDetector.h"
|
||||
#include "WallpaperEngine/FileSystem/Container.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Render/CRenderContext.h"
|
||||
#include "WallpaperEngine/Render/Drivers/CVideoFactories.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
#include "WallpaperEngine/Render/Drivers/VideoFactories.h"
|
||||
#include "WallpaperEngine/Render/RenderContext.h"
|
||||
|
||||
#include "WallpaperEngine/Data/Parsers/ProjectParser.h"
|
||||
#include "WallpaperEngine/Data/Dumpers/StringPrinter.h"
|
||||
#include "WallpaperEngine/Data/Parsers/ProjectParser.h"
|
||||
|
||||
#include "WallpaperEngine/Data/Model/Wallpaper.h"
|
||||
#include "WallpaperEngine/Data/Model/Property.h"
|
||||
@ -33,14 +33,14 @@ using namespace WallpaperEngine::Application;
|
||||
using namespace WallpaperEngine::Data::Model;
|
||||
using namespace WallpaperEngine::FileSystem;
|
||||
|
||||
CWallpaperApplication::CWallpaperApplication (CApplicationContext& context) :
|
||||
WallpaperApplication::WallpaperApplication (ApplicationContext& context) :
|
||||
m_context (context) {
|
||||
this->loadBackgrounds ();
|
||||
this->setupProperties ();
|
||||
this->setupBrowser();
|
||||
}
|
||||
|
||||
ContainerUniquePtr CWallpaperApplication::setupContainer (const std::string& bg) const {
|
||||
ContainerUniquePtr WallpaperApplication::setupContainer (const std::string& bg) const {
|
||||
auto container = std::make_unique <Container> ();
|
||||
|
||||
std::filesystem::path path (bg);
|
||||
@ -48,15 +48,11 @@ ContainerUniquePtr CWallpaperApplication::setupContainer (const std::string& bg)
|
||||
container->mount (path, "/");
|
||||
try {
|
||||
container->mount (path / "scene.pkg", "/");
|
||||
} catch (std::runtime_error&) {
|
||||
|
||||
}
|
||||
} catch (std::runtime_error&) { }
|
||||
|
||||
try {
|
||||
container->mount (path / "gifscene.pkg", "/");
|
||||
} catch (std::runtime_error&) {
|
||||
|
||||
}
|
||||
} catch (std::runtime_error&) { }
|
||||
|
||||
try {
|
||||
container->mount (this->m_context.settings.general.assets, "/");
|
||||
@ -200,9 +196,9 @@ ContainerUniquePtr CWallpaperApplication::setupContainer (const std::string& bg)
|
||||
return container;
|
||||
}
|
||||
|
||||
void CWallpaperApplication::loadBackgrounds () {
|
||||
if (this->m_context.settings.render.mode == CApplicationContext::NORMAL_WINDOW ||
|
||||
this->m_context.settings.render.mode == CApplicationContext::EXPLICIT_WINDOW) {
|
||||
void WallpaperApplication::loadBackgrounds () {
|
||||
if (this->m_context.settings.render.mode == ApplicationContext::NORMAL_WINDOW ||
|
||||
this->m_context.settings.render.mode == ApplicationContext::EXPLICIT_WINDOW) {
|
||||
this->m_backgrounds ["default"] = this->loadBackground (this->m_context.settings.general.defaultBackground);
|
||||
return;
|
||||
}
|
||||
@ -217,14 +213,14 @@ void CWallpaperApplication::loadBackgrounds () {
|
||||
}
|
||||
}
|
||||
|
||||
ProjectUniquePtr CWallpaperApplication::loadBackground (const std::string& bg) {
|
||||
ProjectUniquePtr WallpaperApplication::loadBackground (const std::string& bg) {
|
||||
auto container = this->setupContainer (bg);
|
||||
auto json = WallpaperEngine::Data::JSON::JSON::parse (container->readString ("project.json"));
|
||||
|
||||
return WallpaperEngine::Data::Parsers::ProjectParser::parse (json, std::move(container));
|
||||
}
|
||||
|
||||
void CWallpaperApplication::setupPropertiesForProject (const Project& project) {
|
||||
void WallpaperApplication::setupPropertiesForProject (const Project& project) {
|
||||
// show properties if required
|
||||
for (const auto& [key, cur] : project.properties) {
|
||||
// update the value of the property
|
||||
@ -241,12 +237,12 @@ void CWallpaperApplication::setupPropertiesForProject (const Project& project) {
|
||||
}
|
||||
}
|
||||
|
||||
void CWallpaperApplication::setupProperties () {
|
||||
void WallpaperApplication::setupProperties () {
|
||||
for (const auto& [background, info] : this->m_backgrounds)
|
||||
this->setupPropertiesForProject (*info);
|
||||
}
|
||||
|
||||
void CWallpaperApplication::setupBrowser () {
|
||||
void WallpaperApplication::setupBrowser () {
|
||||
bool anyWebProject = std::any_of (
|
||||
this->m_backgrounds.begin (), this->m_backgrounds.end (),
|
||||
[](const std::pair<const std::string, ProjectUniquePtr>& pair) -> bool {
|
||||
@ -259,10 +255,10 @@ void CWallpaperApplication::setupBrowser () {
|
||||
return;
|
||||
}
|
||||
|
||||
this->m_browserContext = std::make_unique <WebBrowser::CWebBrowserContext> (*this);
|
||||
this->m_browserContext = std::make_unique <WebBrowser::WebBrowserContext> (*this);
|
||||
}
|
||||
|
||||
void CWallpaperApplication::takeScreenshot (const std::filesystem::path& filename) const {
|
||||
void WallpaperApplication::takeScreenshot (const std::filesystem::path& filename) const {
|
||||
// this should be getting called at the end of the frame, so the right thing should be bound already
|
||||
const int width = this->m_renderContext->getOutput ().getFullWidth ();
|
||||
const int height = this->m_renderContext->getOutput ().getFullHeight ();
|
||||
@ -332,7 +328,7 @@ void CWallpaperApplication::takeScreenshot (const std::filesystem::path& filenam
|
||||
delete [] bitmap;
|
||||
}
|
||||
|
||||
void CWallpaperApplication::setupOutput () {
|
||||
void WallpaperApplication::setupOutput () {
|
||||
const char* XDG_SESSION_TYPE = getenv ("XDG_SESSION_TYPE");
|
||||
|
||||
if (!XDG_SESSION_TYPE) {
|
||||
@ -351,7 +347,7 @@ void CWallpaperApplication::setupOutput () {
|
||||
this->m_fullScreenDetector = sVideoFactories.createFullscreenDetector (XDG_SESSION_TYPE, this->m_context, *this->m_videoDriver);
|
||||
}
|
||||
|
||||
void CWallpaperApplication::setupAudio () {
|
||||
void WallpaperApplication::setupAudio () {
|
||||
// ensure audioprocessing is required by any background, and we have it enabled
|
||||
bool audioProcessingRequired = std::any_of (
|
||||
this->m_backgrounds.begin (), this->m_backgrounds.end (),
|
||||
@ -361,26 +357,26 @@ void CWallpaperApplication::setupAudio () {
|
||||
);
|
||||
|
||||
if (audioProcessingRequired && this->m_context.settings.audio.audioprocessing) {
|
||||
this->m_audioRecorder = std::make_unique <WallpaperEngine::Audio::Drivers::Recorders::CPulseAudioPlaybackRecorder> ();
|
||||
this->m_audioRecorder = std::make_unique <WallpaperEngine::Audio::Drivers::Recorders::PulseAudioPlaybackRecorder> ();
|
||||
} else {
|
||||
this->m_audioRecorder = std::make_unique <WallpaperEngine::Audio::Drivers::Recorders::CPlaybackRecorder> ();
|
||||
this->m_audioRecorder = std::make_unique <WallpaperEngine::Audio::Drivers::Recorders::PlaybackRecorder> ();
|
||||
}
|
||||
|
||||
if (this->m_context.settings.audio.automute) {
|
||||
m_audioDetector = std::make_unique <WallpaperEngine::Audio::Drivers::Detectors::CPulseAudioPlayingDetector> (this->m_context, *this->m_fullScreenDetector);
|
||||
m_audioDetector = std::make_unique <WallpaperEngine::Audio::Drivers::Detectors::PulseAudioPlayingDetector> (this->m_context, *this->m_fullScreenDetector);
|
||||
} else {
|
||||
m_audioDetector = std::make_unique <WallpaperEngine::Audio::Drivers::Detectors::CAudioPlayingDetector> (this->m_context, *this->m_fullScreenDetector);
|
||||
m_audioDetector = std::make_unique <WallpaperEngine::Audio::Drivers::Detectors::AudioPlayingDetector> (this->m_context, *this->m_fullScreenDetector);
|
||||
}
|
||||
|
||||
// initialize sdl audio driver
|
||||
m_audioDriver = std::make_unique <WallpaperEngine::Audio::Drivers::CSDLAudioDriver> (this->m_context, *this->m_audioDetector, *this->m_audioRecorder);
|
||||
m_audioDriver = std::make_unique <WallpaperEngine::Audio::Drivers::SDLAudioDriver> (this->m_context, *this->m_audioDetector, *this->m_audioRecorder);
|
||||
// initialize audio context
|
||||
m_audioContext = std::make_unique <WallpaperEngine::Audio::CAudioContext> (*m_audioDriver);
|
||||
m_audioContext = std::make_unique <WallpaperEngine::Audio::AudioContext> (*m_audioDriver);
|
||||
}
|
||||
|
||||
void CWallpaperApplication::prepareOutputs () {
|
||||
void WallpaperApplication::prepareOutputs () {
|
||||
// initialize render context
|
||||
m_renderContext = std::make_unique <WallpaperEngine::Render::CRenderContext> (*m_videoDriver, *this);
|
||||
m_renderContext = std::make_unique <WallpaperEngine::Render::RenderContext> (*m_videoDriver, *this);
|
||||
// create a new background for each screen
|
||||
|
||||
// set all the specific wallpapers required
|
||||
@ -396,7 +392,7 @@ void CWallpaperApplication::prepareOutputs () {
|
||||
}
|
||||
}
|
||||
|
||||
void CWallpaperApplication::show () {
|
||||
void WallpaperApplication::show () {
|
||||
this->setupOutput ();
|
||||
this->setupAudio ();
|
||||
this->prepareOutputs ();
|
||||
@ -502,24 +498,24 @@ void CWallpaperApplication::show () {
|
||||
SDL_Quit ();
|
||||
}
|
||||
|
||||
void CWallpaperApplication::update (Render::Drivers::Output::COutputViewport* viewport) {
|
||||
void WallpaperApplication::update (Render::Drivers::Output::OutputViewport* viewport) {
|
||||
// render the scene
|
||||
m_renderContext->render (viewport);
|
||||
}
|
||||
|
||||
void CWallpaperApplication::signal (int signal) {
|
||||
void WallpaperApplication::signal (int signal) {
|
||||
sLog.out ("Stop requested by signal ", signal);
|
||||
this->m_context.state.general.keepRunning = false;
|
||||
}
|
||||
|
||||
const std::map<std::string, ProjectUniquePtr>& CWallpaperApplication::getBackgrounds () const {
|
||||
const std::map<std::string, ProjectUniquePtr>& WallpaperApplication::getBackgrounds () const {
|
||||
return this->m_backgrounds;
|
||||
}
|
||||
|
||||
CApplicationContext& CWallpaperApplication::getContext () const {
|
||||
ApplicationContext& WallpaperApplication::getContext () const {
|
||||
return this->m_context;
|
||||
}
|
||||
|
||||
const WallpaperEngine::Render::Drivers::Output::COutput& CWallpaperApplication::getOutput () const {
|
||||
const WallpaperEngine::Render::Drivers::Output::Output& WallpaperApplication::getOutput () const {
|
||||
return this->m_renderContext->getOutput ();
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include "WallpaperEngine/Application/CApplicationContext.h"
|
||||
#include "WallpaperEngine/Application/ApplicationContext.h"
|
||||
|
||||
#include "WallpaperEngine/Render/CRenderContext.h"
|
||||
#include "WallpaperEngine/Render/CWallpaper.h"
|
||||
#include "WallpaperEngine/Render/Drivers/CGLFWOpenGLDriver.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Detectors/CFullScreenDetector.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Output/CGLFWWindowOutput.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Detectors/FullScreenDetector.h"
|
||||
#include "WallpaperEngine/Render/Drivers/GLFWOpenGLDriver.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Output/GLFWWindowOutput.h"
|
||||
#include "WallpaperEngine/Render/RenderContext.h"
|
||||
|
||||
#include "WallpaperEngine/Audio/Drivers/CSDLAudioDriver.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/SDLAudioDriver.h"
|
||||
|
||||
#include "WallpaperEngine/Input/CInputContext.h"
|
||||
#include "WallpaperEngine/WebBrowser/CWebBrowserContext.h"
|
||||
#include "WallpaperEngine/Input/InputContext.h"
|
||||
#include "WallpaperEngine/WebBrowser/WebBrowserContext.h"
|
||||
|
||||
#include "WallpaperEngine/Data/Model/Types.h"
|
||||
|
||||
@ -19,12 +19,10 @@ namespace WallpaperEngine::Application {
|
||||
using namespace WallpaperEngine::Data::Model;
|
||||
/**
|
||||
* Small wrapper class over the actual wallpaper's main application skeleton
|
||||
*
|
||||
* @author Alexis Maiquez <almamu@almamu.com>
|
||||
*/
|
||||
class CWallpaperApplication {
|
||||
class WallpaperApplication {
|
||||
public:
|
||||
explicit CWallpaperApplication (CApplicationContext& context);
|
||||
explicit WallpaperApplication (ApplicationContext& context);
|
||||
|
||||
/**
|
||||
* Shows the application until it's closed
|
||||
@ -43,15 +41,15 @@ class CWallpaperApplication {
|
||||
/**
|
||||
* @return The current application context
|
||||
*/
|
||||
[[nodiscard]] CApplicationContext& getContext () const;
|
||||
[[nodiscard]] ApplicationContext& getContext () const;
|
||||
/**
|
||||
* Renders a frame
|
||||
*/
|
||||
void update (Render::Drivers::Output::COutputViewport* viewport);
|
||||
void update (Render::Drivers::Output::OutputViewport* viewport);
|
||||
/**
|
||||
* Gets the output
|
||||
*/
|
||||
[[nodiscard]] const WallpaperEngine::Render::Drivers::Output::COutput& getOutput () const;
|
||||
[[nodiscard]] const WallpaperEngine::Render::Drivers::Output::Output& getOutput () const;
|
||||
|
||||
private:
|
||||
/**
|
||||
@ -106,17 +104,17 @@ class CWallpaperApplication {
|
||||
void takeScreenshot (const std::filesystem::path& filename) const;
|
||||
|
||||
/** The application context that contains the current app settings */
|
||||
CApplicationContext& m_context;
|
||||
ApplicationContext& m_context;
|
||||
/** Maps screens to backgrounds */
|
||||
std::map<std::string, ProjectUniquePtr> m_backgrounds {};
|
||||
|
||||
std::unique_ptr <WallpaperEngine::Audio::Drivers::Detectors::CAudioPlayingDetector> m_audioDetector = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Audio::CAudioContext> m_audioContext = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Audio::Drivers::CSDLAudioDriver> m_audioDriver = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Audio::Drivers::Recorders::CPlaybackRecorder> m_audioRecorder = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Render::CRenderContext> m_renderContext = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Render::Drivers::CVideoDriver> m_videoDriver = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Render::Drivers::Detectors::CFullScreenDetector> m_fullScreenDetector = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::WebBrowser::CWebBrowserContext> m_browserContext = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Audio::Drivers::Detectors::AudioPlayingDetector> m_audioDetector = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Audio::AudioContext> m_audioContext = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Audio::Drivers::SDLAudioDriver> m_audioDriver = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Audio::Drivers::Recorders::PlaybackRecorder> m_audioRecorder = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Render::RenderContext> m_renderContext = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Render::Drivers::VideoDriver> m_videoDriver = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::Render::Drivers::Detectors::FullScreenDetector> m_fullScreenDetector = nullptr;
|
||||
std::unique_ptr <WallpaperEngine::WebBrowser::WebBrowserContext> m_browserContext = nullptr;
|
||||
};
|
||||
} // namespace WallpaperEngine::Application
|
10
src/WallpaperEngine/Assets/AssetLoadException.cpp
Normal file
10
src/WallpaperEngine/Assets/AssetLoadException.cpp
Normal file
@ -0,0 +1,10 @@
|
||||
#include "AssetLoadException.h"
|
||||
|
||||
using namespace WallpaperEngine::Render;
|
||||
|
||||
AssetLoadException::AssetLoadException (const std::string& filename, const std::string& extrainfo) :
|
||||
m_message ("Cannot find file " + filename + ": " + extrainfo) {}
|
||||
|
||||
const char* AssetLoadException::what () const noexcept {
|
||||
return this->m_message.c_str ();
|
||||
}
|
@ -4,10 +4,10 @@
|
||||
#include <string>
|
||||
|
||||
// TODO: REWRITE THIS ONE TO MAKE MORE SENSE, IT REALLY MEANS "FILE-RELATED EXCEPTION"
|
||||
namespace WallpaperEngine::Assets {
|
||||
class CAssetLoadException final : public std::exception {
|
||||
namespace WallpaperEngine::Render {
|
||||
class AssetLoadException final : public std::exception {
|
||||
public:
|
||||
explicit CAssetLoadException (const std::string& filename, const std::string& extrainfo = "");
|
||||
explicit AssetLoadException (const std::string& filename, const std::string& extrainfo = "");
|
||||
[[nodiscard]] const char* what () const noexcept override;
|
||||
|
||||
private:
|
@ -1,10 +0,0 @@
|
||||
#include "CAssetLoadException.h"
|
||||
|
||||
using namespace WallpaperEngine::Assets;
|
||||
|
||||
CAssetLoadException::CAssetLoadException (const std::string& filename, const std::string& extrainfo) :
|
||||
m_message ("Cannot find file " + filename + ": " + extrainfo) {}
|
||||
|
||||
const char* CAssetLoadException::what () const noexcept {
|
||||
return this->m_message.c_str ();
|
||||
}
|
30
src/WallpaperEngine/Audio/AudioContext.cpp
Normal file
30
src/WallpaperEngine/Audio/AudioContext.cpp
Normal file
@ -0,0 +1,30 @@
|
||||
#include "AudioContext.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/AudioDriver.h"
|
||||
|
||||
namespace WallpaperEngine::Audio {
|
||||
AudioContext::AudioContext (Drivers::AudioDriver& driver) : m_driver (driver) {}
|
||||
|
||||
void AudioContext::addStream (AudioStream* stream) {
|
||||
this->m_driver.addStream (stream);
|
||||
}
|
||||
|
||||
AVSampleFormat AudioContext::getFormat () const {
|
||||
return this->m_driver.getFormat ();
|
||||
}
|
||||
|
||||
int AudioContext::getSampleRate () const {
|
||||
return this->m_driver.getSampleRate ();
|
||||
}
|
||||
|
||||
int AudioContext::getChannels () const {
|
||||
return this->m_driver.getChannels ();
|
||||
}
|
||||
|
||||
Application::ApplicationContext& AudioContext::getApplicationContext () {
|
||||
return this->m_driver.getApplicationContext ();
|
||||
}
|
||||
|
||||
Drivers::Recorders::PlaybackRecorder& AudioContext::getRecorder () {
|
||||
return this->m_driver.getRecorder ();
|
||||
}
|
||||
} // namespace WallpaperEngine::Audio
|
@ -3,35 +3,35 @@
|
||||
#include <libavutil/samplefmt.h>
|
||||
#include <vector>
|
||||
|
||||
#include "WallpaperEngine/Application/CApplicationContext.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/Recorders/CPulseAudioPlaybackRecorder.h"
|
||||
#include "WallpaperEngine/Application/ApplicationContext.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/Recorders/PulseAudioPlaybackRecorder.h"
|
||||
|
||||
namespace WallpaperEngine {
|
||||
namespace Application {
|
||||
class CApplicationContext;
|
||||
class ApplicationContext;
|
||||
}
|
||||
|
||||
namespace Audio {
|
||||
namespace Drivers {
|
||||
class CAudioDriver;
|
||||
class AudioDriver;
|
||||
|
||||
namespace Recorders {
|
||||
class CPulseAudioPlaybackRecorder;
|
||||
class PulseAudioPlaybackRecorder;
|
||||
}
|
||||
} // namespace Drivers
|
||||
|
||||
class CAudioStream;
|
||||
class AudioStream;
|
||||
|
||||
class CAudioContext {
|
||||
class AudioContext {
|
||||
public:
|
||||
explicit CAudioContext (Drivers::CAudioDriver& driver);
|
||||
explicit AudioContext (Drivers::AudioDriver& driver);
|
||||
|
||||
/**
|
||||
* Registers the given stream in the driver for playing
|
||||
*
|
||||
* @param stream
|
||||
*/
|
||||
void addStream (CAudioStream* stream);
|
||||
void addStream (AudioStream* stream);
|
||||
|
||||
/**
|
||||
* TODO: MAYBE THIS SHOULD BE OUR OWN DEFINITIONS INSTEAD OF LIBRARY SPECIFIC ONES?
