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![]() ~ written close to equivalent versions in OpenGL code using GLM and GLFW ~ written replacements for texture and package loading to not use irrlicht anymore ~ updated shader compiler as we now don't need to replace attributes anymore + added support for texture flags in the texture header (as they're needed for opengl to get proper information) TODO: REWRITE VIDEO PLAYER SUPPORT AS THIS UPDATE EFFECTIVELY BREAKS IT Signed-off-by: Alexis Maiquez <almamu@almamu.com> |
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misc.xml | ||
modules.xml | ||
temp.iml | ||
vcs.xml | ||
workspace.xml |