linux-wallpaperengine/.idea
Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code
~ written close to equivalent versions in OpenGL code using GLM and GLFW
~ written replacements for texture and package loading to not use irrlicht anymore
~ updated shader compiler as we now don't need to replace attributes anymore
+ added support for texture flags in the texture header (as they're needed for opengl to get proper information)

TODO: REWRITE VIDEO PLAYER SUPPORT AS THIS UPDATE EFFECTIVELY BREAKS IT

Signed-off-by: Alexis Maiquez <almamu@almamu.com>
2021-08-31 01:14:08 +02:00
..
.name ~ Current status of the project (basic shader support and shader precompilation steps) 2018-07-05 02:17:58 +02:00
misc.xml ~ Current status of the project (basic shader support and shader precompilation steps) 2018-07-05 02:17:58 +02:00
modules.xml ~ Current status of the project (basic shader support and shader precompilation steps) 2018-07-05 02:17:58 +02:00
temp.iml ~ Current status of the project (basic shader support and shader precompilation steps) 2018-07-05 02:17:58 +02:00
vcs.xml + More shader compilation steps (broke with the origina, still some information to change) 2018-07-05 15:49:00 +02:00
workspace.xml - removed/commented out most irrlicht-specific code 2021-08-31 01:14:08 +02:00