|
||||
@ -50,15 +50,15 @@ class CAudioContext {
|
||||
/**
|
||||
* @return The application context under which the audio driver is initialized
|
||||
*/
|
||||
Application::CApplicationContext& getApplicationContext ();
|
||||
Application::ApplicationContext& getApplicationContext ();
|
||||
/**
|
||||
* @return The audio recorder to use to capture stereo mix data
|
||||
*/
|
||||
[[nodiscard]] Drivers::Recorders::CPlaybackRecorder& getRecorder ();
|
||||
[[nodiscard]] Drivers::Recorders::PlaybackRecorder& getRecorder ();
|
||||
|
||||
private:
|
||||
/** The audio driver in use */
|
||||
Drivers::CAudioDriver& m_driver;
|
||||
Drivers::AudioDriver& m_driver;
|
||||
};
|
||||
} // namespace Audio
|
||||
} // namespace WallpaperEngine
|
@ -1,5 +1,5 @@
|
||||
#include "CAudioStream.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "AudioStream.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
#include <cassert>
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
@ -10,7 +10,7 @@ using namespace WallpaperEngine::Audio;
|
||||
|
||||
int audio_read_thread (void* arg) {
|
||||
SDL_mutex* waitMutex = SDL_CreateMutex ();
|
||||
auto* stream = static_cast<CAudioStream*> (arg);
|
||||
auto* stream = static_cast<AudioStream*> (arg);
|
||||
AVPacket* packet = av_packet_alloc ();
|
||||
int ret = 0;
|
||||
|
||||
@ -60,7 +60,7 @@ int audio_read_thread (void* arg) {
|
||||
}
|
||||
|
||||
static int audio_read_data_callback (void* streamarg, uint8_t* buffer, int buffer_size) {
|
||||
const auto stream = static_cast<CAudioStream*> (streamarg);
|
||||
const auto stream = static_cast<AudioStream*> (streamarg);
|
||||
|
||||
stream->getBuffer ()->read (reinterpret_cast<std::istream::char_type*> (buffer), buffer_size);
|
||||
|
||||
@ -69,7 +69,7 @@ static int audio_read_data_callback (void* streamarg, uint8_t* buffer, int buffe
|
||||
}
|
||||
|
||||
int64_t audio_seek_data_callback (void* streamarg, int64_t offset, int whence) {
|
||||
const auto stream = static_cast<CAudioStream*> (streamarg);
|
||||
const auto stream = static_cast<AudioStream*> (streamarg);
|
||||
|
||||
// this was supported before, now we don't as there's no easy way to tell length
|
||||
// so returning <0 signals no support for it
|
||||
@ -84,12 +84,12 @@ int64_t audio_seek_data_callback (void* streamarg, int64_t offset, int whence) {
|
||||
return offset;
|
||||
}
|
||||
|
||||
CAudioStream::CAudioStream (CAudioContext& context, const std::string& filename) :
|
||||
AudioStream::AudioStream (AudioContext& context, const std::string& filename) :
|
||||
m_audioContext (context) {
|
||||
this->loadCustomContent (filename.c_str ());
|
||||
}
|
||||
|
||||
CAudioStream::CAudioStream (CAudioContext& context, const ReadStreamSharedPtr& buffer, uint32_t length) :
|
||||
AudioStream::AudioStream (AudioContext& context, const ReadStreamSharedPtr& buffer, uint32_t length) :
|
||||
m_audioContext (context) {
|
||||
// setup a custom context first
|
||||
this->m_formatContext = avformat_alloc_context ();
|
||||
@ -111,14 +111,14 @@ CAudioStream::CAudioStream (CAudioContext& context, const ReadStreamSharedPtr& b
|
||||
this->loadCustomContent ();
|
||||
}
|
||||
|
||||
CAudioStream::CAudioStream (CAudioContext& audioContext, AVCodecContext* context) :
|
||||
AudioStream::AudioStream (AudioContext& audioContext, AVCodecContext* context) :
|
||||
m_audioContext (audioContext),
|
||||
m_context (context),
|
||||
m_queue (new PacketQueue) {
|
||||
this->initialize ();
|
||||
}
|
||||
|
||||
CAudioStream::~CAudioStream () {
|
||||
AudioStream::~AudioStream () {
|
||||
if (this->m_swrctx != nullptr && swr_is_initialized (this->m_swrctx) == true)
|
||||
swr_close (this->m_swrctx);
|
||||
if (this->m_swrctx != nullptr)
|
||||
@ -127,7 +127,7 @@ CAudioStream::~CAudioStream () {
|
||||
// TODO: FREE EVERYTHING ELSE THAT THIS CLASS HOLDS!
|
||||
}
|
||||
|
||||
void CAudioStream::loadCustomContent (const char* filename) {
|
||||
void AudioStream::loadCustomContent (const char* filename) {
|
||||
if (avformat_open_input (&this->m_formatContext, filename, nullptr, nullptr) != 0)
|
||||
sLog.exception ("Cannot open audio file: ", filename);
|
||||
if (avformat_find_stream_info (this->m_formatContext, nullptr) < 0)
|
||||
@ -170,7 +170,7 @@ void CAudioStream::loadCustomContent (const char* filename) {
|
||||
SDL_CreateThread (audio_read_thread, filename, this);
|
||||
}
|
||||
|
||||
void CAudioStream::initialize () {
|
||||
void AudioStream::initialize () {
|
||||
// allocate the FIFO buffer
|
||||
#if FF_API_FIFO_OLD_API
|
||||
this->m_queue->packetList = av_fifo_alloc (sizeof (MyAVPacketList));
|
||||
@ -226,7 +226,7 @@ void CAudioStream::initialize () {
|
||||
this->m_initialized = true;
|
||||
}
|
||||
|
||||
void CAudioStream::queuePacket (AVPacket* pkt) {
|
||||
void AudioStream::queuePacket (AVPacket* pkt) {
|
||||
// clone the packet
|
||||
AVPacket* clone = av_packet_alloc ();
|
||||
|
||||
@ -245,7 +245,7 @@ void CAudioStream::queuePacket (AVPacket* pkt) {
|
||||
av_packet_free (&pkt);
|
||||
}
|
||||
|
||||
bool CAudioStream::doQueue (AVPacket* pkt) {
|
||||
bool AudioStream::doQueue (AVPacket* pkt) {
|
||||
MyAVPacketList entry {pkt};
|
||||
|
||||
#if FF_API_FIFO_OLD_API
|
||||
@ -269,7 +269,7 @@ bool CAudioStream::doQueue (AVPacket* pkt) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void CAudioStream::dequeuePacket (AVPacket* output) {
|
||||
void AudioStream::dequeuePacket (AVPacket* output) {
|
||||
MyAVPacketList entry{};
|
||||
|
||||
SDL_LockMutex (this->m_queue->mutex);
|
||||
@ -303,51 +303,51 @@ void CAudioStream::dequeuePacket (AVPacket* output) {
|
||||
SDL_UnlockMutex (this->m_queue->mutex);
|
||||
}
|
||||
|
||||
AVCodecContext* CAudioStream::getContext () {
|
||||
AVCodecContext* AudioStream::getContext () {
|
||||
return this->m_context;
|
||||
}
|
||||
|
||||
AVFormatContext* CAudioStream::getFormatContext () {
|
||||
AVFormatContext* AudioStream::getFormatContext () {
|
||||
return this->m_formatContext;
|
||||
}
|
||||
|
||||
int CAudioStream::getAudioStream () const {
|
||||
int AudioStream::getAudioStream () const {
|
||||
return this->m_audioStream;
|
||||
}
|
||||
|
||||
bool CAudioStream::isInitialized () const {
|
||||
bool AudioStream::isInitialized () const {
|
||||
return this->m_initialized;
|
||||
}
|
||||
|
||||
void CAudioStream::setRepeat (bool newRepeat) {
|
||||
void AudioStream::setRepeat (bool newRepeat) {
|
||||
this->m_repeat = newRepeat;
|
||||
}
|
||||
|
||||
bool CAudioStream::isRepeat () const {
|
||||
bool AudioStream::isRepeat () const {
|
||||
return this->m_repeat;
|
||||
}
|
||||
|
||||
ReadStreamSharedPtr& CAudioStream::getBuffer () {
|
||||
ReadStreamSharedPtr& AudioStream::getBuffer () {
|
||||
return this->m_buffer;
|
||||
}
|
||||
|
||||
uint32_t CAudioStream::getLength () const {
|
||||
uint32_t AudioStream::getLength () const {
|
||||
return this->m_length;
|
||||
}
|
||||
|
||||
SDL_cond* CAudioStream::getWaitCondition () {
|
||||
SDL_cond* AudioStream::getWaitCondition () {
|
||||
return this->m_queue->wait;
|
||||
}
|
||||
|
||||
int CAudioStream::getQueueSize () {
|
||||
int AudioStream::getQueueSize () {
|
||||
return this->m_queue->size;
|
||||
}
|
||||
|
||||
int CAudioStream::getQueuePacketCount () {
|
||||
int AudioStream::getQueuePacketCount () {
|
||||
return this->m_queue->nb_packets;
|
||||
}
|
||||
|
||||
AVRational CAudioStream::getTimeBase () {
|
||||
AVRational AudioStream::getTimeBase () {
|
||||
if (this->m_audioStream == NO_AUDIO_STREAM) {
|
||||
return {0, 0};
|
||||
}
|
||||
@ -355,19 +355,19 @@ AVRational CAudioStream::getTimeBase () {
|
||||
return this->m_formatContext->streams [this->m_audioStream]->time_base;
|
||||
}
|
||||
|
||||
int64_t CAudioStream::getQueueDuration () {
|
||||
int64_t AudioStream::getQueueDuration () {
|
||||
return this->m_queue->duration;
|
||||
}
|
||||
|
||||
bool CAudioStream::isQueueEmpty () {
|
||||
bool AudioStream::isQueueEmpty () {
|
||||
return this->m_queue->nb_packets == 0;
|
||||
}
|
||||
|
||||
SDL_mutex* CAudioStream::getMutex () {
|
||||
SDL_mutex* AudioStream::getMutex () {
|
||||
return this->m_queue->mutex;
|
||||
}
|
||||
|
||||
void CAudioStream::stop () {
|
||||
void AudioStream::stop () {
|
||||
if (!this->isInitialized ())
|
||||
return;
|
||||
|
||||
@ -375,7 +375,7 @@ void CAudioStream::stop () {
|
||||
this->m_initialized = false;
|
||||
}
|
||||
|
||||
int CAudioStream::resampleAudio (const AVFrame* decoded_audio_frame, uint8_t* out_buf) {
|
||||
int AudioStream::resampleAudio (const AVFrame* decoded_audio_frame, uint8_t* out_buf) {
|
||||
int out_linesize = 0;
|
||||
int ret;
|
||||
int out_nb_channels;
|
||||
@ -487,7 +487,7 @@ int CAudioStream::resampleAudio (const AVFrame* decoded_audio_frame, uint8_t* ou
|
||||
return resampled_data_size;
|
||||
}
|
||||
|
||||
int CAudioStream::decodeFrame (uint8_t* audioBuffer, int bufferSize) {
|
||||
int AudioStream::decodeFrame (uint8_t* audioBuffer, int bufferSize) {
|
||||
AVPacket* pkt = av_packet_alloc ();
|
||||
static uint8_t* audio_pkt_data = nullptr;
|
||||
static int audio_pkt_size = 0;
|
||||
@ -553,6 +553,6 @@ int CAudioStream::decodeFrame (uint8_t* audioBuffer, int bufferSize) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
CAudioContext& CAudioStream::getAudioContext () const {
|
||||
AudioContext& AudioStream::getAudioContext () const {
|
||||
return this->m_audioContext;
|
||||
}
|
@ -14,7 +14,7 @@ extern "C" {
|
||||
#include <SDL.h>
|
||||
#include <SDL_thread.h>
|
||||
|
||||
#include "WallpaperEngine/Audio/CAudioContext.h"
|
||||
#include "WallpaperEngine/Audio/AudioContext.h"
|
||||
|
||||
// TODO: FIND A BETTER PLACE TO DO THIS? OLD_API MIGHT EXIST BUT THIS DEFINE MIGHT NOT BE DEFINED...
|
||||
#ifndef FF_API_FIFO_OLD_API
|
||||
@ -29,19 +29,19 @@ extern "C" {
|
||||
#define NO_AUDIO_STREAM (-1)
|
||||
|
||||
namespace WallpaperEngine::Audio {
|
||||
class CAudioContext;
|
||||
class AudioContext;
|
||||
|
||||
using namespace WallpaperEngine::FileSystem;
|
||||
|
||||
/**
|
||||
* Represents a playable audio stream for the audio driver
|
||||
*/
|
||||
class CAudioStream {
|
||||
class AudioStream {
|
||||
public:
|
||||
CAudioStream (CAudioContext& context, const std::string& filename);
|
||||
CAudioStream (CAudioContext& context, const ReadStreamSharedPtr& buffer, uint32_t length);
|
||||
CAudioStream (CAudioContext& audioContext, AVCodecContext* context);
|
||||
~CAudioStream ();
|
||||
AudioStream (AudioContext& context, const std::string& filename);
|
||||
AudioStream (AudioContext& context, const ReadStreamSharedPtr& buffer, uint32_t length);
|
||||
AudioStream (AudioContext& audioContext, AVCodecContext* context);
|
||||
~AudioStream ();
|
||||
|
||||
void queuePacket (AVPacket* pkt);
|
||||
|
||||
@ -57,7 +57,7 @@ class CAudioStream {
|
||||
/**
|
||||
* @return The audio context in use for this audio stream
|
||||
*/
|
||||
[[nodiscard]] CAudioContext& getAudioContext () const;
|
||||
[[nodiscard]] AudioContext& getAudioContext () const;
|
||||
|
||||
/**
|
||||
* @return to the codec context, which provides information on the audio stream's format
|
||||
@ -165,7 +165,7 @@ class CAudioStream {
|
||||
/** The SwrContext that handles resampling */
|
||||
SwrContext* m_swrctx = nullptr;
|
||||
/** The audio context this stream will be played under */
|
||||
CAudioContext& m_audioContext;
|
||||
AudioContext& m_audioContext;
|
||||
/** If this stream was properly initialized or not */
|
||||
bool m_initialized = false;
|
||||
/** Repeat enabled? */
|
@ -1,30 +0,0 @@
|
||||
#include "CAudioContext.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/CAudioDriver.h"
|
||||
|
||||
namespace WallpaperEngine::Audio {
|
||||
CAudioContext::CAudioContext (Drivers::CAudioDriver& driver) : m_driver (driver) {}
|
||||
|
||||
void CAudioContext::addStream (CAudioStream* stream) {
|
||||
this->m_driver.addStream (stream);
|
||||
}
|
||||
|
||||
AVSampleFormat CAudioContext::getFormat () const {
|
||||
return this->m_driver.getFormat ();
|
||||
}
|
||||
|
||||
int CAudioContext::getSampleRate () const {
|
||||
return this->m_driver.getSampleRate ();
|
||||
}
|
||||
|
||||
int CAudioContext::getChannels () const {
|
||||
return this->m_driver.getChannels ();
|
||||
}
|
||||
|
||||
Application::CApplicationContext& CAudioContext::getApplicationContext () {
|
||||
return this->m_driver.getApplicationContext ();
|
||||
}
|
||||
|
||||
Drivers::Recorders::CPlaybackRecorder& CAudioContext::getRecorder () {
|
||||
return this->m_driver.getRecorder ();
|
||||
}
|
||||
} // namespace WallpaperEngine::Audio
|
28
src/WallpaperEngine/Audio/Drivers/AudioDriver.cpp
Normal file
28
src/WallpaperEngine/Audio/Drivers/AudioDriver.cpp
Normal file
@ -0,0 +1,28 @@
|
||||
#include "AudioDriver.h"
|
||||
|
||||
namespace WallpaperEngine::Audio::Drivers {
|
||||
AudioDriver::AudioDriver (
|
||||
Application::ApplicationContext& applicationContext, Detectors::AudioPlayingDetector& detector,
|
||||
Recorders::PlaybackRecorder& recorder
|
||||
) :
|
||||
m_applicationContext (applicationContext),
|
||||
m_detector (detector),
|
||||
m_recorder (recorder) {}
|
||||
|
||||
void AudioDriver::update () {
|
||||
this->m_recorder.update ();
|
||||
this->m_detector.update ();
|
||||
}
|
||||
|
||||
Application::ApplicationContext& AudioDriver::getApplicationContext () {
|
||||
return this->m_applicationContext;
|
||||
}
|
||||
|
||||
Detectors::AudioPlayingDetector& AudioDriver::getAudioDetector () {
|
||||
return this->m_detector;
|
||||
}
|
||||
|
||||
Recorders::PlaybackRecorder& AudioDriver::getRecorder () {
|
||||
return this->m_recorder;
|
||||
}
|
||||
} // namespace WallpaperEngine::Audio::Drivers
|
@ -2,44 +2,44 @@
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "WallpaperEngine/Application/CApplicationContext.h"
|
||||
#include "WallpaperEngine/Audio/CAudioStream.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/Detectors/CAudioPlayingDetector.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/Recorders/CPlaybackRecorder.h"
|
||||
#include "WallpaperEngine/Application/ApplicationContext.h"
|
||||
#include "WallpaperEngine/Audio/AudioStream.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/Detectors/AudioPlayingDetector.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/Recorders/PlaybackRecorder.h"
|
||||
|
||||
namespace WallpaperEngine {
|
||||
namespace Application {
|
||||
class CApplicationContext;
|
||||
class ApplicationContext;
|
||||
}
|
||||
|
||||
namespace Audio {
|
||||
class CAudioStream;
|
||||
class AudioStream;
|
||||
|
||||
namespace Drivers {
|
||||
namespace Detectors {
|
||||
class CAudioPlayingDetector;
|
||||
class AudioPlayingDetector;
|
||||
}
|
||||
|
||||
namespace Recorders {
|
||||
class CPulseAudioPlaybackRecorder;
|
||||
class PulseAudioPlaybackRecorder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Base class for audio driver implementations
|
||||
*/
|
||||
class CAudioDriver {
|
||||
class AudioDriver {
|
||||
public:
|
||||
explicit CAudioDriver (
|
||||
Application::CApplicationContext& applicationContext, Detectors::CAudioPlayingDetector& detector,
|
||||
Recorders::CPlaybackRecorder& recorder);
|
||||
explicit AudioDriver (
|
||||
Application::ApplicationContext& applicationContext, Detectors::AudioPlayingDetector& detector,
|
||||
Recorders::PlaybackRecorder& recorder);
|
||||
|
||||
virtual ~CAudioDriver () = default;
|
||||
virtual ~AudioDriver () = default;
|
||||
/**
|
||||
* Registers the given stream in the driver for playing
|
||||
*
|
||||
* @param stream
|
||||
*/
|
||||
virtual void addStream (CAudioStream* stream) = 0;
|
||||
virtual void addStream (AudioStream* stream) = 0;
|
||||
|
||||
/**
|
||||
* Updates status of the different audio settings
|
||||
@ -63,20 +63,20 @@ class CAudioDriver {
|
||||
/**
|
||||
* @return The application context under which the audio driver is initialized
|
||||
*/
|
||||
Application::CApplicationContext& getApplicationContext ();
|
||||
Application::ApplicationContext& getApplicationContext ();
|
||||
/**
|
||||
* @return The audio playing detector to use to stop playing sound when something else starts playing
|
||||
*/
|
||||
[[nodiscard]] Detectors::CAudioPlayingDetector& getAudioDetector ();
|
||||
[[nodiscard]] Detectors::AudioPlayingDetector& getAudioDetector ();
|
||||
/**
|
||||
* @return The audio recorder to use to capture stereo mix data
|
||||
*/
|
||||
[[nodiscard]] Recorders::CPlaybackRecorder& getRecorder ();
|
||||
[[nodiscard]] Recorders::PlaybackRecorder& getRecorder ();
|
||||
|
||||
private:
|
||||
Application::CApplicationContext& m_applicationContext;
|
||||
Detectors::CAudioPlayingDetector& m_detector;
|
||||
Recorders::CPlaybackRecorder& m_recorder;
|
||||
Application::ApplicationContext& m_applicationContext;
|
||||
Detectors::AudioPlayingDetector& m_detector;
|
||||
Recorders::PlaybackRecorder& m_recorder;
|
||||
};
|
||||
} // namespace Drivers
|
||||
} // namespace Audio
|
@ -1,28 +0,0 @@
|
||||
#include "CAudioDriver.h"
|
||||
|
||||
namespace WallpaperEngine::Audio::Drivers {
|
||||
CAudioDriver::CAudioDriver (
|
||||
Application::CApplicationContext& applicationContext, Detectors::CAudioPlayingDetector& detector,
|
||||
Recorders::CPlaybackRecorder& recorder
|
||||
) :
|
||||
m_applicationContext (applicationContext),
|
||||
m_detector (detector),
|
||||
m_recorder (recorder) {}
|
||||
|
||||
void CAudioDriver::update () {
|
||||
this->m_recorder.update ();
|
||||
this->m_detector.update ();
|
||||
}
|
||||
|
||||
Application::CApplicationContext& CAudioDriver::getApplicationContext () {
|
||||
return this->m_applicationContext;
|
||||
}
|
||||
|
||||
Detectors::CAudioPlayingDetector& CAudioDriver::getAudioDetector () {
|
||||
return this->m_detector;
|
||||
}
|
||||
|
||||
Recorders::CPlaybackRecorder& CAudioDriver::getRecorder () {
|
||||
return this->m_recorder;
|
||||
}
|
||||
} // namespace WallpaperEngine::Audio::Drivers
|
@ -0,0 +1,28 @@
|
||||
#include "AudioPlayingDetector.h"
|
||||
|
||||
namespace WallpaperEngine::Audio::Drivers::Detectors {
|
||||
AudioPlayingDetector::AudioPlayingDetector (
|
||||
Application::ApplicationContext& appContext,
|
||||
const Render::Drivers::Detectors::FullScreenDetector& fullscreenDetector) :
|
||||
m_applicationContext (appContext),
|
||||
m_fullscreenDetector (fullscreenDetector) {}
|
||||
|
||||
bool AudioPlayingDetector::anythingPlaying () const {
|
||||
return this->m_isPlaying;
|
||||
}
|
||||
|
||||
Application::ApplicationContext& AudioPlayingDetector::getApplicationContext () {
|
||||
return this->m_applicationContext;
|
||||
}
|
||||
|
||||
const Render::Drivers::Detectors::FullScreenDetector& AudioPlayingDetector::getFullscreenDetector () const {
|
||||
return this->m_fullscreenDetector;
|
||||
}
|
||||
|
||||
void AudioPlayingDetector::setIsPlaying (bool newState) {
|
||||
this->m_isPlaying = newState;
|
||||
}
|
||||
|
||||
void AudioPlayingDetector::update () {}
|
||||
|
||||
} // namespace WallpaperEngine::Audio::Drivers::Detectors
|
@ -1,28 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
#include "WallpaperEngine/Application/CApplicationContext.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Detectors/CFullScreenDetector.h"
|
||||
#include "WallpaperEngine/Application/ApplicationContext.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Detectors/FullScreenDetector.h"
|
||||
|
||||
namespace WallpaperEngine {
|
||||
namespace Application {
|
||||
class CApplicationContext;
|
||||
class ApplicationContext;
|
||||
}
|
||||
|
||||
namespace Render::Drivers::Detectors {
|
||||
class CFullScreenDetector;
|
||||
class FullScreenDetector;
|
||||
}
|
||||
|
||||
namespace Audio::Drivers::Detectors {
|
||||
/**
|
||||
* Base class for any implementation of audio playing detection
|
||||
*/
|
||||
class CAudioPlayingDetector {
|
||||
class AudioPlayingDetector {
|
||||
public:
|
||||
CAudioPlayingDetector (
|
||||
Application::CApplicationContext& appContext,
|
||||
const Render::Drivers::Detectors::CFullScreenDetector& fullscreenDetector);
|
||||
AudioPlayingDetector (
|
||||
Application::ApplicationContext& appContext,
|
||||
const Render::Drivers::Detectors::FullScreenDetector& fullscreenDetector);
|
||||
|
||||
virtual ~CAudioPlayingDetector () = default;
|
||||
virtual ~AudioPlayingDetector () = default;
|
||||
|
||||
/**
|
||||
* @return If any kind of sound is currently playing on the default audio device
|
||||
@ -45,17 +45,17 @@ class CAudioPlayingDetector {
|
||||
/**
|
||||
* @return The application context using this detector
|
||||
*/
|
||||
[[nodiscard]] Application::CApplicationContext& getApplicationContext ();
|
||||
[[nodiscard]] Application::ApplicationContext& getApplicationContext ();
|
||||
/**
|
||||
* @return The fullscreen detector used
|
||||
*/
|
||||
[[nodiscard]] const Render::Drivers::Detectors::CFullScreenDetector& getFullscreenDetector () const;
|
||||
[[nodiscard]] const Render::Drivers::Detectors::FullScreenDetector& getFullscreenDetector () const;
|
||||
|
||||
private:
|
||||
bool m_isPlaying = false;
|
||||
|
||||
Application::CApplicationContext& m_applicationContext;
|
||||
const Render::Drivers::Detectors::CFullScreenDetector& m_fullscreenDetector;
|
||||
Application::ApplicationContext& m_applicationContext;
|
||||
const Render::Drivers::Detectors::FullScreenDetector& m_fullscreenDetector;
|
||||
};
|
||||
} // namespace Audio::Drivers::Detectors
|
||||
} // namespace WallpaperEngine
|
@ -1,28 +0,0 @@
|
||||
#include "CAudioPlayingDetector.h"
|
||||
|
||||
namespace WallpaperEngine::Audio::Drivers::Detectors {
|
||||
CAudioPlayingDetector::CAudioPlayingDetector (
|
||||
Application::CApplicationContext& appContext,
|
||||
const Render::Drivers::Detectors::CFullScreenDetector& fullscreenDetector) :
|
||||
m_applicationContext (appContext),
|
||||
m_fullscreenDetector (fullscreenDetector) {}
|
||||
|
||||
bool CAudioPlayingDetector::anythingPlaying () const {
|
||||
return this->m_isPlaying;
|
||||
}
|
||||
|
||||
Application::CApplicationContext& CAudioPlayingDetector::getApplicationContext () {
|
||||
return this->m_applicationContext;
|
||||
}
|
||||
|
||||
const Render::Drivers::Detectors::CFullScreenDetector& CAudioPlayingDetector::getFullscreenDetector () const {
|
||||
return this->m_fullscreenDetector;
|
||||
}
|
||||
|
||||
void CAudioPlayingDetector::setIsPlaying (bool newState) {
|
||||
this->m_isPlaying = newState;
|
||||
}
|
||||
|
||||
void CAudioPlayingDetector::update () {}
|
||||
|
||||
} // namespace WallpaperEngine::Audio::Drivers::Detectors
|
@ -1,11 +1,11 @@
|
||||
#include "CPulseAudioPlayingDetector.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "PulseAudioPlayingDetector.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
#include <unistd.h>
|
||||
|
||||
namespace WallpaperEngine::Audio::Drivers::Detectors {
|
||||
void sinkInputInfoCallback (pa_context* context, const pa_sink_input_info* info, int eol, void* userdata) {
|
||||
auto* detector = static_cast<CPulseAudioPlayingDetector*> (userdata);
|
||||
auto* detector = static_cast<PulseAudioPlayingDetector*> (userdata);
|
||||
|
||||
if (info == nullptr)
|
||||
return;
|
||||
@ -29,10 +29,10 @@ void defaultSinkInfoCallback (pa_context* context, const pa_server_info* info, v
|
||||
pa_operation_unref (op);
|
||||
}
|
||||
|
||||
CPulseAudioPlayingDetector::CPulseAudioPlayingDetector (
|
||||
Application::CApplicationContext& appContext,
|
||||
const Render::Drivers::Detectors::CFullScreenDetector& fullscreenDetector) :
|
||||
CAudioPlayingDetector (appContext, fullscreenDetector) {
|
||||
PulseAudioPlayingDetector::PulseAudioPlayingDetector (
|
||||
Application::ApplicationContext& appContext,
|
||||
const Render::Drivers::Detectors::FullScreenDetector& fullscreenDetector) :
|
||||
AudioPlayingDetector (appContext, fullscreenDetector) {
|
||||
this->m_mainloop = pa_mainloop_new ();
|
||||
this->m_mainloopApi = pa_mainloop_get_api (this->m_mainloop);
|
||||
this->m_context = pa_context_new (this->m_mainloopApi, "wallpaperengine");
|
||||
@ -44,7 +44,7 @@ CPulseAudioPlayingDetector::CPulseAudioPlayingDetector (
|
||||
pa_mainloop_iterate (this->m_mainloop, 1, nullptr);
|
||||
}
|
||||
|
||||
CPulseAudioPlayingDetector::~CPulseAudioPlayingDetector () {
|
||||
PulseAudioPlayingDetector::~PulseAudioPlayingDetector () {
|
||||
if (this->m_context) {
|
||||
pa_context_disconnect (this->m_context);
|
||||
pa_context_unref (this->m_context);
|
||||
@ -54,7 +54,7 @@ CPulseAudioPlayingDetector::~CPulseAudioPlayingDetector () {
|
||||
pa_mainloop_free (this->m_mainloop);
|
||||
}
|
||||
|
||||
void CPulseAudioPlayingDetector::update () {
|
||||
void PulseAudioPlayingDetector::update () {
|
||||
if (!this->getApplicationContext ().settings.audio.automute)
|
||||
return this->setIsPlaying (false);
|
||||
if (this->getFullscreenDetector ().anythingFullscreen ())
|
@ -1,16 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "CAudioPlayingDetector.h"
|
||||
#include "AudioPlayingDetector.h"
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <pulse/pulseaudio.h>
|
||||
|
||||
namespace WallpaperEngine::Audio::Drivers::Detectors {
|
||||
class CPulseAudioPlayingDetector final : public CAudioPlayingDetector {
|
||||
class PulseAudioPlayingDetector final : public AudioPlayingDetector {
|
||||
public:
|
||||
explicit CPulseAudioPlayingDetector (
|
||||
Application::CApplicationContext& appContext, const Render::Drivers::Detectors::CFullScreenDetector&);
|
||||
~CPulseAudioPlayingDetector () override;
|
||||
explicit PulseAudioPlayingDetector (
|
||||
Application::ApplicationContext& appContext, const Render::Drivers::Detectors::FullScreenDetector&);
|
||||
~PulseAudioPlayingDetector () override;
|
||||
|
||||
void update () override;
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "CPlaybackRecorder.h"
|
||||
#include "PlaybackRecorder.h"
|
||||
|
||||
namespace WallpaperEngine::Audio::Drivers::Recorders {
|
||||
void CPlaybackRecorder::update () {}
|
||||
void PlaybackRecorder::update () {}
|
||||
|
||||
} // namespace WallpaperEngine::Audio::Drivers::Recorders
|
@ -1,9 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
namespace WallpaperEngine::Audio::Drivers::Recorders {
|
||||
class CPlaybackRecorder {
|
||||
class PlaybackRecorder {
|
||||
public:
|
||||
virtual ~CPlaybackRecorder () = default;
|
||||
virtual ~PlaybackRecorder () = default;
|
||||
|
||||
virtual void update ();
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "CPulseAudioPlaybackRecorder.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "PulseAudioPlaybackRecorder.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
#include <glm/common.hpp>
|
||||
@ -21,7 +21,7 @@ void pa_stream_notify_cb (pa_stream* stream, void* /*userdata*/) {
|
||||
}
|
||||
|
||||
void pa_stream_read_cb (pa_stream* stream, const size_t /*nbytes*/, void* userdata) {
|
||||
auto* recorder = static_cast<CPulseAudioPlaybackRecorder::SPulseAudioData*> (userdata);
|
||||
auto* recorder = static_cast<PulseAudioPlaybackRecorder::PulseAudioData*> (userdata);
|
||||
|
||||
// Careful when to pa_stream_peek() and pa_stream_drop()!
|
||||
// c.f. https://www.freedesktop.org/software/pulseaudio/doxygen/stream_8h.html#ac2838c449cde56e169224d7fe3d00824
|
||||
@ -86,7 +86,7 @@ void pa_stream_read_cb (pa_stream* stream, const size_t /*nbytes*/, void* userda
|
||||
}
|
||||
|
||||
void pa_server_info_cb (pa_context* ctx, const pa_server_info* info, void* userdata) {
|
||||
auto* recorder = static_cast<CPulseAudioPlaybackRecorder::SPulseAudioData*> (userdata);
|
||||
auto* recorder = static_cast<PulseAudioPlaybackRecorder::PulseAudioData*> (userdata);
|
||||
|
||||
pa_sample_spec spec;
|
||||
spec.format = PA_SAMPLE_U8;
|
||||
@ -149,7 +149,7 @@ void pa_context_notify_cb (pa_context* ctx, void* userdata) {
|
||||
}
|
||||
}
|
||||
|
||||
CPulseAudioPlaybackRecorder::CPulseAudioPlaybackRecorder () :
|
||||
PulseAudioPlaybackRecorder::PulseAudioPlaybackRecorder () :
|
||||
m_captureData({
|
||||
.kisscfg = kiss_fftr_alloc (WAVE_BUFFER_SIZE, 0, nullptr, nullptr),
|
||||
.audioBuffer = new uint8_t [WAVE_BUFFER_SIZE],
|
||||
@ -171,7 +171,7 @@ CPulseAudioPlaybackRecorder::CPulseAudioPlaybackRecorder () :
|
||||
pa_mainloop_iterate (this->m_mainloop, 1, nullptr);
|
||||
}
|
||||
|
||||
CPulseAudioPlaybackRecorder::~CPulseAudioPlaybackRecorder () {
|
||||
PulseAudioPlaybackRecorder::~PulseAudioPlaybackRecorder () {
|
||||
if (m_captureData.captureStream) {
|
||||
pa_stream_unref (m_captureData.captureStream);
|
||||
}
|
||||
@ -184,7 +184,7 @@ CPulseAudioPlaybackRecorder::~CPulseAudioPlaybackRecorder () {
|
||||
pa_mainloop_free (this->m_mainloop);
|
||||
}
|
||||
|
||||
void CPulseAudioPlaybackRecorder::update () {
|
||||
void PulseAudioPlaybackRecorder::update () {
|
||||
pa_mainloop_iterate (this->m_mainloop, 0, nullptr);
|
||||
|
||||
// interpolate current values to the destination
|
@ -1,20 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include "PlaybackRecorder.h"
|
||||
#include "kiss_fftr.h"
|
||||
#include "CPlaybackRecorder.h"
|
||||
#include <pulse/pulseaudio.h>
|
||||
|
||||
#define WAVE_BUFFER_SIZE 1024
|
||||
|
||||
namespace WallpaperEngine::Audio::Drivers::Recorders {
|
||||
class CPlaybackRecorder;
|
||||
class PlaybackRecorder;
|
||||
|
||||
class CPulseAudioPlaybackRecorder final : public CPlaybackRecorder {
|
||||
class PulseAudioPlaybackRecorder final : public PlaybackRecorder {
|
||||
public:
|
||||
/**
|
||||
* Struct that contains all the required data for the PulseAudio callbacks
|
||||
*/
|
||||
struct SPulseAudioData {
|
||||
struct PulseAudioData {
|
||||
kiss_fftr_cfg kisscfg;
|
||||
uint8_t* audioBuffer;
|
||||
uint8_t* audioBufferTmp;
|
||||
@ -23,8 +23,8 @@ class CPulseAudioPlaybackRecorder final : public CPlaybackRecorder {
|
||||
pa_stream* captureStream;
|
||||
};
|
||||
|
||||
CPulseAudioPlaybackRecorder ();
|
||||
~CPulseAudioPlaybackRecorder () override;
|
||||
PulseAudioPlaybackRecorder ();
|
||||
~PulseAudioPlaybackRecorder () override;
|
||||
|
||||
void update () override;
|
||||
|
||||
@ -32,7 +32,7 @@ class CPulseAudioPlaybackRecorder final : public CPlaybackRecorder {
|
||||
pa_mainloop* m_mainloop;
|
||||
pa_mainloop_api* m_mainloopApi;
|
||||
pa_context* m_context;
|
||||
SPulseAudioData m_captureData;
|
||||
PulseAudioData m_captureData;
|
||||
|
||||
float m_audioFFTbuffer [WAVE_BUFFER_SIZE] = {0.0f};
|
||||
kiss_fft_cpx m_FFTinfo [WAVE_BUFFER_SIZE / 2 + 1] = {0};
|
@ -1,5 +1,5 @@
|
||||
#include "CSDLAudioDriver.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "SDLAudioDriver.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
#define SDL_AUDIO_BUFFER_SIZE 4096
|
||||
#define MAX_AUDIO_FRAME_SIZE 192000
|
||||
@ -8,7 +8,7 @@ using namespace WallpaperEngine::Audio;
|
||||
using namespace WallpaperEngine::Audio::Drivers;
|
||||
|
||||
void audio_callback (void* userdata, uint8_t* streamData, int length) {
|
||||
auto* driver = static_cast<CSDLAudioDriver*> (userdata);
|
||||
auto* driver = static_cast<SDLAudioDriver*> (userdata);
|
||||
|
||||
memset (streamData, 0, length);
|
||||
|
||||
@ -64,11 +64,11 @@ void audio_callback (void* userdata, uint8_t* streamData, int length) {
|
||||
}
|
||||
}
|
||||
|
||||
CSDLAudioDriver::CSDLAudioDriver (
|
||||
Application::CApplicationContext& applicationContext, Detectors::CAudioPlayingDetector& detector,
|
||||
Recorders::CPlaybackRecorder& recorder
|
||||
SDLAudioDriver::SDLAudioDriver (
|
||||
Application::ApplicationContext& applicationContext, Detectors::AudioPlayingDetector& detector,
|
||||
Recorders::PlaybackRecorder& recorder
|
||||
) :
|
||||
CAudioDriver (applicationContext, detector, recorder),
|
||||
AudioDriver (applicationContext, detector, recorder),
|
||||
m_audioSpec () {
|
||||
if (SDL_InitSubSystem (SDL_INIT_AUDIO) < 0) {
|
||||
sLog.error ("Cannot initialize SDL audio system, SDL_GetError: ", SDL_GetError ());
|
||||
@ -99,7 +99,7 @@ CSDLAudioDriver::CSDLAudioDriver (
|
||||
this->m_initialized = true;
|
||||
}
|
||||
|
||||
CSDLAudioDriver::~CSDLAudioDriver () {
|
||||
SDLAudioDriver::~SDLAudioDriver () {
|
||||
if (!this->m_initialized)
|
||||
return;
|
||||
|
||||
@ -107,15 +107,15 @@ CSDLAudioDriver::~CSDLAudioDriver () {
|
||||
SDL_QuitSubSystem (SDL_INIT_AUDIO);
|
||||
}
|
||||
|
||||
void CSDLAudioDriver::addStream (CAudioStream* stream) {
|
||||
this->m_streams.push_back (new CSDLAudioBuffer {stream});
|
||||
void SDLAudioDriver::addStream (AudioStream* stream) {
|
||||
this->m_streams.push_back (new SDLAudioBuffer {stream});
|
||||
}
|
||||
|
||||
const std::vector<CSDLAudioBuffer*>& CSDLAudioDriver::getStreams () {
|
||||
const std::vector<SDLAudioBuffer*>& SDLAudioDriver::getStreams () {
|
||||
return this->m_streams;
|
||||
}
|
||||
|
||||
AVSampleFormat CSDLAudioDriver::getFormat () const {
|
||||
AVSampleFormat SDLAudioDriver::getFormat () const {
|
||||
switch (this->m_audioSpec.format) {
|
||||
case AUDIO_U8:
|
||||
case AUDIO_S8: return AV_SAMPLE_FMT_U8;
|
||||
@ -132,14 +132,14 @@ AVSampleFormat CSDLAudioDriver::getFormat () const {
|
||||
sLog.exception ("Cannot convert from SDL format to ffmpeg format, aborting...");
|
||||
}
|
||||
|
||||
int CSDLAudioDriver::getSampleRate () const {
|
||||
int SDLAudioDriver::getSampleRate () const {
|
||||
return this->m_audioSpec.freq;
|
||||
}
|
||||
|
||||
int CSDLAudioDriver::getChannels () const {
|
||||
int SDLAudioDriver::getChannels () const {
|
||||
return this->m_audioSpec.channels;
|
||||
}
|
||||
|
||||
const SDL_AudioSpec& CSDLAudioDriver::getSpec () const {
|
||||
const SDL_AudioSpec& SDLAudioDriver::getSpec () const {
|
||||
return this->m_audioSpec;
|
||||
}
|
@ -3,8 +3,8 @@
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
#include "WallpaperEngine/Audio/CAudioStream.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/CAudioDriver.h"
|
||||
#include "WallpaperEngine/Audio/AudioStream.h"
|
||||
#include "WallpaperEngine/Audio/Drivers/AudioDriver.h"
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
@ -14,8 +14,8 @@ namespace WallpaperEngine::Audio::Drivers {
|
||||
/**
|
||||
* Audio output buffers for streams being played under SDL
|
||||
*/
|
||||
struct CSDLAudioBuffer {
|
||||
CAudioStream* stream = nullptr;
|
||||
struct SDLAudioBuffer {
|
||||
AudioStream* stream = nullptr;
|
||||
uint8_t audio_buf [(MAX_AUDIO_FRAME_SIZE * 3) / 2] = {0};
|
||||
unsigned int audio_buf_size = 0;
|
||||
unsigned int audio_buf_index = 0;
|
||||
@ -24,19 +24,19 @@ struct CSDLAudioBuffer {
|
||||
/**
|
||||
* SDL's audio driver implementation
|
||||
*/
|
||||
class CSDLAudioDriver final : public CAudioDriver {
|
||||
class SDLAudioDriver final : public AudioDriver {
|
||||
public:
|
||||
CSDLAudioDriver (
|
||||
Application::CApplicationContext& applicationContext, Detectors::CAudioPlayingDetector& detector,
|
||||
Recorders::CPlaybackRecorder& recorder);
|
||||
~CSDLAudioDriver () override;
|
||||
SDLAudioDriver (
|
||||
Application::ApplicationContext& applicationContext, Detectors::AudioPlayingDetector& detector,
|
||||
Recorders::PlaybackRecorder& recorder);
|
||||
~SDLAudioDriver () override;
|
||||
|
||||
/** @inheritdoc */
|
||||
void addStream (CAudioStream* stream) override;
|
||||
void addStream (AudioStream* stream) override;
|
||||
/**
|
||||
* @return All the registered audio streams
|
||||
*/
|
||||
const std::vector<CSDLAudioBuffer*>& getStreams ();
|
||||
const std::vector<SDLAudioBuffer*>& getStreams ();
|
||||
|
||||
/** @inheritdoc */
|
||||
[[nodiscard]] AVSampleFormat getFormat () const override;
|
||||
@ -57,6 +57,6 @@ class CSDLAudioDriver final : public CAudioDriver {
|
||||
/** The sound output configuration */
|
||||
SDL_AudioSpec m_audioSpec {};
|
||||
/** All the playable steams */
|
||||
std::vector<CSDLAudioBuffer*> m_streams {};
|
||||
std::vector<SDLAudioBuffer*> m_streams {};
|
||||
};
|
||||
} // namespace WallpaperEngine::Audio::Drivers
|
@ -5,8 +5,8 @@
|
||||
#include <glm/detail/qualifier.hpp>
|
||||
#include <glm/detail/type_vec1.hpp>
|
||||
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Data/Utils/SFINAE.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
namespace WallpaperEngine::Data::Builders {
|
||||
using namespace WallpaperEngine::Data::Utils::SFINAE;
|
||||
|
@ -9,9 +9,9 @@
|
||||
|
||||
#include "WallpaperEngine/Data/Builders/UserSettingBuilder.h"
|
||||
#include "WallpaperEngine/Data/Builders/VectorBuilder.h"
|
||||
#include "WallpaperEngine/Data/Utils/SFINAE.h"
|
||||
#include "WallpaperEngine/Data/Model/Types.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Data/Utils/SFINAE.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
namespace WallpaperEngine::Data::JSON {
|
||||
using namespace WallpaperEngine::Data::Builders;
|
||||
|
@ -9,13 +9,13 @@
|
||||
using namespace WallpaperEngine::Data::Parsers;
|
||||
using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
EffectUniquePtr EffectParser::load (Project& project, const std::string& filename) {
|
||||
EffectUniquePtr EffectParser::load (const Project& project, const std::string& filename) {
|
||||
const auto effectJson = JSON::parse (project.container->readString (filename));
|
||||
|
||||
return parse (effectJson, project);
|
||||
}
|
||||
|
||||
EffectUniquePtr EffectParser::parse (const JSON& it, Project& project) {
|
||||
EffectUniquePtr EffectParser::parse (const JSON& it, const Project& project) {
|
||||
const auto dependencies = it.optional ("dependencies");
|
||||
const auto fbos = it.optional ("fbos");
|
||||
|
||||
@ -44,7 +44,7 @@ std::vector <std::string> EffectParser::parseDependencies (const JSON& it) {
|
||||
return result;
|
||||
}
|
||||
|
||||
std::vector <EffectPassUniquePtr> EffectParser::parseEffectPasses (const JSON& it, Project& project) {
|
||||
std::vector <EffectPassUniquePtr> EffectParser::parseEffectPasses (const JSON& it, const Project& project) {
|
||||
std::vector <EffectPassUniquePtr> result = {};
|
||||
|
||||
if (!it.is_array ()) {
|
||||
|
@ -9,12 +9,12 @@ using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
class EffectParser {
|
||||
public:
|
||||
static EffectUniquePtr load (Project& project, const std::string& filename);
|
||||
static EffectUniquePtr load (const Project& project, const std::string& filename);
|
||||
|
||||
private:
|
||||
static EffectUniquePtr parse (const JSON& it, Project& project);
|
||||
static EffectUniquePtr parse (const JSON& it, const Project& project);
|
||||
static std::vector <std::string> parseDependencies (const JSON& it);
|
||||
static std::vector <EffectPassUniquePtr> parseEffectPasses (const JSON& it, Project& project);
|
||||
static std::vector <EffectPassUniquePtr> parseEffectPasses (const JSON& it, const Project& project);
|
||||
static std::map <int, std::string> parseBinds (const JSON& it);
|
||||
static std::vector <FBOUniquePtr> parseFBOs (const JSON& it);
|
||||
};
|
||||
|
@ -7,20 +7,20 @@
|
||||
using namespace WallpaperEngine::Data::Parsers;
|
||||
using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
MaterialUniquePtr MaterialParser::load (Project& project, const std::string& filename) {
|
||||
MaterialUniquePtr MaterialParser::load (const Project& project, const std::string& filename) {
|
||||
const auto materialJson = JSON::parse (project.container->readString (filename));
|
||||
|
||||
return parse (materialJson, project, filename);
|
||||
return parse (materialJson, filename);
|
||||
}
|
||||
|
||||
MaterialUniquePtr MaterialParser::parse (const JSON& it, Project& project, const std::string& filename) {
|
||||
MaterialUniquePtr MaterialParser::parse (const JSON& it, const std::string& filename) {
|
||||
return std::make_unique <Material> (Material {
|
||||
.filename = filename,
|
||||
.passes = parsePasses (it.require ("passes", "Material must have passes to render"), project),
|
||||
.passes = parsePasses (it.require ("passes", "Material must have passes to render")),
|
||||
});
|
||||
}
|
||||
|
||||
std::vector <MaterialPassUniquePtr> MaterialParser::parsePasses (const JSON& it, Project& project) {
|
||||
std::vector <MaterialPassUniquePtr> MaterialParser::parsePasses (const JSON& it) {
|
||||
std::vector <MaterialPassUniquePtr> result = {};
|
||||
|
||||
if (!it.is_array ()) {
|
||||
@ -28,13 +28,13 @@ std::vector <MaterialPassUniquePtr> MaterialParser::parsePasses (const JSON& it,
|
||||
}
|
||||
|
||||
for (const auto& cur : it) {
|
||||
result.push_back (parsePass (cur, project));
|
||||
result.push_back (parsePass (cur));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
MaterialPassUniquePtr MaterialParser::parsePass (const JSON& it, Project& project) {
|
||||
MaterialPassUniquePtr MaterialParser::parsePass (const JSON& it) {
|
||||
const auto textures = it.optional ("textures");
|
||||
const auto usertextures = it.optional ("usertextures");
|
||||
const auto combos = it.optional ("combos");
|
||||
|
@ -10,10 +10,10 @@ using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
class MaterialParser {
|
||||
public:
|
||||
static MaterialUniquePtr load (Project& project, const std::string& filename);
|
||||
static MaterialUniquePtr parse (const JSON& it, Project& project, const std::string& filename);
|
||||
static std::vector <MaterialPassUniquePtr> parsePasses (const JSON& it, Project& project);
|
||||
static MaterialPassUniquePtr parsePass (const JSON& it, Project& project);
|
||||
static MaterialUniquePtr load (const Project& project, const std::string& filename);
|
||||
static MaterialUniquePtr parse (const JSON& it, const std::string& filename);
|
||||
static std::vector <MaterialPassUniquePtr> parsePasses (const JSON& it);
|
||||
static MaterialPassUniquePtr parsePass (const JSON& it);
|
||||
static std::map <int, std::string> parseTextures (const JSON& it);
|
||||
static std::map <std::string, int> parseCombos (const JSON& it);
|
||||
static BlendingMode parseBlendMode (const std::string& mode);
|
||||
|
@ -9,13 +9,13 @@
|
||||
using namespace WallpaperEngine::Data::Parsers;
|
||||
using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
ModelUniquePtr ModelParser::load (Project& project, const std::string& filename) {
|
||||
ModelUniquePtr ModelParser::load (const Project& project, const std::string& filename) {
|
||||
const auto model = JSON::parse (project.container->readString (filename));
|
||||
|
||||
return parse (model, project, filename);
|
||||
}
|
||||
|
||||
ModelUniquePtr ModelParser::parse (const JSON& file, Project& project, const std::string& filename) {
|
||||
ModelUniquePtr ModelParser::parse (const JSON& file, const Project& project, const std::string& filename) {
|
||||
const auto material = file.require <std::string> ("material", "Model must have a material");
|
||||
|
||||
return std::make_unique <ModelStruct> (ModelStruct {
|
||||
|
@ -9,7 +9,7 @@ using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
class ModelParser {
|
||||
public:
|
||||
static ModelUniquePtr load (Project& project, const std::string& filename);
|
||||
static ModelUniquePtr parse (const JSON& file, Project& project, const std::string& filename);
|
||||
static ModelUniquePtr load (const Project& project, const std::string& filename);
|
||||
static ModelUniquePtr parse (const JSON& file, const Project& project, const std::string& filename);
|
||||
};
|
||||
} // namespace WallpaperEngine::Data::Parsers
|
||||
|
@ -5,12 +5,12 @@
|
||||
#include "ShaderConstantParser.h"
|
||||
#include "WallpaperEngine/Data/Model/Object.h"
|
||||
#include "WallpaperEngine/Data/Model/Project.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
using namespace WallpaperEngine::Data::Parsers;
|
||||
using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
ObjectUniquePtr ObjectParser::parse (const JSON& it, Project& project) {
|
||||
ObjectUniquePtr ObjectParser::parse (const JSON& it, const Project& project) {
|
||||
const auto imageIt = it.find ("image");
|
||||
const auto soundIt = it.find ("sound");
|
||||
const auto particleIt = it.find ("particle");
|
||||
@ -25,7 +25,7 @@ ObjectUniquePtr ObjectParser::parse (const JSON& it, Project& project) {
|
||||
if (imageIt != it.end () && imageIt->is_string ()) {
|
||||
return parseImage (it, project, basedata, *imageIt);
|
||||
} else if (soundIt != it.end () && soundIt->is_array ()) {
|
||||
return parseSound (it, project, basedata);
|
||||
return parseSound (it, basedata);
|
||||
} else if (particleIt != it.end ()) {
|
||||
sLog.error ("Particle objects are not supported yet");
|
||||
} else if (textIt != it.end ()) {
|
||||
@ -56,7 +56,7 @@ std::vector<int> ObjectParser::parseDependencies (const JSON& it) {
|
||||
return result;
|
||||
}
|
||||
|
||||
SoundUniquePtr ObjectParser::parseSound (const JSON& it, Project& project, ObjectData base) {
|
||||
SoundUniquePtr ObjectParser::parseSound (const JSON& it, ObjectData base) {
|
||||
const auto soundIt = it.require ("sound", "Object must have a sound");
|
||||
std::vector<std::string> sounds = {};
|
||||
|
||||
@ -73,8 +73,7 @@ SoundUniquePtr ObjectParser::parseSound (const JSON& it, Project& project, Objec
|
||||
);
|
||||
}
|
||||
|
||||
ImageUniquePtr ObjectParser::parseImage (
|
||||
const JSON& it, Project& project, ObjectData base, const std::string& image) {
|
||||
ImageUniquePtr ObjectParser::parseImage (const JSON& it, const Project& project, ObjectData base, const std::string& image) {
|
||||
const auto& properties = project.properties;
|
||||
const auto& effects = it.optional ("effects");
|
||||
|
||||
@ -107,7 +106,7 @@ ImageUniquePtr ObjectParser::parseImage (
|
||||
return result;
|
||||
}
|
||||
|
||||
std::vector <ImageEffectUniquePtr> ObjectParser::parseEffects (const JSON& it, Project& project) {
|
||||
std::vector <ImageEffectUniquePtr> ObjectParser::parseEffects (const JSON& it, const Project& project) {
|
||||
if (!it.is_array ()) {
|
||||
return {};
|
||||
}
|
||||
@ -121,7 +120,7 @@ std::vector <ImageEffectUniquePtr> ObjectParser::parseEffects (const JSON& it, P
|
||||
return result;
|
||||
}
|
||||
|
||||
ImageEffectUniquePtr ObjectParser::parseEffect (const JSON& it, Project& project) {
|
||||
ImageEffectUniquePtr ObjectParser::parseEffect (const JSON& it, const Project& project) {
|
||||
const auto& passsOverrides = it.optional ("passes");
|
||||
return std::make_unique <ImageEffect> (ImageEffect {
|
||||
.id = it.optional <int> ("id", -1),
|
||||
@ -132,7 +131,7 @@ ImageEffectUniquePtr ObjectParser::parseEffect (const JSON& it, Project& project
|
||||
});
|
||||
}
|
||||
|
||||
std::vector <ImageEffectPassOverrideUniquePtr> ObjectParser::parseEffectPassOverrides (const JSON& it, Project& project) {
|
||||
std::vector <ImageEffectPassOverrideUniquePtr> ObjectParser::parseEffectPassOverrides (const JSON& it, const Project& project) {
|
||||
if (!it.is_array ()) {
|
||||
return {};
|
||||
}
|
||||
@ -146,7 +145,7 @@ std::vector <ImageEffectPassOverrideUniquePtr> ObjectParser::parseEffectPassOver
|
||||
return result;
|
||||
}
|
||||
|
||||
ImageEffectPassOverrideUniquePtr ObjectParser::parseEffectPass (const JSON& it, Project& project) {
|
||||
ImageEffectPassOverrideUniquePtr ObjectParser::parseEffectPass (const JSON& it, const Project& project) {
|
||||
const auto& combos = it.optional ("combos");
|
||||
const auto& textures = it.optional ("textures");
|
||||
const auto& constants = it.optional ("constantshadervalues");
|
||||
|
@ -15,17 +15,16 @@ using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
class ObjectParser {
|
||||
public:
|
||||
static ObjectUniquePtr parse (const JSON& it, Project& project);
|
||||
static ObjectUniquePtr parse (const JSON& it, const Project& project);
|
||||
|
||||
private:
|
||||
static std::vector<int> parseDependencies (const JSON& it);
|
||||
static SoundUniquePtr parseSound (const JSON& it, Project& project, ObjectData base);
|
||||
static ImageUniquePtr parseImage (
|
||||
const JSON& it, Project& project, ObjectData base, const std::string& image);
|
||||
static std::vector <ImageEffectUniquePtr> parseEffects (const JSON& it, Project& project);
|
||||
static ImageEffectUniquePtr parseEffect (const JSON& it, Project& project);
|
||||
static std::vector <ImageEffectPassOverrideUniquePtr> parseEffectPassOverrides (const JSON& it, Project& project);
|
||||
static ImageEffectPassOverrideUniquePtr parseEffectPass (const JSON& it, Project& project);
|
||||
static SoundUniquePtr parseSound (const JSON& it, ObjectData base);
|
||||
static ImageUniquePtr parseImage (const JSON& it, const Project& project, ObjectData base, const std::string& image);
|
||||
static std::vector <ImageEffectUniquePtr> parseEffects (const JSON& it, const Project& project);
|
||||
static ImageEffectUniquePtr parseEffect (const JSON& it, const Project& project);
|
||||
static std::vector <ImageEffectPassOverrideUniquePtr> parseEffectPassOverrides (const JSON& it, const Project& project);
|
||||
static ImageEffectPassOverrideUniquePtr parseEffectPass (const JSON& it, const Project& project);
|
||||
static TextureMap parseTextureMap (const JSON& it);
|
||||
static ComboMap parseComboMap (const JSON& it);
|
||||
};
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "PackageParser.h"
|
||||
|
||||
#include "WallpaperEngine/Data/Utils/BinaryReader.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
#include "WallpaperEngine/Data/Assets/Package.h"
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include <algorithm>
|
||||
|
||||
#include "ProjectParser.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
#include "WallpaperParser.h"
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
using namespace WallpaperEngine::Data::Parsers;
|
||||
using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
PropertySharedPtr PropertyParser::parse (const JSON& it, std::string name) {
|
||||
PropertySharedPtr PropertyParser::parse (const JSON& it, const std::string& name) {
|
||||
const auto type = it.require <std::string> ("type", "Property type is required");
|
||||
|
||||
if (type == "color") {
|
||||
@ -36,7 +36,7 @@ PropertySharedPtr PropertyParser::parse (const JSON& it, std::string name) {
|
||||
}
|
||||
|
||||
|
||||
PropertySharedPtr PropertyParser::parseCombo (const JSON& it, std::string name) {
|
||||
PropertySharedPtr PropertyParser::parseCombo (const JSON& it, const std::string& name) {
|
||||
std::map <std::string, std::string> optionsMap = {};
|
||||
|
||||
const auto options = it.require ("options", "Combo property must have options");
|
||||
@ -68,21 +68,21 @@ PropertySharedPtr PropertyParser::parseCombo (const JSON& it, std::string name)
|
||||
}, value.is_number () ? std::to_string (value.get <int> ()) : value.get <std::string> ());
|
||||
}
|
||||
|
||||
PropertySharedPtr PropertyParser::parseColor (const JSON& it, std::string name) {
|
||||
PropertySharedPtr PropertyParser::parseColor (const JSON& it, const std::string& name) {
|
||||
return std::make_shared <PropertyColor> (PropertyData {
|
||||
.name = name,
|
||||
.text = it.optional <std::string> ("text", ""),
|
||||
}, it.require ("value", "Property must have a value"));
|
||||
}
|
||||
|
||||
PropertySharedPtr PropertyParser::parseBoolean (const JSON& it, std::string name) {
|
||||
PropertySharedPtr PropertyParser::parseBoolean (const JSON& it, const std::string& name) {
|
||||
return std::make_shared <PropertyBoolean> (PropertyData {
|
||||
.name = name,
|
||||
.text = it.optional <std::string> ("text", ""),
|
||||
}, it.require ("value", "Property must have a value"));
|
||||
}
|
||||
|
||||
PropertySharedPtr PropertyParser::parseSlider (const JSON& it, std::string name) {
|
||||
PropertySharedPtr PropertyParser::parseSlider (const JSON& it, const std::string& name) {
|
||||
return std::make_shared <PropertySlider> (PropertyData {
|
||||
.name = name,
|
||||
.text = it.optional <std::string> ("text", ""),
|
||||
@ -93,14 +93,14 @@ PropertySharedPtr PropertyParser::parseSlider (const JSON& it, std::string name)
|
||||
}, it.require ("value", "Property must have a value"));
|
||||
}
|
||||
|
||||
PropertySharedPtr PropertyParser::parseText (const JSON& it, std::string name) {
|
||||
PropertySharedPtr PropertyParser::parseText (const JSON& it, const std::string& name) {
|
||||
return std::make_shared <PropertyText> (PropertyData {
|
||||
.name = name,
|
||||
.text = it.optional <std::string> ("text", ""),
|
||||
});
|
||||
}
|
||||
|
||||
PropertySharedPtr PropertyParser::parseSceneTexture (const JSON& it, std::string name) {
|
||||
PropertySharedPtr PropertyParser::parseSceneTexture (const JSON& it, const std::string& name) {
|
||||
return std::make_shared <PropertySceneTexture> (PropertyData {
|
||||
.name = name,
|
||||
.text = it.optional <std::string> ("text", ""),
|
||||
|
@ -8,14 +8,14 @@ using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
class PropertyParser {
|
||||
public:
|
||||
static PropertySharedPtr parse (const JSON& it, std::string name);
|
||||
static PropertySharedPtr parse (const JSON& it, const std::string& name);
|
||||
|
||||
private:
|
||||
static PropertySharedPtr parseCombo (const JSON& it, std::string name);
|
||||
static PropertySharedPtr parseColor (const JSON& it, std::string name);
|
||||
static PropertySharedPtr parseBoolean (const JSON& it, std::string name);
|
||||
static PropertySharedPtr parseSlider (const JSON& it, std::string name);
|
||||
static PropertySharedPtr parseText (const JSON& it, std::string name);
|
||||
static PropertySharedPtr parseSceneTexture (const JSON& it, std::string name);
|
||||
static PropertySharedPtr parseCombo (const JSON& it, const std::string& name);
|
||||
static PropertySharedPtr parseColor (const JSON& it, const std::string& name);
|
||||
static PropertySharedPtr parseBoolean (const JSON& it, const std::string& name);
|
||||
static PropertySharedPtr parseSlider (const JSON& it, const std::string& name);
|
||||
static PropertySharedPtr parseText (const JSON& it, const std::string& name);
|
||||
static PropertySharedPtr parseSceneTexture (const JSON& it, const std::string& name);
|
||||
};
|
||||
}
|
@ -6,7 +6,7 @@
|
||||
using namespace WallpaperEngine::Data::Parsers;
|
||||
using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
ShaderConstantMap ShaderConstantParser::parse (const JSON& it, Project& project) {
|
||||
ShaderConstantMap ShaderConstantParser::parse (const JSON& it, const Project& project) {
|
||||
if (!it.is_object ()) {
|
||||
return {};
|
||||
}
|
||||
|
@ -9,6 +9,6 @@ using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
class ShaderConstantParser {
|
||||
public:
|
||||
static ShaderConstantMap parse (const JSON& it, Project& project);
|
||||
static ShaderConstantMap parse (const JSON& it, const Project& project);
|
||||
};
|
||||
} // namespace WallpaperEngine::Data::Parsers
|
||||
|
@ -4,62 +4,16 @@
|
||||
|
||||
#include "TextureParser.h"
|
||||
#include "WallpaperEngine/Data/Assets/Texture.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
using namespace WallpaperEngine::Data::Assets;
|
||||
using namespace WallpaperEngine::Data::Parsers;
|
||||
|
||||
TextureUniquePtr TextureParser::parse (BinaryReader& file) {
|
||||
char magic[9] = { 0 };
|
||||
file.next (magic, 9);
|
||||
|
||||
if (strncmp (magic, "TEXV0005", 9) != 0)
|
||||
sLog.exception ("unexpected texture container type: ", std::string_view (magic, 9));
|
||||
|
||||
file.next (magic, 9);
|
||||
|
||||
if (strncmp (magic, "TEXI0001", 9) != 0)
|
||||
sLog.exception ("unexpected texture sub-container type: ", std::string_view (magic, 9));
|
||||
|
||||
TextureUniquePtr TextureParser::parse (const BinaryReader& file) {
|
||||
auto result = std::make_unique<Texture> ();
|
||||
|
||||
result->format = parseTextureFormat (file.nextUInt32 ());
|
||||
result->flags = parseTextureFlags (file.nextUInt32 ());
|
||||
result->textureWidth = file.nextUInt32 ();
|
||||
result->textureHeight = file.nextUInt32 ();
|
||||
result->width = file.nextUInt32 ();
|
||||
result->height = file.nextUInt32 ();
|
||||
|
||||
// ignore some more bytes
|
||||
std::ignore = file.nextUInt32 ();
|
||||
|
||||
file.next (magic, 9);
|
||||
|
||||
result->imageCount = file.nextUInt32 ();
|
||||
|
||||
if (strncmp (magic, "TEXB0004", 9) == 0) {
|
||||
result->containerVersion = ContainerVersion_TEXB0004;
|
||||
result->freeImageFormat = parseFIF (file.nextUInt32 ());
|
||||
result->isVideoMp4 = file.nextUInt32 () == 1;
|
||||
|
||||
if (result->freeImageFormat == FIF_UNKNOWN && result->isVideoMp4) {
|
||||
result->freeImageFormat = FIF_MP4;
|
||||
}
|
||||
|
||||
// default to TEXB0003 format here
|
||||
if (result->freeImageFormat != FIF_MP4) {
|
||||
result->containerVersion = ContainerVersion_TEXB0003;
|
||||
}
|
||||
} else if (strncmp (magic, "TEXB0003", 9) == 0) {
|
||||
result->containerVersion = ContainerVersion_TEXB0003;
|
||||
result->freeImageFormat = parseFIF (file.nextUInt32 ());
|
||||
} else if (strncmp (magic, "TEXB0002", 9) == 0) {
|
||||
result->containerVersion = ContainerVersion_TEXB0002;
|
||||
} else if (strncmp (magic, "TEXB0001", 9) == 0) {
|
||||
result->containerVersion = ContainerVersion_TEXB0001;
|
||||
} else {
|
||||
sLog.exception ("unknown texture format type: ", std::string_view (magic, 9));
|
||||
}
|
||||
parseTextureHeader (*result, file);
|
||||
parseContainer (*result, file);
|
||||
|
||||
for (uint32_t image = 0; image < result->imageCount; image++) {
|
||||
uint32_t mipmapCount = file.nextUInt32 ();
|
||||
@ -76,38 +30,12 @@ TextureUniquePtr TextureParser::parse (BinaryReader& file) {
|
||||
return result;
|
||||
}
|
||||
|
||||
// image is animated, keep parsing the rest of the image info
|
||||
file.next (magic, 9);
|
||||
|
||||
if (strncmp (magic, "TEXS0002", 9) == 0) {
|
||||
result->animatedVersion = AnimatedVersion_TEXS0002;
|
||||
} else if (strncmp (magic, "TEXS0003", 9) == 0) {
|
||||
result->animatedVersion = AnimatedVersion_TEXS0003;
|
||||
} else {
|
||||
sLog.exception ("found animation information of unknown type: ", std::string_view (magic, 9));
|
||||
}
|
||||
|
||||
uint32_t frameCount = file.nextUInt32 ();
|
||||
|
||||
if (result->animatedVersion == AnimatedVersion_TEXS0003) {
|
||||
result->gifWidth = file.nextUInt32 ();
|
||||
result->gifHeight = file.nextUInt32 ();
|
||||
}
|
||||
|
||||
while (frameCount-- > 0) {
|
||||
result->frames.push_back (parseFrame (file, *result));
|
||||
}
|
||||
|
||||
// ensure gif width and height is right for TEXS0002
|
||||
if (result->animatedVersion == AnimatedVersion_TEXS0002) {
|
||||
result->gifWidth = (*result->frames.begin ())->width1;
|
||||
result->gifHeight = (*result->frames.begin ())->height1;
|
||||
}
|
||||
parseAnimations (*result, file);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
MipmapSharedPtr TextureParser::parseMipmap (BinaryReader& file, Texture& header) {
|
||||
MipmapSharedPtr TextureParser::parseMipmap (const BinaryReader& file, const Texture& header) {
|
||||
auto result = std::make_shared<Mipmap> ();
|
||||
|
||||
// TEXB0004 has some extra data in the header that has to be handled
|
||||
@ -162,7 +90,7 @@ MipmapSharedPtr TextureParser::parseMipmap (BinaryReader& file, Texture& header)
|
||||
return result;
|
||||
}
|
||||
|
||||
FrameSharedPtr TextureParser::parseFrame (BinaryReader& file, Texture& header) {
|
||||
FrameSharedPtr TextureParser::parseFrame (const BinaryReader& file) {
|
||||
auto result = std::make_shared<Frame> ();
|
||||
|
||||
result->frameNumber = file.nextUInt32 ();
|
||||
@ -201,6 +129,95 @@ TextureFormat TextureParser::parseTextureFormat (uint32_t value) {
|
||||
}
|
||||
}
|
||||
|
||||
void TextureParser::parseTextureHeader (Texture& header, const BinaryReader& file) {
|
||||
char magic[9] = { 0 };
|
||||
|
||||
file.next (magic, 9);
|
||||
|
||||
if (strncmp (magic, "TEXV0005", 9) != 0)
|
||||
sLog.exception ("unexpected texture container type: ", std::string_view (magic, 9));
|
||||
|
||||
file.next (magic, 9);
|
||||
|
||||
if (strncmp (magic, "TEXI0001", 9) != 0)
|
||||
sLog.exception ("unexpected texture sub-container type: ", std::string_view (magic, 9));
|
||||
|
||||
|
||||
header.format = parseTextureFormat (file.nextUInt32 ());
|
||||
header.flags = parseTextureFlags (file.nextUInt32 ());
|
||||
header.textureWidth = file.nextUInt32 ();
|
||||
header.textureHeight = file.nextUInt32 ();
|
||||
header.width = file.nextUInt32 ();
|
||||
header.height = file.nextUInt32 ();
|
||||
|
||||
// ignore some more bytes
|
||||
std::ignore = file.nextUInt32 ();
|
||||
}
|
||||
|
||||
void TextureParser::parseContainer (Texture& header, const BinaryReader& file) {
|
||||
char magic[9] = { 0 };
|
||||
|
||||
file.next (magic, 9);
|
||||
|
||||
header.imageCount = file.nextUInt32 ();
|
||||
|
||||
if (strncmp (magic, "TEXB0004", 9) == 0) {
|
||||
header.containerVersion = ContainerVersion_TEXB0004;
|
||||
header.freeImageFormat = parseFIF (file.nextUInt32 ());
|
||||
header.isVideoMp4 = file.nextUInt32 () == 1;
|
||||
|
||||
if (header.freeImageFormat == FIF_UNKNOWN && header.isVideoMp4) {
|
||||
header.freeImageFormat = FIF_MP4;
|
||||
}
|
||||
|
||||
// default to TEXB0003 format here
|
||||
if (header.freeImageFormat != FIF_MP4) {
|
||||
header.containerVersion = ContainerVersion_TEXB0003;
|
||||
}
|
||||
} else if (strncmp (magic, "TEXB0003", 9) == 0) {
|
||||
header.containerVersion = ContainerVersion_TEXB0003;
|
||||
header.freeImageFormat = parseFIF (file.nextUInt32 ());
|
||||
} else if (strncmp (magic, "TEXB0002", 9) == 0) {
|
||||
header.containerVersion = ContainerVersion_TEXB0002;
|
||||
} else if (strncmp (magic, "TEXB0001", 9) == 0) {
|
||||
header.containerVersion = ContainerVersion_TEXB0001;
|
||||
} else {
|
||||
sLog.exception ("unknown texture format type: ", std::string_view (magic, 9));
|
||||
}
|
||||
}
|
||||
|
||||
void TextureParser::parseAnimations (Texture& header, const BinaryReader& file) {
|
||||
char magic[9] = { 0 };
|
||||
|
||||
// image is animated, keep parsing the rest of the image info
|
||||
file.next (magic, 9);
|
||||
|
||||
if (strncmp (magic, "TEXS0002", 9) == 0) {
|
||||
header.animatedVersion = AnimatedVersion_TEXS0002;
|
||||
} else if (strncmp (magic, "TEXS0003", 9) == 0) {
|
||||
header.animatedVersion = AnimatedVersion_TEXS0003;
|
||||
} else {
|
||||
sLog.exception ("found animation information of unknown type: ", std::string_view (magic, 9));
|
||||
}
|
||||
|
||||
uint32_t frameCount = file.nextUInt32 ();
|
||||
|
||||
if (header.animatedVersion == AnimatedVersion_TEXS0003) {
|
||||
header.gifWidth = file.nextUInt32 ();
|
||||
header.gifHeight = file.nextUInt32 ();
|
||||
}
|
||||
|
||||
while (frameCount-- > 0) {
|
||||
header.frames.push_back (parseFrame (file));
|
||||
}
|
||||
|
||||
// ensure gif width and height is right for TEXS0002
|
||||
if (header.animatedVersion == AnimatedVersion_TEXS0002) {
|
||||
header.gifWidth = (*header.frames.begin ())->width1;
|
||||
header.gifHeight = (*header.frames.begin ())->height1;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t TextureParser::parseTextureFlags (uint32_t value) {
|
||||
if (value < TextureFlags_All) {
|
||||
return value;
|
||||
|
@ -13,11 +13,14 @@ using namespace WallpaperEngine::Data::Assets;
|
||||
|
||||
class TextureParser {
|
||||
public:
|
||||
static TextureUniquePtr parse (BinaryReader& file);
|
||||
static MipmapSharedPtr parseMipmap (BinaryReader& file, Texture& header);
|
||||
static FrameSharedPtr parseFrame (BinaryReader& file, Texture& header);
|
||||
static TextureUniquePtr parse (const BinaryReader& file);
|
||||
static MipmapSharedPtr parseMipmap (const BinaryReader& file, const Texture& header);
|
||||
static FrameSharedPtr parseFrame (const BinaryReader& file);
|
||||
|
||||
private:
|
||||
static void parseTextureHeader (Texture& header, const BinaryReader& file);
|
||||
static void parseContainer (Texture& header, const BinaryReader& file);
|
||||
static void parseAnimations (Texture& header, const BinaryReader& file);
|
||||
static TextureFormat parseTextureFormat (uint32_t value);
|
||||
static uint32_t parseTextureFlags (uint32_t value);
|
||||
static FIF parseFIF (uint32_t value);
|
||||
|
@ -53,11 +53,11 @@ UserSettingUniquePtr UserSettingParser::parse (const json& data, const Propertie
|
||||
|
||||
//TODO: VALIDATE THIS IS RIGHT?
|
||||
if (size == 2) {
|
||||
value->update ((glm::vec2) valueIt);
|
||||
value->update (static_cast<glm::vec2> (valueIt));
|
||||
} else if (size == 3) {
|
||||
value->update ((glm::vec3) valueIt);
|
||||
value->update (static_cast<glm::vec3> (valueIt));
|
||||
} else {
|
||||
value->update ((glm::vec4) valueIt);
|
||||
value->update (static_cast<glm::vec4> (valueIt));
|
||||
}
|
||||
} else if (valueIt.is_number_integer ()) {
|
||||
value->update (valueIt.get <int> ());
|
||||
|
@ -3,7 +3,7 @@
|
||||
#include "WallpaperEngine/Data/JSON.h"
|
||||
#include "WallpaperEngine/Data/Model/Types.h"
|
||||
#include "WallpaperEngine/Data/Model/UserSetting.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
namespace WallpaperEngine::Data::Parsers {
|
||||
using json = WallpaperEngine::Data::JSON::JSON;
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "WallpaperEngine/Data/Model/Project.h"
|
||||
#include "WallpaperEngine/Data/Model/Wallpaper.h"
|
||||
#include "WallpaperEngine/FileSystem/Container.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
using namespace WallpaperEngine::Data::Parsers;
|
||||
|
||||
@ -92,15 +92,11 @@ WebUniquePtr WallpaperParser::parseWeb (const JSON& file, Project& project) {
|
||||
});
|
||||
}
|
||||
|
||||
ObjectList WallpaperParser::parseObjects (const JSON& objects, Project& project) {
|
||||
ObjectList WallpaperParser::parseObjects (const JSON& objects, const Project& project) {
|
||||
ObjectList result = {};
|
||||
|
||||
for (const auto& cur : objects) {
|
||||
auto object = ObjectParser::parse (cur, project);
|
||||
|
||||
//TODO: DO WE REALLY WANT TO DIRECTLY CONSTRUCT UNIQUE AND SHARED PTRS EVERYWHERE?
|
||||
// SHOULDN'T THAT BE HANDLED BY CALLING CODE (LIKE THIS) INSTEAD?
|
||||
result.emplace_back (std::move (object));
|
||||
result.emplace_back (ObjectParser::parse (cur, project));
|
||||
}
|
||||
|
||||
return result;
|
||||
|
@ -15,6 +15,6 @@ class WallpaperParser {
|
||||
static SceneUniquePtr parseScene (const JSON& file, Project& project);
|
||||
static VideoUniquePtr parseVideo (const JSON& file, Project& project);
|
||||
static WebUniquePtr parseWeb (const JSON& file, Project& project);
|
||||
static ObjectList parseObjects (const JSON& objects, Project& project);
|
||||
static ObjectList parseObjects (const JSON& objects, const Project& project);
|
||||
};
|
||||
} // namespace WallpaperEngine::Data::Parsers
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
#include "Directory.h"
|
||||
|
||||
#include "WallpaperEngine/Assets/CAssetLoadException.h"
|
||||
#include "WallpaperEngine/Assets/AssetLoadException.h"
|
||||
|
||||
using namespace WallpaperEngine::FileSystem;
|
||||
using namespace WallpaperEngine::FileSystem::Adapters;
|
||||
@ -53,11 +53,11 @@ bool DirectoryAdapter::exists (const std::filesystem::path& path) const {
|
||||
}
|
||||
}
|
||||
|
||||
std::filesystem::path DirectoryAdapter::realpath (const std::filesystem::path& path) const {
|
||||
std::filesystem::path DirectoryAdapter::physicalPath (const std::filesystem::path& path) const {
|
||||
auto finalpath = std::filesystem::canonical(this->basepath / path);
|
||||
|
||||
if (finalpath.string ().find (this->basepath.string ()) != 0) {
|
||||
throw Assets::CAssetLoadException ("Cannot find file", path);
|
||||
throw Render::AssetLoadException ("Cannot find file", path);
|
||||
}
|
||||
|
||||
return finalpath;
|
||||
|
@ -18,7 +18,7 @@ struct DirectoryAdapter final : Adapter {
|
||||
|
||||
[[nodiscard]] ReadStreamSharedPtr open (const std::filesystem::path& path) const override;
|
||||
[[nodiscard]] bool exists (const std::filesystem::path& path) const override;
|
||||
[[nodiscard]] std::filesystem::path realpath (const std::filesystem::path& path) const override;
|
||||
[[nodiscard]] std::filesystem::path physicalPath (const std::filesystem::path& path) const override;
|
||||
|
||||
const std::filesystem::path basepath;
|
||||
};
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
#include "Package.h"
|
||||
|
||||
#include "WallpaperEngine/Assets/CAssetLoadException.h"
|
||||
#include "WallpaperEngine/Assets/AssetLoadException.h"
|
||||
#include "WallpaperEngine/Data/Parsers/PackageParser.h"
|
||||
#include "WallpaperEngine/Data/Utils/BinaryReader.h"
|
||||
#include "WallpaperEngine/Data/Utils/MemoryStream.h"
|
||||
@ -44,8 +44,8 @@ bool PackageAdapter::exists (const std::filesystem::path& path) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::filesystem::path PackageAdapter::realpath (const std::filesystem::path& path) const {
|
||||
throw Assets::CAssetLoadException ("Package adapter does not support realpath", path);
|
||||
std::filesystem::path PackageAdapter::physicalPath (const std::filesystem::path& path) const {
|
||||
throw Render::AssetLoadException ("Package adapter does not support realpath", path);
|
||||
}
|
||||
|
||||
bool PackageFactory::handlesMountpoint (const std::filesystem::path& path) const {
|
||||
|
@ -22,7 +22,7 @@ struct PackageAdapter final : Adapter {
|
||||
|
||||
[[nodiscard]] ReadStreamSharedPtr open (const std::filesystem::path& path) const override;
|
||||
[[nodiscard]] bool exists (const std::filesystem::path& path) const override;
|
||||
[[nodiscard]] std::filesystem::path realpath (const std::filesystem::path& path) const override;
|
||||
[[nodiscard]] std::filesystem::path physicalPath (const std::filesystem::path& path) const override;
|
||||
|
||||
PackageUniquePtr package;
|
||||
};
|
||||
|
@ -11,7 +11,7 @@ struct Adapter {
|
||||
|
||||
[[nodiscard]] virtual ReadStreamSharedPtr open (const std::filesystem::path& path) const = 0;
|
||||
[[nodiscard]] virtual bool exists (const std::filesystem::path& path) const = 0;
|
||||
[[nodiscard]] virtual std::filesystem::path realpath (const std::filesystem::path& path) const = 0;
|
||||
[[nodiscard]] virtual std::filesystem::path physicalPath (const std::filesystem::path& path) const = 0;
|
||||
};
|
||||
|
||||
using AdapterSharedPtr = std::shared_ptr<Adapter>;
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "Virtual.h"
|
||||
|
||||
#include "WallpaperEngine/Assets/CAssetLoadException.h"
|
||||
#include "WallpaperEngine/Assets/AssetLoadException.h"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
@ -21,8 +21,8 @@ bool VirtualAdapter::exists (const std::filesystem::path& path) const {
|
||||
return this->files.contains (path);
|
||||
}
|
||||
|
||||
std::filesystem::path VirtualAdapter::realpath (const std::filesystem::path& path) const {
|
||||
throw Assets::CAssetLoadException ("Virtual adapter does not support realpath", path);
|
||||
std::filesystem::path VirtualAdapter::physicalPath (const std::filesystem::path& path) const {
|
||||
throw Render::AssetLoadException ("Virtual adapter does not support realpath", path);
|
||||
}
|
||||
|
||||
|
||||
|
@ -20,7 +20,7 @@ struct VirtualFactory final : Factory {
|
||||
struct VirtualAdapter final : Adapter {
|
||||
[[nodiscard]] ReadStreamSharedPtr open (const std::filesystem::path& path) const override;
|
||||
[[nodiscard]] bool exists (const std::filesystem::path& path) const override;
|
||||
[[nodiscard]] std::filesystem::path realpath (const std::filesystem::path& path) const override;
|
||||
[[nodiscard]] std::filesystem::path physicalPath (const std::filesystem::path& path) const override;
|
||||
|
||||
void add (const std::filesystem::path& path, const char* data);
|
||||
void add (const std::filesystem::path& path, const JSON& contents);
|
||||
|
@ -7,8 +7,8 @@
|
||||
#include "Adapters/Package.h"
|
||||
#include "Adapters/Types.h"
|
||||
#include "Adapters/Virtual.h"
|
||||
#include "WallpaperEngine/Assets/CAssetLoadException.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Assets/AssetLoadException.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
using namespace WallpaperEngine::FileSystem;
|
||||
using namespace WallpaperEngine::FileSystem::Adapters;
|
||||
@ -56,7 +56,6 @@ Container::Container () {
|
||||
this->m_factories.push_back (std::make_unique<PackageFactory> ());
|
||||
this->m_factories.push_back (std::make_unique<DirectoryFactory> ());
|
||||
|
||||
// TODO: FIND A BETTER WAY OF MOUNTING THE VIRTUAL FILESYSTEM
|
||||
this->m_vfs = std::make_shared<VirtualAdapter> ();
|
||||
this->m_mountpoints.emplace_back ("/", this->m_vfs);
|
||||
// mount the current directory as root
|
||||
@ -64,9 +63,9 @@ Container::Container () {
|
||||
}
|
||||
|
||||
ReadStreamSharedPtr Container::read (const std::filesystem::path& path) const {
|
||||
std::filesystem::path normalized = normalize_path (path);
|
||||
const auto normalized = normalize_path (path);
|
||||
|
||||
return this->resolveAdapterForFile (path).open (normalized);
|
||||
return this->resolveAdapterForFile (path).open (normalized);
|
||||
}
|
||||
|
||||
std::string Container::readString (const std::filesystem::path& path) const {
|
||||
@ -76,10 +75,10 @@ std::string Container::readString (const std::filesystem::path& path) const {
|
||||
return buffer.str ();
|
||||
}
|
||||
|
||||
std::filesystem::path Container::realpath (const std::filesystem::path& path) const {
|
||||
std::filesystem::path normalized = normalize_path (path);
|
||||
std::filesystem::path Container::physicalPath (const std::filesystem::path& path) const {
|
||||
const auto normalized = normalize_path (path);
|
||||
|
||||
return this->resolveAdapterForFile (path).realpath (normalized);
|
||||
return this->resolveAdapterForFile (path).physicalPath (normalized);
|
||||
}
|
||||
|
||||
|
||||
@ -101,16 +100,15 @@ VirtualAdapter& Container::getVFS () const {
|
||||
}
|
||||
|
||||
Adapter& Container::resolveAdapterForFile (const std::filesystem::path& path) const {
|
||||
std::filesystem::path normalized = normalize_path (path);
|
||||
const auto normalized = normalize_path (path);
|
||||
|
||||
for (const auto& [root, adapter] : this->m_mountpoints) {
|
||||
if (normalized.string().starts_with (root.string()) == false) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::filesystem::path relative = normalized.string().substr (root.string().length());
|
||||
|
||||
if (adapter->exists (relative) == false) {
|
||||
if (const auto relative = normalized.string ().substr (root.string ().length ());
|
||||
adapter->exists (relative) == false) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -122,5 +120,5 @@ Adapter& Container::resolveAdapterForFile (const std::filesystem::path& path) co
|
||||
return this->resolveAdapterForFile ("/" + normalized.string());
|
||||
}
|
||||
|
||||
throw Assets::CAssetLoadException ("Cannot find requested file ", path);
|
||||
throw Render::AssetLoadException ("Cannot find requested file ", path);
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ class Container {
|
||||
* @param path The path to resolve to a real file
|
||||
* @return The full public, absolute path to the given file
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path realpath (const std::filesystem::path& path) const;
|
||||
[[nodiscard]] std::filesystem::path physicalPath (const std::filesystem::path& path) const;
|
||||
|
||||
/**
|
||||
*
|
||||
|
@ -1,14 +0,0 @@
|
||||
#include "CInputContext.h"
|
||||
|
||||
using namespace WallpaperEngine::Input;
|
||||
using namespace WallpaperEngine::Render::Drivers;
|
||||
|
||||
CInputContext::CInputContext (CMouseInput& mouseInput) : m_mouse (mouseInput) {}
|
||||
|
||||
void CInputContext::update () {
|
||||
this->m_mouse.update ();
|
||||
}
|
||||
|
||||
const CMouseInput& CInputContext::getMouseInput () const {
|
||||
return this->m_mouse;
|
||||
}
|
@ -1,14 +1,14 @@
|
||||
#include "CGLFWMouseInput.h"
|
||||
#include "GLFWMouseInput.h"
|
||||
#include <glm/common.hpp>
|
||||
|
||||
#include "WallpaperEngine/Render/Drivers/CGLFWOpenGLDriver.h"
|
||||
#include "WallpaperEngine/Render/Drivers/GLFWOpenGLDriver.h"
|
||||
|
||||
using namespace WallpaperEngine::Input::Drivers;
|
||||
|
||||
CGLFWMouseInput::CGLFWMouseInput (const Render::Drivers::CGLFWOpenGLDriver& driver) :
|
||||
GLFWMouseInput::GLFWMouseInput (const Render::Drivers::GLFWOpenGLDriver& driver) :
|
||||
m_driver (driver) {}
|
||||
|
||||
void CGLFWMouseInput::update () {
|
||||
void GLFWMouseInput::update () {
|
||||
if (!this->m_driver.getApp ().getContext ().settings.mouse.enabled) {
|
||||
this->m_reportedPosition = {0, 0};
|
||||
return;
|
||||
@ -26,14 +26,14 @@ void CGLFWMouseInput::update () {
|
||||
this->m_reportedPosition = glm::mix (this->m_reportedPosition, this->m_mousePosition, 1.0);
|
||||
}
|
||||
|
||||
glm::dvec2 CGLFWMouseInput::position () const {
|
||||
glm::dvec2 GLFWMouseInput::position () const {
|
||||
return this->m_reportedPosition;
|
||||
}
|
||||
|
||||
WallpaperEngine::Input::MouseClickStatus CGLFWMouseInput::leftClick () const {
|
||||
WallpaperEngine::Input::MouseClickStatus GLFWMouseInput::leftClick () const {
|
||||
return m_leftClick;
|
||||
}
|
||||
|
||||
WallpaperEngine::Input::MouseClickStatus CGLFWMouseInput::rightClick () const {
|
||||
WallpaperEngine::Input::MouseClickStatus GLFWMouseInput::rightClick () const {
|
||||
return m_rightClick;
|
||||
}
|
@ -1,20 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include "WallpaperEngine/Input/CMouseInput.h"
|
||||
#include "WallpaperEngine/Input/MouseInput.h"
|
||||
|
||||
#include <glm/vec2.hpp>
|
||||
|
||||
namespace WallpaperEngine::Render::Drivers {
|
||||
class CGLFWOpenGLDriver;
|
||||
class GLFWOpenGLDriver;
|
||||
}
|
||||
|
||||
namespace WallpaperEngine::Input::Drivers {
|
||||
/**
|
||||
* Handles mouse input for the background
|
||||
*/
|
||||
class CGLFWMouseInput final : public CMouseInput {
|
||||
class GLFWMouseInput final : public MouseInput {
|
||||
public:
|
||||
explicit CGLFWMouseInput (const Render::Drivers::CGLFWOpenGLDriver& driver);
|
||||
explicit GLFWMouseInput (const Render::Drivers::GLFWOpenGLDriver& driver);
|
||||
|
||||
/**
|
||||
* Takes current mouse position and updates it
|
||||
@ -37,7 +37,7 @@ class CGLFWMouseInput final : public CMouseInput {
|
||||
[[nodiscard]] MouseClickStatus rightClick () const override;
|
||||
|
||||
private:
|
||||
const Render::Drivers::CGLFWOpenGLDriver& m_driver;
|
||||
const Render::Drivers::GLFWOpenGLDriver& m_driver;
|
||||
|
||||
/**
|
||||
* The current mouse position
|
@ -1,15 +1,15 @@
|
||||
#include "WaylandMouseInput.h"
|
||||
#include "WallpaperEngine/Render/Drivers/WaylandOpenGLDriver.h"
|
||||
#include <glm/common.hpp>
|
||||
#include "CWaylandMouseInput.h"
|
||||
#include "WallpaperEngine/Render/Drivers/CWaylandOpenGLDriver.h"
|
||||
|
||||
using namespace WallpaperEngine::Input::Drivers;
|
||||
|
||||
CWaylandMouseInput::CWaylandMouseInput (const WallpaperEngine::Render::Drivers::CWaylandOpenGLDriver& driver) :
|
||||
WaylandMouseInput::WaylandMouseInput (const WallpaperEngine::Render::Drivers::WaylandOpenGLDriver& driver) :
|
||||
m_waylandDriver (driver) {}
|
||||
|
||||
void CWaylandMouseInput::update () {}
|
||||
void WaylandMouseInput::update () {}
|
||||
|
||||
glm::dvec2 CWaylandMouseInput::position () const {
|
||||
glm::dvec2 WaylandMouseInput::position () const {
|
||||
if (!this->m_waylandDriver.getApp ().getContext ().settings.mouse.enabled) {
|
||||
return {0, 0};
|
||||
}
|
||||
@ -20,14 +20,14 @@ glm::dvec2 CWaylandMouseInput::position () const {
|
||||
return {0, 0};
|
||||
}
|
||||
|
||||
WallpaperEngine::Input::MouseClickStatus CWaylandMouseInput::leftClick () const {
|
||||
WallpaperEngine::Input::MouseClickStatus WaylandMouseInput::leftClick () const {
|
||||
if (m_waylandDriver.viewportInFocus && m_waylandDriver.viewportInFocus->rendering)
|
||||
return m_waylandDriver.viewportInFocus->leftClick;
|
||||
|
||||
return MouseClickStatus::Released;
|
||||
}
|
||||
|
||||
WallpaperEngine::Input::MouseClickStatus CWaylandMouseInput::rightClick () const {
|
||||
WallpaperEngine::Input::MouseClickStatus WaylandMouseInput::rightClick () const {
|
||||
if (m_waylandDriver.viewportInFocus && m_waylandDriver.viewportInFocus->rendering)
|
||||
return m_waylandDriver.viewportInFocus->rightClick;
|
||||
|
@ -2,21 +2,21 @@
|
||||
|
||||
#ifdef ENABLE_WAYLAND
|
||||
|
||||
#include "WallpaperEngine/Input/CMouseInput.h"
|
||||
#include "WallpaperEngine/Input/MouseInput.h"
|
||||
|
||||
#include <glm/vec2.hpp>
|
||||
|
||||
namespace WallpaperEngine::Render::Drivers {
|
||||
class CWaylandOpenGLDriver;
|
||||
class WaylandOpenGLDriver;
|
||||
};
|
||||
|
||||
namespace WallpaperEngine::Input::Drivers {
|
||||
/**
|
||||
* Handles mouse input for the background
|
||||
*/
|
||||
class CWaylandMouseInput final : public CMouseInput {
|
||||
class WaylandMouseInput final : public MouseInput {
|
||||
public:
|
||||
explicit CWaylandMouseInput (const WallpaperEngine::Render::Drivers::CWaylandOpenGLDriver& driver);
|
||||
explicit WaylandMouseInput (const WallpaperEngine::Render::Drivers::WaylandOpenGLDriver& driver);
|
||||
|
||||
/**
|
||||
* Takes current mouse position and updates it
|
||||
@ -42,7 +42,7 @@ class CWaylandMouseInput final : public CMouseInput {
|
||||
/**
|
||||
* Wayland: Driver
|
||||
*/
|
||||
const WallpaperEngine::Render::Drivers::CWaylandOpenGLDriver& m_waylandDriver;
|
||||
const WallpaperEngine::Render::Drivers::WaylandOpenGLDriver& m_waylandDriver;
|
||||
|
||||
glm::dvec2 m_pos = {};
|
||||
};
|
14
src/WallpaperEngine/Input/InputContext.cpp
Normal file
14
src/WallpaperEngine/Input/InputContext.cpp
Normal file
@ -0,0 +1,14 @@
|
||||
#include "InputContext.h"
|
||||
|
||||
using namespace WallpaperEngine::Input;
|
||||
using namespace WallpaperEngine::Render::Drivers;
|
||||
|
||||
InputContext::InputContext (MouseInput& mouseInput) : m_mouse (mouseInput) {}
|
||||
|
||||
void InputContext::update () {
|
||||
this->m_mouse.update ();
|
||||
}
|
||||
|
||||
const MouseInput& InputContext::getMouseInput () const {
|
||||
return this->m_mouse;
|
||||
}
|
@ -1,24 +1,24 @@
|
||||
#pragma once
|
||||
|
||||
#include "CMouseInput.h"
|
||||
#include "MouseInput.h"
|
||||
|
||||
namespace WallpaperEngine::Render::Drivers {
|
||||
class CVideoDriver;
|
||||
class VideoDriver;
|
||||
}
|
||||
|
||||
namespace WallpaperEngine::Input {
|
||||
class CInputContext {
|
||||
class InputContext {
|
||||
public:
|
||||
explicit CInputContext (CMouseInput& mouseInput);
|
||||
explicit InputContext (MouseInput& mouseInput);
|
||||
|
||||
/**
|
||||
* Updates input information
|
||||
*/
|
||||
void update ();
|
||||
|
||||
[[nodiscard]] const CMouseInput& getMouseInput () const;
|
||||
[[nodiscard]] const MouseInput& getMouseInput () const;
|
||||
|
||||
private:
|
||||
CMouseInput& m_mouse;
|
||||
MouseInput& m_mouse;
|
||||
};
|
||||
} // namespace WallpaperEngine::Input
|
@ -11,9 +11,9 @@ enum MouseClickStatus : int {
|
||||
/**
|
||||
* Handles mouse input for the background
|
||||
*/
|
||||
class CMouseInput {
|
||||
class MouseInput {
|
||||
public:
|
||||
virtual ~CMouseInput () = default;
|
||||
virtual ~MouseInput () = default;
|
||||
/**
|
||||
* Takes current mouse position and updates it
|
||||
*/
|
||||
@ -33,6 +33,5 @@ class CMouseInput {
|
||||
* @return The status of the mouse's right click
|
||||
*/
|
||||
[[nodiscard]] virtual MouseClickStatus rightClick () const = 0;
|
||||
|
||||
};
|
||||
} // namespace WallpaperEngine::Input
|
@ -1,28 +1,28 @@
|
||||
#include "CLog.h"
|
||||
#include "Log.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <memory>
|
||||
|
||||
using namespace WallpaperEngine::Logging;
|
||||
|
||||
CLog::CLog () {
|
||||
Log::Log () {
|
||||
assert (this->sInstance == nullptr);
|
||||
}
|
||||
|
||||
CLog& CLog::get () {
|
||||
Log& Log::get () {
|
||||
if (sInstance == nullptr) {
|
||||
sInstance = std::make_unique<CLog> ();
|
||||
sInstance = std::make_unique<Log> ();
|
||||
}
|
||||
|
||||
return *sInstance;
|
||||
}
|
||||
|
||||
void CLog::addOutput (std::ostream* stream) {
|
||||
void Log::addOutput (std::ostream* stream) {
|
||||
this->mOutputs.push_back (stream);
|
||||
}
|
||||
|
||||
void CLog::addError (std::ostream* stream) {
|
||||
void Log::addError (std::ostream* stream) {
|
||||
this->mErrors.push_back (stream);
|
||||
}
|
||||
|
||||
std::unique_ptr<CLog> CLog::sInstance = nullptr;
|
||||
std::unique_ptr<Log> Log::sInstance = nullptr;
|
@ -10,9 +10,9 @@ namespace WallpaperEngine::Logging {
|
||||
/**
|
||||
* Singleton class, simplifies logging for the whole app
|
||||
*/
|
||||
class CLog {
|
||||
class Log {
|
||||
public:
|
||||
CLog ();
|
||||
Log ();
|
||||
|
||||
void addOutput (std::ostream* stream);
|
||||
void addError (std::ostream* stream);
|
||||
@ -67,7 +67,7 @@ class CLog {
|
||||
this->exception<std::runtime_error> (data...);
|
||||
}
|
||||
|
||||
static CLog& get ();
|
||||
static Log& get ();
|
||||
|
||||
private:
|
||||
template <typename... Data> std::string buildBuffer (Data... data) {
|
||||
@ -82,8 +82,8 @@ class CLog {
|
||||
|
||||
std::vector<std::ostream*> mOutputs = {};
|
||||
std::vector<std::ostream*> mErrors = {};
|
||||
static std::unique_ptr<CLog> sInstance;
|
||||
static std::unique_ptr<Log> sInstance;
|
||||
};
|
||||
} // namespace WallpaperEngine::Logging
|
||||
|
||||
#define sLog (WallpaperEngine::Logging::CLog::get ())
|
||||
#define sLog (WallpaperEngine::Logging::Log::get ())
|
@ -1,5 +1,5 @@
|
||||
#include "CFBO.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
using namespace WallpaperEngine::Render;
|
||||
|
||||
|
@ -2,12 +2,12 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "WallpaperEngine/Assets/ITexture.h"
|
||||
#include "TextureProvider.h"
|
||||
|
||||
using namespace WallpaperEngine::Assets;
|
||||
using namespace WallpaperEngine::Render;
|
||||
|
||||
namespace WallpaperEngine::Render {
|
||||
class CFBO final : public ITexture {
|
||||
class CFBO final : public TextureProvider {
|
||||
public:
|
||||
CFBO (std::string name, TextureFormat format, uint32_t flags, float scale,
|
||||
uint32_t realWidth, uint32_t realHeight, uint32_t textureWidth, uint32_t textureHeight);
|
||||
|
@ -7,7 +7,7 @@ using namespace WallpaperEngine::Render;
|
||||
using namespace WallpaperEngine::Render::Wallpapers;
|
||||
|
||||
CObject::CObject (Wallpapers::CScene& scene, const Object& object) :
|
||||
Helpers::CContextAware (scene),
|
||||
Helpers::ContextAware (scene),
|
||||
m_scene (scene),
|
||||
m_object (object) {}
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "WallpaperEngine/Render/Helpers/CContextAware.h"
|
||||
#include "WallpaperEngine/Render/Helpers/ContextAware.h"
|
||||
|
||||
#include "WallpaperEngine/Render/Wallpapers/CScene.h"
|
||||
|
||||
@ -11,7 +11,7 @@ class CScene;
|
||||
}
|
||||
|
||||
namespace WallpaperEngine::Render {
|
||||
class CObject : public Helpers::CContextAware {
|
||||
class CObject : public Helpers::ContextAware {
|
||||
public:
|
||||
template <class T> [[nodiscard]] const T* as () const {
|
||||
if (is <T> ()) {
|
||||
|
@ -1,58 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <glm/vec4.hpp>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
|
||||
#include "CTextureCache.h"
|
||||
#include "WallpaperEngine/Application/CWallpaperApplication.h"
|
||||
#include "WallpaperEngine/Input/CInputContext.h"
|
||||
#include "WallpaperEngine/Input/CMouseInput.h"
|
||||
#include "WallpaperEngine/Render/Drivers/CVideoDriver.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Output/COutput.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Output/COutputViewport.h"
|
||||
|
||||
namespace WallpaperEngine {
|
||||
namespace Application {
|
||||
class CWallpaperApplication;
|
||||
}
|
||||
|
||||
namespace Render {
|
||||
namespace Drivers {
|
||||
class CVideoDriver;
|
||||
|
||||
namespace Output {
|
||||
class COutput;
|
||||
class COutputViewport;
|
||||
} // namespace Output
|
||||
} // namespace Drivers
|
||||
|
||||
class CWallpaper;
|
||||
class CTextureCache;
|
||||
|
||||
class CRenderContext {
|
||||
public:
|
||||
CRenderContext (Drivers::CVideoDriver& driver, CWallpaperApplication& app);
|
||||
|
||||
void render (Drivers::Output::COutputViewport* viewport);
|
||||
void setWallpaper (const std::string& display, std::shared_ptr <CWallpaper> wallpaper);
|
||||
void setPause (bool newState);
|
||||
[[nodiscard]] Input::CInputContext& getInputContext () const;
|
||||
[[nodiscard]] const CWallpaperApplication& getApp () const;
|
||||
[[nodiscard]] const Drivers::CVideoDriver& getDriver () const;
|
||||
[[nodiscard]] const Drivers::Output::COutput& getOutput () const;
|
||||
std::shared_ptr<const ITexture> resolveTexture (const std::string& name);
|
||||
[[nodiscard]] const std::map<std::string, std::shared_ptr <CWallpaper>>& getWallpapers () const;
|
||||
|
||||
private:
|
||||
/** Video driver in use */
|
||||
Drivers::CVideoDriver& m_driver;
|
||||
/** Maps screen -> wallpaper list */
|
||||
std::map<std::string, std::shared_ptr <CWallpaper>> m_wallpapers = {};
|
||||
/** App that holds the render context */
|
||||
CWallpaperApplication& m_app;
|
||||
/** Texture cache for the render */
|
||||
CTextureCache* m_textureCache = nullptr;
|
||||
};
|
||||
} // namespace Render
|
||||
} // namespace WallpaperEngine
|
@ -1,5 +1,5 @@
|
||||
#include "CTexture.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <lz4.h>
|
||||
@ -8,7 +8,7 @@
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include <stb_image.h>
|
||||
|
||||
using namespace WallpaperEngine::Assets;
|
||||
using namespace WallpaperEngine::Render;
|
||||
|
||||
CTexture::CTexture (TextureUniquePtr header) : m_header (std::move(header)) {
|
||||
// ensure the header is parsed
|
@ -1,23 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include "ITexture.h"
|
||||
#include "TextureProvider.h"
|
||||
#include "WallpaperEngine/Data/Assets/Texture.h"
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <glm/vec4.hpp>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace WallpaperEngine::Assets {
|
||||
namespace WallpaperEngine::Render {
|
||||
using namespace WallpaperEngine::Data::Assets;
|
||||
|
||||
/**
|
||||
* A normal texture file in WallpaperEngine's format
|
||||
*/
|
||||
class CTexture final : public ITexture {
|
||||
class CTexture final : public TextureProvider {
|
||||
public:
|
||||
explicit CTexture (TextureUniquePtr header);
|
||||
|
@ -1,45 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
|
||||
#include "WallpaperEngine/Assets/ITexture.h"
|
||||
#include "WallpaperEngine/Render/CRenderContext.h"
|
||||
#include "WallpaperEngine/Render/Helpers/CContextAware.h"
|
||||
|
||||
using namespace WallpaperEngine::Assets;
|
||||
|
||||
namespace WallpaperEngine::Render {
|
||||
namespace Helpers {
|
||||
class CContextAware;
|
||||
}
|
||||
|
||||
class CRenderContext;
|
||||
|
||||
class CTextureCache final : Helpers::CContextAware {
|
||||
public:
|
||||
explicit CTextureCache (CRenderContext& context);
|
||||
|
||||
/**
|
||||
* Checks if the given texture was already loaded and returns it
|
||||
* If the texture was not loaded yet, it tries to load it from the container
|
||||
*
|
||||
* @param filename
|
||||
* @return
|
||||
*/
|
||||
std::shared_ptr<const ITexture> resolve (const std::string& filename);
|
||||
|
||||
/**
|
||||
* Registers a texture in the cache
|
||||
*
|
||||
* @param name
|
||||
* @param texture
|
||||
*/
|
||||
void store (const std::string& name, std::shared_ptr<const ITexture> texture);
|
||||
|
||||
private:
|
||||
/** Cached textures */
|
||||
std::map<std::string, std::shared_ptr<const ITexture>> m_textureCache = {};
|
||||
};
|
||||
} // namespace WallpaperEngine::Render
|
@ -1,5 +1,5 @@
|
||||
#include "CWallpaper.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
#include "WallpaperEngine/Render/Wallpapers/CScene.h"
|
||||
#include "WallpaperEngine/Render/Wallpapers/CVideo.h"
|
||||
#include "WallpaperEngine/Render/Wallpapers/CWeb.h"
|
||||
@ -13,12 +13,12 @@
|
||||
using namespace WallpaperEngine::Render;
|
||||
|
||||
CWallpaper::CWallpaper (
|
||||
const Wallpaper& wallpaperData, CRenderContext& context,CAudioContext& audioContext,
|
||||
const CWallpaperState::TextureUVsScaling& scalingMode,
|
||||
const Wallpaper& wallpaperData, RenderContext& context,AudioContext& audioContext,
|
||||
const WallpaperState::TextureUVsScaling& scalingMode,
|
||||
const uint32_t& clampMode
|
||||
) :
|
||||
CContextAware (context),
|
||||
CFBOProvider (nullptr),
|
||||
ContextAware (context),
|
||||
FBOProvider (nullptr),
|
||||
m_wallpaperData (wallpaperData),
|
||||
m_audioContext (audioContext),
|
||||
m_state (scalingMode, clampMode) {
|
||||
@ -255,7 +255,7 @@ void CWallpaper::setupFramebuffers () {
|
||||
this->alias ("_rt_MipMappedFrameBuffer", "_rt_FullFrameBuffer");
|
||||
}
|
||||
|
||||
CAudioContext& CWallpaper::getAudioContext () {
|
||||
AudioContext& CWallpaper::getAudioContext () {
|
||||
return this->m_audioContext;
|
||||
}
|
||||
|
||||
@ -273,8 +273,8 @@ std::shared_ptr<const CFBO> CWallpaper::getFBO () const {
|
||||
}
|
||||
|
||||
std::unique_ptr<CWallpaper> CWallpaper::fromWallpaper (
|
||||
const Wallpaper& wallpaper, CRenderContext& context, CAudioContext& audioContext,
|
||||
WebBrowser::CWebBrowserContext* browserContext, const CWallpaperState::TextureUVsScaling& scalingMode,
|
||||
const Wallpaper& wallpaper, RenderContext& context, AudioContext& audioContext,
|
||||
WebBrowser::WebBrowserContext* browserContext, const WallpaperState::TextureUVsScaling& scalingMode,
|
||||
const uint32_t& clampMode
|
||||
) {
|
||||
if (wallpaper.is<Scene> ()) {
|
||||
|
@ -3,32 +3,32 @@
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include "WallpaperEngine/Audio/CAudioContext.h"
|
||||
#include "WallpaperEngine/Audio/AudioContext.h"
|
||||
|
||||
#include "WallpaperEngine/Render/CFBO.h"
|
||||
#include "WallpaperEngine/Render/CRenderContext.h"
|
||||
#include "WallpaperEngine/Render/Helpers/CContextAware.h"
|
||||
#include "WallpaperEngine/Render/Helpers/ContextAware.h"
|
||||
#include "WallpaperEngine/Render/RenderContext.h"
|
||||
|
||||
#include "WallpaperEngine/Data/Model/Wallpaper.h"
|
||||
|
||||
#include "CFBOProvider.h"
|
||||
#include "CWallpaperState.h"
|
||||
#include "FBOProvider.h"
|
||||
#include "WallpaperState.h"
|
||||
|
||||
namespace WallpaperEngine::WebBrowser {
|
||||
class CWebBrowserContext;
|
||||
class WebBrowserContext;
|
||||
}
|
||||
|
||||
namespace WallpaperEngine::Render {
|
||||
namespace Helpers {
|
||||
class CContextAware;
|
||||
class ContextAware;
|
||||
}
|
||||
|
||||
using namespace WallpaperEngine::Assets;
|
||||
using namespace WallpaperEngine::Render;
|
||||
using namespace WallpaperEngine::Audio;
|
||||
using namespace WallpaperEngine::Data::Model;
|
||||
using namespace WallpaperEngine::FileSystem;
|
||||
|
||||
class CWallpaper : public Helpers::CContextAware, public CFBOProvider {
|
||||
class CWallpaper : public Helpers::ContextAware, public FBOProvider {
|
||||
public:
|
||||
template <class T> [[nodiscard]] const T* as () const {
|
||||
if (is <T> ()) {
|
||||
@ -70,7 +70,7 @@ class CWallpaper : public Helpers::CContextAware, public CFBOProvider {
|
||||
/**
|
||||
* @return The current audio context for this wallpaper
|
||||
*/
|
||||
CAudioContext& getAudioContext ();
|
||||
AudioContext& getAudioContext ();
|
||||
|
||||
/**
|
||||
* @return The scene's framebuffer
|
||||
@ -126,14 +126,14 @@ class CWallpaper : public Helpers::CContextAware, public CFBOProvider {
|
||||
* @return
|
||||
*/
|
||||
static std::unique_ptr<CWallpaper> fromWallpaper (
|
||||
const Wallpaper& wallpaper, CRenderContext& context, CAudioContext& audioContext,
|
||||
WebBrowser::CWebBrowserContext* browserContext, const CWallpaperState::TextureUVsScaling& scalingMode,
|
||||
const Wallpaper& wallpaper, RenderContext& context, AudioContext& audioContext,
|
||||
WebBrowser::WebBrowserContext* browserContext, const WallpaperState::TextureUVsScaling& scalingMode,
|
||||
const uint32_t& clampMode);
|
||||
|
||||
protected:
|
||||
CWallpaper (
|
||||
const Wallpaper& wallpaperData, CRenderContext& context,
|
||||
CAudioContext& audioContext, const CWallpaperState::TextureUVsScaling& scalingMode,
|
||||
const Wallpaper& wallpaperData, RenderContext& context,
|
||||
AudioContext& audioContext, const WallpaperState::TextureUVsScaling& scalingMode,
|
||||
const uint32_t& clampMode);
|
||||
|
||||
/**
|
||||
@ -170,8 +170,8 @@ class CWallpaper : public Helpers::CContextAware, public CFBOProvider {
|
||||
/** List of FBOs registered for this wallpaper */
|
||||
std::map<std::string, std::shared_ptr<const CFBO>> m_fbos = {};
|
||||
/** Audio context that is using this wallpaper */
|
||||
CAudioContext& m_audioContext;
|
||||
AudioContext& m_audioContext;
|
||||
/** Current Wallpaper state */
|
||||
CWallpaperState m_state;
|
||||
WallpaperState m_state;
|
||||
};
|
||||
} // namespace WallpaperEngine::Render
|
||||
|
@ -1,12 +1,12 @@
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "CCamera.h"
|
||||
#include "Camera.h"
|
||||
|
||||
using namespace WallpaperEngine;
|
||||
using namespace WallpaperEngine::Render;
|
||||
|
||||
CCamera::CCamera (Wallpapers::CScene& scene, const SceneData::Camera& camera) :
|
||||
Camera::Camera (Wallpapers::CScene& scene, const SceneData::Camera& camera) :
|
||||
m_width (0),
|
||||
m_height (0),
|
||||
m_camera (camera),
|
||||
@ -16,45 +16,45 @@ CCamera::CCamera (Wallpapers::CScene& scene, const SceneData::Camera& camera) :
|
||||
this->m_lookat = glm::lookAt (this->getEye (), this->getCenter (), this->getUp ());
|
||||
}
|
||||
|
||||
CCamera::~CCamera () = default;
|
||||
Camera::~Camera () = default;
|
||||
|
||||
const glm::vec3& CCamera::getCenter () const {
|
||||
const glm::vec3& Camera::getCenter () const {
|
||||
return this->m_camera.configuration.center;
|
||||
}
|
||||
|
||||
const glm::vec3& CCamera::getEye () const {
|
||||
const glm::vec3& Camera::getEye () const {
|
||||
return this->m_camera.configuration.eye;
|
||||
}
|
||||
|
||||
const glm::vec3& CCamera::getUp () const {
|
||||
const glm::vec3& Camera::getUp () const {
|
||||
return this->m_camera.configuration.up;
|
||||
}
|
||||
|
||||
const glm::mat4& CCamera::getProjection () const {
|
||||
const glm::mat4& Camera::getProjection () const {
|
||||
return this->m_projection;
|
||||
}
|
||||
|
||||
const glm::mat4& CCamera::getLookAt () const {
|
||||
const glm::mat4& Camera::getLookAt () const {
|
||||
return this->m_lookat;
|
||||
}
|
||||
|
||||
bool CCamera::isOrthogonal () const {
|
||||
bool Camera::isOrthogonal () const {
|
||||
return this->m_isOrthogonal;
|
||||
}
|
||||
|
||||
Wallpapers::CScene& CCamera::getScene () const {
|
||||
Wallpapers::CScene& Camera::getScene () const {
|
||||
return this->m_scene;
|
||||
}
|
||||
|
||||
float CCamera::getWidth () const {
|
||||
float Camera::getWidth () const {
|
||||
return this->m_width;
|
||||
}
|
||||
|
||||
float CCamera::getHeight () const {
|
||||
float Camera::getHeight () const {
|
||||
return this->m_height;
|
||||
}
|
||||
|
||||
void CCamera::setOrthogonalProjection (float width, float height) {
|
||||
void Camera::setOrthogonalProjection (float width, float height) {
|
||||
this->m_width = width;
|
||||
this->m_height = height;
|
||||
|
@ -14,10 +14,10 @@ class CScene;
|
||||
namespace WallpaperEngine::Render {
|
||||
using namespace WallpaperEngine::Data::Model;
|
||||
|
||||
class CCamera {
|
||||
class Camera {
|
||||
public:
|
||||
CCamera (Wallpapers::CScene& scene, const SceneData::Camera& camera);
|
||||
~CCamera ();
|
||||
Camera (Wallpapers::CScene& scene, const SceneData::Camera& camera);
|
||||
~Camera ();
|
||||
|
||||
void setOrthogonalProjection (float width, float height);
|
||||
|
@ -1,16 +0,0 @@
|
||||
#include "CVideoDriver.h"
|
||||
|
||||
using namespace WallpaperEngine::Input;
|
||||
using namespace WallpaperEngine::Render::Drivers;
|
||||
|
||||
CVideoDriver::CVideoDriver (CWallpaperApplication& app, CMouseInput& mouseInput) :
|
||||
m_app (app),
|
||||
m_inputContext (mouseInput) {}
|
||||
|
||||
CWallpaperApplication& CVideoDriver::getApp () const {
|
||||
return this->m_app;
|
||||
}
|
||||
|
||||
CInputContext& CVideoDriver::getInputContext () {
|
||||
return this->m_inputContext;
|
||||
}
|
@ -1,17 +0,0 @@
|
||||
#include "CFullScreenDetector.h"
|
||||
|
||||
using namespace WallpaperEngine;
|
||||
using namespace WallpaperEngine::Render::Drivers::Detectors;
|
||||
|
||||
CFullScreenDetector::CFullScreenDetector (Application::CApplicationContext& appContext) :
|
||||
m_applicationContext (appContext) {}
|
||||
|
||||
Application::CApplicationContext& CFullScreenDetector::getApplicationContext () const {
|
||||
return this->m_applicationContext;
|
||||
}
|
||||
|
||||
bool CFullScreenDetector::anythingFullscreen () const {
|
||||
return false;
|
||||
}
|
||||
|
||||
void CFullScreenDetector::reset () {}
|
@ -0,0 +1,17 @@
|
||||
#include "FullScreenDetector.h"
|
||||
|
||||
using namespace WallpaperEngine;
|
||||
using namespace WallpaperEngine::Render::Drivers::Detectors;
|
||||
|
||||
FullScreenDetector::FullScreenDetector (Application::ApplicationContext& appContext) :
|
||||
m_applicationContext (appContext) {}
|
||||
|
||||
Application::ApplicationContext& FullScreenDetector::getApplicationContext () const {
|
||||
return this->m_applicationContext;
|
||||
}
|
||||
|
||||
bool FullScreenDetector::anythingFullscreen () const {
|
||||
return false;
|
||||
}
|
||||
|
||||
void FullScreenDetector::reset () {}
|
@ -1,12 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "WallpaperEngine/Application/CApplicationContext.h"
|
||||
#include "WallpaperEngine/Application/ApplicationContext.h"
|
||||
|
||||
namespace WallpaperEngine::Render::Drivers::Detectors {
|
||||
class CFullScreenDetector {
|
||||
class FullScreenDetector {
|
||||
public:
|
||||
explicit CFullScreenDetector (Application::CApplicationContext& appContext);
|
||||
virtual ~CFullScreenDetector () = default;
|
||||
explicit FullScreenDetector (Application::ApplicationContext& appContext);
|
||||
virtual ~FullScreenDetector () = default;
|
||||
|
||||
/**
|
||||
* @return If anything is fullscreen
|
||||
@ -19,9 +19,9 @@ class CFullScreenDetector {
|
||||
/**
|
||||
* @return The application context using this detector
|
||||
*/
|
||||
[[nodiscard]] Application::CApplicationContext& getApplicationContext () const;
|
||||
[[nodiscard]] Application::ApplicationContext& getApplicationContext () const;
|
||||
|
||||
private:
|
||||
Application::CApplicationContext& m_applicationContext;
|
||||
Application::ApplicationContext& m_applicationContext;
|
||||
};
|
||||
} // namespace WallpaperEngine::Render::Drivers::Detectors
|
@ -1,7 +1,7 @@
|
||||
#include "CWaylandFullScreenDetector.h"
|
||||
#include "WaylandFullScreenDetector.h"
|
||||
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Render/Drivers/CVideoFactories.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
#include "WallpaperEngine/Render/Drivers/VideoFactories.h"
|
||||
#include "wlr-foreign-toplevel-management-unstable-v1-protocol.h"
|
||||
#include <cstring>
|
||||
|
||||
@ -97,7 +97,7 @@ zwlr_foreign_toplevel_manager_v1_listener toplevelManagerListener = {
|
||||
}; // anonymous namespace
|
||||
|
||||
void handleGlobal (void* data, struct wl_registry* registry, uint32_t name, const char* interface, uint32_t version) {
|
||||
const auto detector = static_cast<CWaylandFullScreenDetector*> (data);
|
||||
const auto detector = static_cast<WaylandFullScreenDetector*> (data);
|
||||
if (strcmp (interface, zwlr_foreign_toplevel_manager_v1_interface.name) == 0) {
|
||||
detector->m_toplevelManager = static_cast<zwlr_foreign_toplevel_manager_v1*> (
|
||||
wl_registry_bind (registry, name, &zwlr_foreign_toplevel_manager_v1_interface, 3));
|
||||
@ -117,8 +117,8 @@ constexpr struct wl_registry_listener registryListener = {
|
||||
.global_remove = handleGlobalRemoved,
|
||||
};
|
||||
|
||||
CWaylandFullScreenDetector::CWaylandFullScreenDetector (Application::CApplicationContext& appContext) :
|
||||
CFullScreenDetector (appContext) {
|
||||
WaylandFullScreenDetector::WaylandFullScreenDetector (Application::ApplicationContext& appContext) :
|
||||
FullScreenDetector (appContext) {
|
||||
m_display = wl_display_connect (nullptr);
|
||||
if (!m_display)
|
||||
sLog.exception ("Failed to query wayland display");
|
||||
@ -133,12 +133,12 @@ CWaylandFullScreenDetector::CWaylandFullScreenDetector (Application::CApplicatio
|
||||
}
|
||||
}
|
||||
|
||||
CWaylandFullScreenDetector::~CWaylandFullScreenDetector () {
|
||||
WaylandFullScreenDetector::~WaylandFullScreenDetector () {
|
||||
if (m_display)
|
||||
wl_display_disconnect (m_display);
|
||||
}
|
||||
|
||||
bool CWaylandFullScreenDetector::anythingFullscreen () const {
|
||||
bool WaylandFullScreenDetector::anythingFullscreen () const {
|
||||
if (!m_toplevelManager) {
|
||||
return false;
|
||||
}
|
||||
@ -146,14 +146,14 @@ bool CWaylandFullScreenDetector::anythingFullscreen () const {
|
||||
return m_fullscreenCount > 0;
|
||||
}
|
||||
|
||||
void CWaylandFullScreenDetector::reset () {}
|
||||
void WaylandFullScreenDetector::reset () {}
|
||||
|
||||
|
||||
__attribute__((constructor)) void registerWaylandFullscreenDetector () {
|
||||
sVideoFactories.registerFullscreenDetector(
|
||||
"wayland",
|
||||
[](CApplicationContext& context, CVideoDriver& driver) -> std::unique_ptr<CFullScreenDetector> {
|
||||
return std::make_unique <CWaylandFullScreenDetector> (context);
|
||||
[](ApplicationContext& context, VideoDriver& driver) -> std::unique_ptr<FullScreenDetector> {
|
||||
return std::make_unique <WaylandFullScreenDetector> (context);
|
||||
}
|
||||
);
|
||||
}
|
@ -4,17 +4,17 @@
|
||||
|
||||
#include <glm/vec4.hpp>
|
||||
|
||||
#include "CFullScreenDetector.h"
|
||||
#include "FullScreenDetector.h"
|
||||
|
||||
struct wl_display;
|
||||
struct wl_registry;
|
||||
struct zwlr_foreign_toplevel_manager_v1;
|
||||
|
||||
namespace WallpaperEngine::Render::Drivers::Detectors {
|
||||
class CWaylandFullScreenDetector final : public CFullScreenDetector {
|
||||
class WaylandFullScreenDetector final : public FullScreenDetector {
|
||||
public:
|
||||
explicit CWaylandFullScreenDetector (Application::CApplicationContext& appContext);
|
||||
~CWaylandFullScreenDetector () override;
|
||||
explicit WaylandFullScreenDetector (Application::ApplicationContext& appContext);
|
||||
~WaylandFullScreenDetector () override;
|
||||
|
||||
[[nodiscard]] bool anythingFullscreen () const override;
|
||||
void reset () override;
|
@ -1,15 +1,15 @@
|
||||
#include "CX11FullScreenDetector.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
#include "X11FullScreenDetector.h"
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
|
||||
#include "WallpaperEngine/Render/Drivers/CGLFWOpenGLDriver.h"
|
||||
#include "WallpaperEngine/Render/Drivers/CVideoFactories.h"
|
||||
#include "WallpaperEngine/Render/Drivers/VideoFactories.h"
|
||||
#include "WallpaperEngine/Render/Drivers/GLFWOpenGLDriver.h"
|
||||
|
||||
namespace WallpaperEngine::Render::Drivers::Detectors {
|
||||
void CustomXIOErrorExitHandler (Display* dsp, void* userdata) {
|
||||
const auto context = static_cast<CX11FullScreenDetector*> (userdata);
|
||||
const auto context = static_cast<X11FullScreenDetector*> (userdata);
|
||||
|
||||
sLog.debugerror ("Critical XServer error detected. Attempting to recover...");
|
||||
|
||||
@ -29,17 +29,17 @@ int CustomXIOErrorHandler (Display* dsp) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
CX11FullScreenDetector::CX11FullScreenDetector (
|
||||
Application::CApplicationContext& appContext, CVideoDriver& driver
|
||||
X11FullScreenDetector::X11FullScreenDetector (
|
||||
Application::ApplicationContext& appContext, VideoDriver& driver
|
||||
) :
|
||||
CFullScreenDetector (appContext),
|
||||
FullScreenDetector (appContext),
|
||||
m_display (nullptr),
|
||||
m_root (0),
|
||||
m_driver (driver) {
|
||||
try {
|
||||
// attempt casting to CGLFWOpenGLDriver, this will throw if it's not possible
|
||||
// so we can gracely handle the error
|
||||
dynamic_cast <CGLFWOpenGLDriver&> (this->m_driver);
|
||||
dynamic_cast <GLFWOpenGLDriver&> (this->m_driver);
|
||||
} catch (std::exception&) {
|
||||
sLog.exception ("X11 FullScreen Detector initialized with the wrong video driver... This is a bug...");
|
||||
}
|
||||
@ -54,11 +54,11 @@ CX11FullScreenDetector::CX11FullScreenDetector (
|
||||
this->initialize ();
|
||||
}
|
||||
|
||||
CX11FullScreenDetector::~CX11FullScreenDetector () {
|
||||
X11FullScreenDetector::~X11FullScreenDetector () {
|
||||
this->stop ();
|
||||
}
|
||||
|
||||
bool CX11FullScreenDetector::anythingFullscreen () const {
|
||||
bool X11FullScreenDetector::anythingFullscreen () const {
|
||||
// stop rendering if anything is fullscreen
|
||||
bool isFullscreen = false;
|
||||
XWindowAttributes attribs;
|
||||
@ -69,7 +69,7 @@ bool CX11FullScreenDetector::anythingFullscreen () const {
|
||||
if (!XQueryTree (this->m_display, this->m_root, &_, &_, &children, &nchildren))
|
||||
return false;
|
||||
|
||||
const auto ourWindow = reinterpret_cast<Window> (dynamic_cast <CGLFWOpenGLDriver&> (this->m_driver).getWindow ());
|
||||
const auto ourWindow = reinterpret_cast<Window> (dynamic_cast <GLFWOpenGLDriver&> (this->m_driver).getWindow ());
|
||||
Window parentWindow;
|
||||
|
||||
{
|
||||
@ -109,12 +109,12 @@ bool CX11FullScreenDetector::anythingFullscreen () const {
|
||||
return isFullscreen;
|
||||
}
|
||||
|
||||
void CX11FullScreenDetector::reset () {
|
||||
void X11FullScreenDetector::reset () {
|
||||
this->stop ();
|
||||
this->initialize ();
|
||||
}
|
||||
|
||||
void CX11FullScreenDetector::initialize () {
|
||||
void X11FullScreenDetector::initialize () {
|
||||
this->m_display = XOpenDisplay (nullptr);
|
||||
|
||||
// set the error handling to try and recover from X disconnections
|
||||
@ -159,7 +159,7 @@ void CX11FullScreenDetector::initialize () {
|
||||
XRRFreeScreenResources (screenResources);
|
||||
}
|
||||
|
||||
void CX11FullScreenDetector::stop () {
|
||||
void X11FullScreenDetector::stop () {
|
||||
if (this->m_display == nullptr)
|
||||
return;
|
||||
|
||||
@ -170,8 +170,8 @@ void CX11FullScreenDetector::stop () {
|
||||
__attribute__((constructor)) void registerX11FullscreenDetector () {
|
||||
sVideoFactories.registerFullscreenDetector(
|
||||
"x11",
|
||||
[](CApplicationContext& context, CVideoDriver& driver) -> std::unique_ptr<CFullScreenDetector> {
|
||||
return std::make_unique <CX11FullScreenDetector> (context, driver);
|
||||
[](ApplicationContext& context, VideoDriver& driver) -> std::unique_ptr<FullScreenDetector> {
|
||||
return std::make_unique <X11FullScreenDetector> (context, driver);
|
||||
}
|
||||
);
|
||||
}
|
@ -4,18 +4,18 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "CFullScreenDetector.h"
|
||||
#include "WallpaperEngine/Render/Drivers/CVideoDriver.h"
|
||||
#include "FullScreenDetector.h"
|
||||
#include "WallpaperEngine/Render/Drivers/VideoDriver.h"
|
||||
#include <X11/Xlib.h>
|
||||
|
||||
namespace WallpaperEngine::Render::Drivers {
|
||||
class CGLFWOpenGLDriver;
|
||||
class GLFWOpenGLDriver;
|
||||
|
||||
namespace Detectors {
|
||||
class CX11FullScreenDetector final : public CFullScreenDetector {
|
||||
class X11FullScreenDetector final : public FullScreenDetector {
|
||||
public:
|
||||
CX11FullScreenDetector (Application::CApplicationContext& appContext, CVideoDriver& driver);
|
||||
~CX11FullScreenDetector () override;
|
||||
X11FullScreenDetector (Application::ApplicationContext& appContext, VideoDriver& driver);
|
||||
~X11FullScreenDetector () override;
|
||||
|
||||
[[nodiscard]] bool anythingFullscreen () const override;
|
||||
void reset () override;
|
||||
@ -27,7 +27,7 @@ class CX11FullScreenDetector final : public CFullScreenDetector {
|
||||
Display* m_display = nullptr;
|
||||
Window m_root;
|
||||
std::map<std::string, glm::ivec4> m_screens = {};
|
||||
CVideoDriver& m_driver;
|
||||
VideoDriver& m_driver;
|
||||
};
|
||||
} // namespace Detectors
|
||||
} // namespace WallpaperEngine::Render::Drivers
|
@ -1,9 +1,9 @@
|
||||
#include "CGLFWOpenGLDriver.h"
|
||||
#include "CVideoFactories.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Output/CGLFWWindowOutput.h"
|
||||
#include "GLFWOpenGLDriver.h"
|
||||
#include "VideoFactories.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Output/GLFWWindowOutput.h"
|
||||
#ifdef ENABLE_X11
|
||||
#include "WallpaperEngine/Render/Drivers/Output/CX11Output.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Output/X11Output.h"
|
||||
#endif
|
||||
|
||||
#define GLFW_EXPOSE_NATIVE_X11
|
||||
@ -17,10 +17,10 @@ void CustomGLFWErrorHandler (int errorCode, const char* reason) {
|
||||
sLog.error ("GLFW error ", errorCode, ": ", reason);
|
||||
}
|
||||
|
||||
CGLFWOpenGLDriver::CGLFWOpenGLDriver (
|
||||
const char* windowTitle, CApplicationContext& context, CWallpaperApplication& app
|
||||
GLFWOpenGLDriver::GLFWOpenGLDriver (
|
||||
const char* windowTitle, ApplicationContext& context, WallpaperApplication& app
|
||||
) :
|
||||
CVideoDriver (app, m_mouseInput),
|
||||
VideoDriver (app, m_mouseInput),
|
||||
m_context (context),
|
||||
m_mouseInput (*this) {
|
||||
glfwSetErrorCallback (CustomGLFWErrorHandler);
|
||||
@ -40,7 +40,7 @@ CGLFWOpenGLDriver::CGLFWOpenGLDriver (
|
||||
glfwWindowHintString (GLFW_X11_INSTANCE_NAME, "linux-wallpaperengine");
|
||||
|
||||
// for forced window mode, we can set some hints that'll help position the window
|
||||
if (context.settings.render.mode == Application::CApplicationContext::EXPLICIT_WINDOW) {
|
||||
if (context.settings.render.mode == Application::ApplicationContext::EXPLICIT_WINDOW) {
|
||||
glfwWindowHint (GLFW_RESIZABLE, GLFW_FALSE);
|
||||
glfwWindowHint (GLFW_DECORATED, GLFW_FALSE);
|
||||
glfwWindowHint (GLFW_FLOATING, GLFW_TRUE);
|
||||
@ -66,13 +66,13 @@ CGLFWOpenGLDriver::CGLFWOpenGLDriver (
|
||||
sLog.error ("Failed to initialize GLEW: ", glewGetErrorString (result));
|
||||
|
||||
// setup output
|
||||
if (context.settings.render.mode == CApplicationContext::EXPLICIT_WINDOW ||
|
||||
context.settings.render.mode == CApplicationContext::NORMAL_WINDOW) {
|
||||
m_output = new WallpaperEngine::Render::Drivers::Output::CGLFWWindowOutput (context, *this);
|
||||
if (context.settings.render.mode == ApplicationContext::EXPLICIT_WINDOW ||
|
||||
context.settings.render.mode == ApplicationContext::NORMAL_WINDOW) {
|
||||
m_output = new WallpaperEngine::Render::Drivers::Output::GLFWWindowOutput (context, *this);
|
||||
}
|
||||
#ifdef ENABLE_X11
|
||||
else {
|
||||
m_output = new WallpaperEngine::Render::Drivers::Output::CX11Output (context, *this);
|
||||
m_output = new WallpaperEngine::Render::Drivers::Output::X11Output (context, *this);
|
||||
}
|
||||
#else
|
||||
else {
|
||||
@ -81,40 +81,40 @@ CGLFWOpenGLDriver::CGLFWOpenGLDriver (
|
||||
#endif
|
||||
}
|
||||
|
||||
CGLFWOpenGLDriver::~CGLFWOpenGLDriver () {
|
||||
GLFWOpenGLDriver::~GLFWOpenGLDriver () {
|
||||
glfwTerminate ();
|
||||
}
|
||||
|
||||
Output::COutput& CGLFWOpenGLDriver::getOutput () {
|
||||
Output::Output& GLFWOpenGLDriver::getOutput () {
|
||||
return *this->m_output;
|
||||
}
|
||||
|
||||
float CGLFWOpenGLDriver::getRenderTime () const {
|
||||
float GLFWOpenGLDriver::getRenderTime () const {
|
||||
return static_cast<float> (glfwGetTime ());
|
||||
}
|
||||
|
||||
bool CGLFWOpenGLDriver::closeRequested () {
|
||||
bool GLFWOpenGLDriver::closeRequested () {
|
||||
return glfwWindowShouldClose (this->m_window);
|
||||
}
|
||||
|
||||
void CGLFWOpenGLDriver::resizeWindow (glm::ivec2 size) {
|
||||
void GLFWOpenGLDriver::resizeWindow (glm::ivec2 size) {
|
||||
glfwSetWindowSize (this->m_window, size.x, size.y);
|
||||
}
|
||||
|
||||
void CGLFWOpenGLDriver::resizeWindow (glm::ivec4 sizeandpos) {
|
||||
void GLFWOpenGLDriver::resizeWindow (glm::ivec4 sizeandpos) {
|
||||
glfwSetWindowPos (this->m_window, sizeandpos.x, sizeandpos.y);
|
||||
glfwSetWindowSize (this->m_window, sizeandpos.z, sizeandpos.w);
|
||||
}
|
||||
|
||||
void CGLFWOpenGLDriver::showWindow () {
|
||||
void GLFWOpenGLDriver::showWindow () {
|
||||
glfwShowWindow (this->m_window);
|
||||
}
|
||||
|
||||
void CGLFWOpenGLDriver::hideWindow () {
|
||||
void GLFWOpenGLDriver::hideWindow () {
|
||||
glfwHideWindow (this->m_window);
|
||||
}
|
||||
|
||||
glm::ivec2 CGLFWOpenGLDriver::getFramebufferSize () const {
|
||||
glm::ivec2 GLFWOpenGLDriver::getFramebufferSize () const {
|
||||
glm::ivec2 size;
|
||||
|
||||
glfwGetFramebufferSize (this->m_window, &size.x, &size.y);
|
||||
@ -122,11 +122,11 @@ glm::ivec2 CGLFWOpenGLDriver::getFramebufferSize () const {
|
||||
return size;
|
||||
}
|
||||
|
||||
uint32_t CGLFWOpenGLDriver::getFrameCounter () const {
|
||||
uint32_t GLFWOpenGLDriver::getFrameCounter () const {
|
||||
return this->m_frameCounter;
|
||||
}
|
||||
|
||||
void CGLFWOpenGLDriver::dispatchEventQueue () {
|
||||
void GLFWOpenGLDriver::dispatchEventQueue () {
|
||||
static float startTime, endTime, minimumTime = 1.0f / this->m_context.settings.render.maximumFPS;
|
||||
// get the start time of the frame
|
||||
startTime = this->getRenderTime ();
|
||||
@ -172,35 +172,35 @@ void CGLFWOpenGLDriver::dispatchEventQueue () {
|
||||
usleep ((minimumTime - (endTime - startTime)) * CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
void* CGLFWOpenGLDriver::getProcAddress (const char* name) const {
|
||||
void* GLFWOpenGLDriver::getProcAddress (const char* name) const {
|
||||
return reinterpret_cast<void*> (glfwGetProcAddress (name));
|
||||
}
|
||||
|
||||
GLFWwindow* CGLFWOpenGLDriver::getWindow () const {
|
||||
GLFWwindow* GLFWOpenGLDriver::getWindow () const {
|
||||
return this->m_window;
|
||||
}
|
||||
|
||||
|
||||
__attribute__((constructor)) void registerGLFWOpenGLDriver () {
|
||||
sVideoFactories.registerDriver (
|
||||
CApplicationContext::DESKTOP_BACKGROUND,
|
||||
ApplicationContext::DESKTOP_BACKGROUND,
|
||||
"x11",
|
||||
[](CApplicationContext& context, CWallpaperApplication& application) -> std::unique_ptr<CVideoDriver> {
|
||||
return std::make_unique <CGLFWOpenGLDriver> ("wallpaperengine", context, application);
|
||||
[](ApplicationContext& context, WallpaperApplication& application) -> std::unique_ptr<VideoDriver> {
|
||||
return std::make_unique <GLFWOpenGLDriver> ("wallpaperengine", context, application);
|
||||
}
|
||||
);
|
||||
sVideoFactories.registerDriver (
|
||||
CApplicationContext::EXPLICIT_WINDOW,
|
||||
ApplicationContext::EXPLICIT_WINDOW,
|
||||
DEFAULT_WINDOW_NAME,
|
||||
[](CApplicationContext& context, CWallpaperApplication& application) -> std::unique_ptr<CVideoDriver> {
|
||||
return std::make_unique <CGLFWOpenGLDriver> ("wallpaperengine", context, application);
|
||||
[](ApplicationContext& context, WallpaperApplication& application) -> std::unique_ptr<VideoDriver> {
|
||||
return std::make_unique <GLFWOpenGLDriver> ("wallpaperengine", context, application);
|
||||
}
|
||||
);
|
||||
sVideoFactories.registerDriver (
|
||||
CApplicationContext::NORMAL_WINDOW,
|
||||
ApplicationContext::NORMAL_WINDOW,
|
||||
DEFAULT_WINDOW_NAME,
|
||||
[](CApplicationContext& context, CWallpaperApplication& application) -> std::unique_ptr<CVideoDriver> {
|
||||
return std::make_unique <CGLFWOpenGLDriver> ("wallpaperengine", context, application);
|
||||
[](ApplicationContext& context, WallpaperApplication& application) -> std::unique_ptr<VideoDriver> {
|
||||
return std::make_unique <GLFWOpenGLDriver> ("wallpaperengine", context, application);
|
||||
}
|
||||
);
|
||||
}
|
@ -1,27 +1,27 @@
|
||||
#pragma once
|
||||
|
||||
#include "WallpaperEngine/Application/CApplicationContext.h"
|
||||
#include "WallpaperEngine/Application/CWallpaperApplication.h"
|
||||
#include "WallpaperEngine/Input/Drivers/CGLFWMouseInput.h"
|
||||
#include "WallpaperEngine/Render/Drivers/CVideoDriver.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Detectors/CFullScreenDetector.h"
|
||||
#include "WallpaperEngine/Application/ApplicationContext.h"
|
||||
#include "WallpaperEngine/Application/WallpaperApplication.h"
|
||||
#include "WallpaperEngine/Input/Drivers/GLFWMouseInput.h"
|
||||
#include "WallpaperEngine/Render/Drivers/Detectors/FullScreenDetector.h"
|
||||
#include "WallpaperEngine/Render/Drivers/VideoDriver.h"
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
namespace WallpaperEngine::Application {
|
||||
class CApplicationContext;
|
||||
class CWallpaperApplication;
|
||||
class ApplicationContext;
|
||||
class WallpaperApplication;
|
||||
} // namespace WallpaperEngine::Application
|
||||
|
||||
namespace WallpaperEngine::Render::Drivers {
|
||||
using namespace WallpaperEngine::Application;
|
||||
|
||||
class CGLFWOpenGLDriver final : public CVideoDriver {
|
||||
class GLFWOpenGLDriver final : public VideoDriver {
|
||||
public:
|
||||
explicit CGLFWOpenGLDriver (const char* windowTitle, CApplicationContext& context, CWallpaperApplication& app);
|
||||
~CGLFWOpenGLDriver () override;
|
||||
explicit GLFWOpenGLDriver (const char* windowTitle, ApplicationContext& context, WallpaperApplication& app);
|
||||
~GLFWOpenGLDriver () override;
|
||||
|
||||
[[nodiscard]] Output::COutput& getOutput () override;
|
||||
[[nodiscard]] Output::Output& getOutput () override;
|
||||
[[nodiscard]] float getRenderTime () const override;
|
||||
bool closeRequested () override;
|
||||
void resizeWindow (glm::ivec2 size) override;
|
||||
@ -36,9 +36,9 @@ class CGLFWOpenGLDriver final : public CVideoDriver {
|
||||
GLFWwindow* getWindow () const;
|
||||
|
||||
private:
|
||||
CApplicationContext& m_context;
|
||||
Input::Drivers::CGLFWMouseInput m_mouseInput;
|
||||
Output::COutput* m_output = nullptr;
|
||||
ApplicationContext& m_context;
|
||||
Input::Drivers::GLFWMouseInput m_mouseInput;
|
||||
Output::Output* m_output = nullptr;
|
||||
GLFWwindow* m_window = nullptr;
|
||||
uint32_t m_frameCounter = 0;
|
||||
};
|
@ -1,12 +0,0 @@
|
||||
#include "CGLFWOutputViewport.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
using namespace WallpaperEngine::Render::Drivers::Output;
|
||||
|
||||
CGLFWOutputViewport::CGLFWOutputViewport (glm::ivec4 viewport, std::string name) :
|
||||
COutputViewport (viewport, std::move (name)) {}
|
||||
|
||||
void CGLFWOutputViewport::makeCurrent () {}
|
||||
|
||||
void CGLFWOutputViewport::swapOutput () {}
|
@ -1,19 +0,0 @@
|
||||
#include "COutput.h"
|
||||
|
||||
using namespace WallpaperEngine::Render::Drivers::Output;
|
||||
|
||||
COutput::COutput (CApplicationContext& context, CVideoDriver& driver) :
|
||||
m_context (context),
|
||||
m_driver (driver) {}
|
||||
|
||||
const std::map<std::string, COutputViewport*>& COutput::getViewports () const {
|
||||
return this->m_viewports;
|
||||
}
|
||||
|
||||
int COutput::getFullWidth () const {
|
||||
return this->m_fullWidth;
|
||||
}
|
||||
|
||||
int COutput::getFullHeight () const {
|
||||
return this->m_fullHeight;
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
#include "CWaylandOutput.h"
|
||||
#include "../CWaylandOpenGLDriver.h"
|
||||
#include "WallpaperEngine/Application/CWallpaperApplication.h"
|
||||
|
||||
using namespace WallpaperEngine::Render::Drivers::Output;
|
||||
|
||||
CWaylandOutput::CWaylandOutput (CApplicationContext& context, CWaylandOpenGLDriver& driver) :
|
||||
COutput (context, driver) {
|
||||
updateViewports ();
|
||||
}
|
||||
|
||||
void CWaylandOutput::updateViewports () {
|
||||
m_viewports.clear ();
|
||||
const auto PDRIVER = dynamic_cast<CWaylandOpenGLDriver*> (&m_driver);
|
||||
glm::ivec2 fullw = {0, 0};
|
||||
for (const auto& o : PDRIVER->m_screens) {
|
||||
if (!o->layerSurface)
|
||||
continue;
|
||||
|
||||
m_viewports [o->name] = o;
|
||||
|
||||
fullw = fullw + glm::ivec2 {o->size.x * o->scale, 0};
|
||||
if (o->size.y > fullw.y)
|
||||
fullw.y = o->size.y;
|
||||
}
|
||||
|
||||
m_fullWidth = fullw.x;
|
||||
m_fullHeight = fullw.y;
|
||||
}
|
||||
|
||||
void CWaylandOutput::reset () {
|
||||
updateViewports ();
|
||||
}
|
||||
|
||||
bool CWaylandOutput::renderVFlip () const {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CWaylandOutput::renderMultiple () const {
|
||||
return false; // todo
|
||||
}
|
||||
|
||||
bool CWaylandOutput::haveImageBuffer () const {
|
||||
return false;
|
||||
}
|
||||
|
||||
void* CWaylandOutput::getImageBuffer () const {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
uint32_t CWaylandOutput::getImageBufferSize () const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CWaylandOutput::updateRender () const {}
|
@ -0,0 +1,12 @@
|
||||
#include "GLFWOutputViewport.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
using namespace WallpaperEngine::Render::Drivers::Output;
|
||||
|
||||
GLFWOutputViewport::GLFWOutputViewport (glm::ivec4 viewport, std::string name) :
|
||||
OutputViewport (viewport, std::move (name)) {}
|
||||
|
||||
void GLFWOutputViewport::makeCurrent () {}
|
||||
|
||||
void GLFWOutputViewport::swapOutput () {}
|
@ -1,11 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "COutputViewport.h"
|
||||
#include "OutputViewport.h"
|
||||
|
||||
namespace WallpaperEngine::Render::Drivers::Output {
|
||||
class CGLFWOutputViewport final : public COutputViewport {
|
||||
class GLFWOutputViewport final : public OutputViewport {
|
||||
public:
|
||||
CGLFWOutputViewport (glm::ivec4 viewport, std::string name);
|
||||
GLFWOutputViewport (glm::ivec4 viewport, std::string name);
|
||||
|
||||
void makeCurrent () override;
|
||||
void swapOutput () override;
|
@ -1,6 +1,6 @@
|
||||
#include "CGLFWWindowOutput.h"
|
||||
#include "CGLFWOutputViewport.h"
|
||||
#include "WallpaperEngine/Logging/CLog.h"
|
||||
#include "GLFWOutputViewport.h"
|
||||
#include "GLFWWindowOutput.h"
|
||||
#include "WallpaperEngine/Logging/Log.h"
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
@ -8,15 +8,15 @@
|
||||
|
||||
using namespace WallpaperEngine::Render::Drivers::Output;
|
||||
|
||||
CGLFWWindowOutput::CGLFWWindowOutput (CApplicationContext& context, CVideoDriver& driver) : COutput (context, driver) {
|
||||
if (this->m_context.settings.render.mode != Application::CApplicationContext::NORMAL_WINDOW &&
|
||||
this->m_context.settings.render.mode != Application::CApplicationContext::EXPLICIT_WINDOW)
|
||||
GLFWWindowOutput::GLFWWindowOutput (ApplicationContext& context, VideoDriver& driver) : Output (context, driver) {
|
||||
if (this->m_context.settings.render.mode != Application::ApplicationContext::NORMAL_WINDOW &&
|
||||
this->m_context.settings.render.mode != Application::ApplicationContext::EXPLICIT_WINDOW)
|
||||
sLog.exception ("Initializing window output when not in output mode, how did you get here?!");
|
||||
|
||||
// window should be visible
|
||||
driver.showWindow ();
|
||||
|
||||
if (this->m_context.settings.render.mode == Application::CApplicationContext::EXPLICIT_WINDOW) {
|
||||
if (this->m_context.settings.render.mode == Application::ApplicationContext::EXPLICIT_WINDOW) {
|
||||
this->m_fullWidth = this->m_context.settings.render.window.geometry.z;
|
||||
this->m_fullHeight = this->m_context.settings.render.window.geometry.w;
|
||||
this->repositionWindow ();
|
||||
@ -27,41 +27,41 @@ CGLFWWindowOutput::CGLFWWindowOutput (CApplicationContext& context, CVideoDriver
|
||||
}
|
||||
|
||||
// register the default viewport
|
||||
this->m_viewports ["default"] = new CGLFWOutputViewport {{0, 0, this->m_fullWidth, this->m_fullHeight}, "default"};
|
||||
this->m_viewports ["default"] = new GLFWOutputViewport {{0, 0, this->m_fullWidth, this->m_fullHeight}, "default"};
|
||||
}
|
||||
|
||||
void CGLFWWindowOutput::repositionWindow () {
|
||||
void GLFWWindowOutput::repositionWindow () {
|
||||
// reposition the window
|
||||
this->m_driver.resizeWindow (this->m_context.settings.render.window.geometry);
|
||||
}
|
||||
|
||||
void CGLFWWindowOutput::reset () {
|
||||
if (this->m_context.settings.render.mode == Application::CApplicationContext::EXPLICIT_WINDOW)
|
||||
void GLFWWindowOutput::reset () {
|
||||
if (this->m_context.settings.render.mode == Application::ApplicationContext::EXPLICIT_WINDOW)
|
||||
this->repositionWindow ();
|
||||
}
|
||||
|
||||
bool CGLFWWindowOutput::renderVFlip () const {
|
||||
bool GLFWWindowOutput::renderVFlip () const {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CGLFWWindowOutput::renderMultiple () const {
|
||||
bool GLFWWindowOutput::renderMultiple () const {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CGLFWWindowOutput::haveImageBuffer () const {
|
||||
bool GLFWWindowOutput::haveImageBuffer () const {
|
||||
return false;
|
||||
}
|
||||
|
||||
void* CGLFWWindowOutput::getImageBuffer () const {
|
||||
void* GLFWWindowOutput::getImageBuffer () const {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
uint32_t CGLFWWindowOutput::getImageBufferSize () const {
|
||||
uint32_t GLFWWindowOutput::getImageBufferSize () const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CGLFWWindowOutput::updateRender () const {
|
||||
if (this->m_context.settings.render.mode != Application::CApplicationContext::NORMAL_WINDOW)
|
||||
void GLFWWindowOutput::updateRender () const {
|
||||
if (this->m_context.settings.render.mode != Application::ApplicationContext::NORMAL_WINDOW)
|
||||
return;
|
||||
|
||||
// take the size from the driver (default window size)
|
@ -1,12 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "COutput.h"
|
||||
#include "WallpaperEngine/Render/Drivers/CVideoDriver.h"
|
||||
#include "Output.h"
|
||||
#include "WallpaperEngine/Render/Drivers/VideoDriver.h"
|
||||
|
||||
namespace WallpaperEngine::Render::Drivers::Output {
|
||||
class CGLFWWindowOutput final : public COutput {
|
||||
class GLFWWindowOutput final : public Output {
|
||||
public:
|
||||
CGLFWWindowOutput (CApplicationContext& context, CVideoDriver& driver);
|
||||
GLFWWindowOutput (ApplicationContext& context, VideoDriver& driver);
|
||||
|
||||
void reset () override;
|
||||
bool renderVFlip () const override;
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user